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 " THiS FiLE FOUND THE WAY THROUGH ONE OF THE FiNEST BULLETiN BOARD SYSTEMS "
                        _ _____        ___   ______
                               )_  __ _| (___) _  )_
                              __/__) (_    |   |___/
                       _ ___  |   |___|    |__
    · _____________ _    c!|______|mSS|____| |______ _  _ _____________ ·
 _ _:_\              ____       ____      _____      ____             /_:_ _
    |             ___\  (_   ___\  (_   __\_  (_   __\  (_              |
    |            _) _/   /___)  _   /___) _/   /___)   _ /__            |
    |           /   \      /    \_    /   \      /     /   /            |
    |           \___       \_____/    \____\     \__   \   \            |
    |             \  _______\   /______\    \  ___\ \_______\           |
    |              \/                        \/                         |
    |                                                                   |
    |               ÷  THE YARD BULLETiN BOARD SYSTEM  ÷                |
    |                                                                   |
    |                     - -------------------- -                      |
    |                                                                   |
    |                       WORLD HEADQUARTERS OF                       |
    |                                                                   |
    |         AEROHOLiCS (GRAFFiTi) ÷ DiSCiPLES OF AGEEMA (MUSiC)       |
    |       ARCADE (ASCii) ÷ AEROSOL (ASCii) ÷ SOUL SURViVORZ (MP3)     |
    |                     THE ASCii CHARTS (ASCii)                      |
    |                                                                   |
    |                      GERMAN HEADQUARTERS OF                       |
    |                                                                   |
    | LiGHTFORCE (AMiGA/CONSOLE) ÷ BAD KARMA (AMiGA) ÷ UP ROUGH (MUSiC) |
    |       LOW PROFiLE (ASCii) ÷ SiCK OF iT ALL (GRAFFiTi/DRUGS)       |
    |    VORTEX (AMiGA) ÷ PHUNK (ASCii) ÷ 1OO PERCENT (AMiGA/ASCii)     |
    |           TEQUiLA (MUSiC) ÷ MOST VALUABLE PLAYAZ (MUSiC)          |
    |      OMEN (GRAFFiTi) ÷ MENACE (DAYDREAM) ÷ PUNGAS (DAYDREAM)      |
    |                                                                   |
    |                     - -------------------- -                      |
    |                                                                   |
    |                CONSOLES/AMiGA/ASCii/LiNUX/DAYDREAM                |
    |             GRAFFiTi/DRUGS/CLASSiCS/MP3/MOD/CHiPTUNES             |
    |                                                                   |
    |           2 NODES 33k6 / 2 NODES iSDN / 4 NODES TELNET            |
    |                                                                   |
    |                        STATiC TELNET iP                           |
    |                                                                   |
    |           DAYDREAM/LiNUX DEVELOPMENT TEAM HEADQUATERS!            |
    |                                                                   |
    |       ZANER/LFC^BK^AHS^A!^SOiA -/- DiPSWiTCH/BK^A!^AHS^1OO%       |
    |         HASH/AHS^PZK^SOiA -/- NiNJA/PDX^HS  -/- MOOL/AHS          |
    |                                                                   |
 _ _|__   " THE iDEA OF STYLE iS THE KEY TO ALL FORMS OF ROCKiNG "    __|_ _
    · /_______________________________________________________________\ ·



 
 
