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<root>­/­parties­/­2001­/­remedy01­/­demo­/­accel/detached_-_to_cure_a_weakling_child.zip

File size:
5 101 785 bytes (4.87M)
File date:
2001-07-01 13:04:32
Download count:
all-time: 1 814

Screenshot (by pouët.net)

Screenshot

Preview

  • bass.dll 90.49K
  • Cure.dat 5.14M
  • CureMe.exe 312.00K
  • ijl15.dll 364.00K
  • readme.html 3.56K

file_id.diz

To Cure a Weakling Child
performed by
d e t a c h e d 
   

Legal
-----
This production can be spread and distributed as long as it's done
without charging anything for it, and it's not - in any way -
modified. The track used may not be extracted or, somehow, distributed
separately.
   

Requirements
------------
minimum:
- PIII-500
- About 70mb ram (although a fair amount (100-200mb) of virtual memory
  will be needed in this case)
- An OpenGL compatible graphics-card (which basically equals all cards
  available)

recommended:
- PIII-800 or better
- 256 MB RAM
- A fast OpenGL compatible graphics-card with support for 3d-acceleration,
  like a TNT2 or GeForce2/3 (no T&L is necessary, though)

Oh - and some textures are larger than 256*256 so no voodoo can help
you now. (tough.)
   
FYI: Although the demo reserves a lot of memory only a pretty small
amount is actually committed (around 80mb). Pretty amazing, huh? 
(Fun Facts Inc.)
   

Credits
-------
Code & Design: Jonas Holmer (aka Bitwise)
Music: Richard D. James (aka Aphex Twin)

A big thanks goes to:
- Intel for their jpeglib.
- Ian Luck for his bass-lib.
   
Brave beta-testers:
- Lord Johan Grönmark
- Sir Johan Backman
- Dr. Carl-Jonas von Adebring
   

Propaganda
----------
If you liked this track and don't already own the "Richard D. James
Album", (from where it originates) you can buy it at: www.warprecords.com
(and no - I'm not getting paid to say this - really :)
   

Contact
-------
If you have any ideas, suggestions, bugreports or criticism don't
hesitate to contact me: bitwise_@hotmail.com
(If you're an artist or musician I'd really like get in contact with you. :)