                                     ·
                                     :         
                               __ _/\¦/\_ __    
               __/\__ _ _  __ _/(_)  |  (_)\_ __  _ _ __/\__  iF U sOFT
aMIGA          \    /   ( /_/\\_     |     _//\_\ )   \    /  gET lOST!
 tERROR        /_  _\     \_\/_/   @ | @   \_\/_/     /_  _\
  wORLDWIDE      \/           \__   _|_   __/           \/   sHARP aS a kNIFE
          _ ___ _____/\_ ___/\__/\__).(__/\__/\___ _/\_____ ___ _
          \\\__\\_____ (_) __ ___  (_¦_)  ___ __ (_) _____//__/// dAS fLEISCH
fICKEN   _          \___  /  \/| _ _ _ _ _ |\/  \  ___/          _ GEWORDENE
uND     /(___ _/\_____ / /_ _ _| | | | | | |_ _ _\ \ _____/\_ ___)\  bOESE
tOETEN /    (_)  \_    \/    \\_ |_|_|_|_| _//    \/    _/  (_)    \ 
      /          _/      _  _ _| | | | | | |_ _  _      \_          \
      \                  ( (_)\_ | | | | | _/(_) )                  /  
    /\ \   WE W¿LL NEVER      _/ ¯ ¯ ¯ ¯ ¯ \_       WE W¿LL NEVER  / /\
    \/ /     SURRENDER  _ __/\\__ _\   /_ __//\__ _  COMPROMISE!   \ \/
      /                 \\\__/  \/  \_/  \/  \__///                 \
      \                  ¯  __/\           /\__  ¯                  /
       \  __________________\__/           \__/__________________  /
i HATe  \(                    __/\       /\__                    )/ 
PC ANd I ¯                    \__/  ___  \__/    :)              ¯
WONt STOp                       __/\\_//\__
              ONL¿NE UNTIL BUST \__/ _ \__/ ONL¿NE B¿S ZUM KNAST
                                  __/ \__
                                  \_____/   WE WOULD DiE FOR COMMODoRE






@BEGIN_FILE_ID.DIZ=========================================
DREAMHACK'99 - SWEDEN'S LARGEST DEMOPARTY
=========================================
       NOVEMBER 4th - NOVEMBER 7th
=========================================
                          INVITATION TEXT
=========================================
@END_FILE_ID.DIZ



DREAMHACK'99 - SWEDEN'S LARGEST DEMOPARTY
=========================================


 » event data
 » dreamhack organizing
 » competitions
 » faq
 » where do all the money go ?
 » sponsors



EVENT DATA
==========


  what
  ~~~~
DreamHack is Sweden's largest demoparty - an annual event where about 2000
persons with computers stay in a huge hall for 4 days to code, compete,
download, play games, meet their e-friends or whatever.

 date
 ~~~~
DreamHack '99 will be held November 4th - November 7th. Doors open Thursday
08:00 and closes Sunday 12:00. As always open 24 hours a day.

 place
 ~~~~~
Once again, the Arena Kupolen hall will be the partyplace. 1800 free parking
lots, McDonald's in the building and 24m to the roof. The city is Borlänge in
the middle of Sweden.

 tickets
 ~~~~~~~
Information about tickets and how to order them can be found in the Tickets
section.

 competitions
 ~~~~~~~~~~~~
All you need to know about the demo competitions is covered in the Competitions
section.

 network and internet
 ~~~~~~~~~~~~~~~~~~~~
Information about the network and Internet access will be published later. At
this time it's likely that we'll be having a totally switched network with
100Mbit/s uplink and every computer-place will have it's own 10Mbit/s network
port (for TP with RJ45 connector). The Internet access will probably be at
least 20Mbit/s.

 audio/video
 ~~~~~~~~~~~
The specifications of the bigscreen projector is not yet confirmed, but will
be chosen to give you great picture on a 24 squaremeter screen. This year we
will use the built-in roof loudspeaker system for information and a separate
PA for the competitions and the bigscreen sound.

 cafeteria
 ~~~~~~~~~
All food, snacks and soft drinks you'll need is sold in our own cafeteria,
right in the hall. We'll be selling cheap pizza, cheap Jolt Cola and
everything else you need. More info will be published later.

 sleeping halls
 ~~~~~~~~~~~~~~
We've reserved the conference area of Arena Kupolen as sleeping halls. Bring
your own sleeping bag.

 general rules
 ~~~~~~~~~~~~~
These general rules apply in all parts of the partyarea and during the whole
event. Any person violating these rules will be removed from the partyarea by
our security team and guards. Any violation of Swedish laws will be reported
and involved persons will be handed over to the police.

The purpose of these rules is to prevent accidents and damage to people, the
partyarea and to all equipment used during the party. DreamHack Organizing
wishes everyone a pleasant party and believe that these rules are easy to
follow.

 » Alcohol and other drugs are strictly prohibited in the party area.
 
 » Intoxicated people are not allowed to enter the partyarea.
 
 » Smoking are not allowed inside the hall.
 
 » Weapons, fireworks, spraycans and other stuff that may hurt and/or damage
  people, buildings, hardware etc are naturally not allowed in the party area.
 
 » Its stricly forbidden to borrow, move or in any way affect anything that
   belongs to the Arena or DreamHack Organizing, such as tables, owens, stages,
   ladders, cables, network gear, wagons, waste baskets, sound/audio equipment
   et cetera, without permission from DreamHack Organizing.
 
 » According to the rules of the Arena, we cannot allow any banners, posters,
   flags, ads, flyers, stickers or stuff like that on walls, doors, windows,
   stairs etc. We will provide a special area for this purpose though.
 
 » DreamHack Security team and guards have the full right to remove or disallow
   any potential security risk and also have the right to change or extend
   these rules at any time.
 
 » You cannot bring your own microwave owen. We offer you a 24h cheap fast food
   service.
 
 » All garbage and litter must be sorted according to the rules of Borlänge
   City to keep up the environmental policy of DreamHack.
 
 » All damages will reduce the total prize money and involved people will of
   course be reported to the police.
 
 » Swedish laws are valid inside as well as outside the building.
 
 » No one is allowed to sell anything in the party area without permission from
   the organizers. If you want to sell something, please contact DreamHack
   Organizing before the actual party date.
 


DREAMHACK ORGANIZING
====================

email

Please check out the frequenly asked questions section, before sending us
questions.

Anything:		info@dreamhack.org
Competitions:		compocrew@dreamhack.org
Martin Öjes [Admin]:	martin@dreamhack.org
Kenny Eklund [Admin]:	kenny@dreamhack.org

phone
+46 (0)280-141 17, Martin [Admin]
+46 (0)70-605 78 96, Martin [Admin]

snail mail
DreamHack Organizing
Stebacksvägen 5
SE-782 35 MALUNG
SWEDEN



COMPETITIONS
============

 general rules
 ~~~~~~~~~~~~~
 » The organizers reserve the right to make any changes to any of the
   competition rules at any time, and to disqualify any entry if it is not
   suitable to attend the competitions for some reason. No sexual, racist,
   disturbing or lawbreaking material will be accepted.

 » The organizers have the right to cancel any competition if the quantity
   and/or quality of the entries isn't up to standard.

 » At least one of the authors of every entry must be present at the party.

 » None of the contributions may have competed before.

 » Every author has to have all copyrights of everything handed in.

 » All contributions will be released.

 » All entries with graphical contents will be shown on a huge video
   projector. All entries will be recorded to videotape before shown on the
   screen. We advise you to adjust your graphics to more intense colors for
   best performance.

 » Not all entries will be shown on the big screen, because there's no time
   for that. Our Compo Crew will do the first judging and choose a suitable
   number of entries that will be shown to the public. Most competitions
   have a limit of 10 entries to be shown.

 » Only contributions delivered before the deadline will participate in the
   competitions

 » We reserve the right to publish all competition entries on a commercial
   CD-ROM.

 PC Demo Accelerated (DirectX, OpenGL, 3Dfx)
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 » Max 10Mb of disk space uncompressed, excluding dos extenders in path.

 » Only the first 5 minutes will be shown.

 » Max screenmode 800 x 600.

 » No pure animation is accepted.

 » The user must be able to exit at any time by pressing ESC or Ctrl-C.

 » Compo will run on a machine with 3DFX Voodoo2 or NVIDIA RIVA TNT2 card
   installed, wichever you prefer.

 » Must run be compliant with DirectX 6, Glide or OpenGL.

 PC Demo
 ~~~~~~~
 » Must run under DOS, Windows or Linux

 » Max 10Mb of disk space uncompressed, excluding dos extenders in path.

 » Only the first 5 minutes will be shown.

 » Max screenmode 800 x 600.

 » No pure animation is accepted.

 » The user must be able to exit at any time by pressing ESC or Ctrl-C.

 » Must be standalone executable + data files.

 » Max 550kb conventional memory.

 » Nosound support and Soundblaster or Gravis Ultrasound.

 AMIGA Demo
 ~~~~~~~~~~
 » Max 10Mb of disk space uncompressed.

 » Max one demo per coder.

 » Only the first 5 minutes will be shown.

 » No interaction may be required.

 » No pure animation is accepted.

 » The user must be able to exit at any time by pressing left mouse button.

 PC 64k Intro
 ~~~~~~~~~~~~
 » Max size in executable form is 64kb (65536 bytes), excluding dos
   extenders in path.

 » Only the first 5 minutes will be shown.

 » Max screenmode 800 x 600.

 » Must be standalone executable.

 » Max 550kb conventional memory.

 » Intros can state to run without emm386.exe. It should be stated in a
   textfile that comes with the intro.

 » Nosound support and Soundblaster or Gravis Ultrasound.

 » No pure animation is accepted.

 » The user must be able to exit at any time by pressing ESC

 Other Platforms Demo
 ~~~~~~~~~~~~~~~~~~~~
 » Max 10Mb of disk space uncompressed.

 » Only the first 5 minutes will be shown.

 » Max screenmode 800 x 600.

 » User must supply platform.

 » No pure animation is accepted.

 Music Tracker
 ~~~~~~~~~~~~~
 » Maximum size 4Mb

 » Maximum running length is 3.03 minutes.

 » Max one song per musician.

 » File format must be .MOD, .XM, .S3M or .IT

 » The modules will be played using its original tracker (i.e. Impulse
   Tracker for .it, Fast Tracker 2 for .xm etc)

 Music Others
 ~~~~~~~~~~~~
 » Track must be delivered on an standard Audio CD

 » Maximum running length is 3.03 minutes.

 » Max one song per musician.

 WiLD Compo
 ~~~~~~~~~~
 » Do whatever you want as long as it's cool! Bring you own equipment if you
   like, feel free to use the stage.

 » If you want to use the videoscreen you must hand in a VHS cassette
   (European PAL system). If you need help in recording anything, contact
   compocrew@dreamhack.org or the Compo Crew as soon as possible at the
   party.

 » Wild Compo entries can be delivered on CD.

 » No copyrighted material or anything breaking Swedish or local rules will
   be accepted.

 » Your contribution must be limited to 8 minutes.

 Raytrace Graphics
 ~~~~~~~~~~~~~~~~~
 » Max size is 2 Mb.

 » Max one picture per graphician.

 » Max resolution is 800 x 600.

 » Max screen depth is 32 bit.

 » The picture will not be scaled or converted.

 » You also must submit a version without your signature on it (which will
   be shown on the videoscreen) plus the 3d model (NOTE, this model will
   NOT be distributed).

 » Supported file formats are .JPG, .TGA, .LBM, .IFF, .PNG and .PCX.

 Pixeled Graphics
 ~~~~~~~~~~~~~~~~
 » Max size is 2 Mb.

 » Max one picture per graphician.

 » Max resolution is 800 x 600.

 » Max screen depth is 32 bit.

 » The picture will not be scaled or converted.

 » You must submit 2 "working"-versions of the picture that shows the process
   of creating the picture.

 » You also must submit a version without your signature on it (which will be
   shown on the videoscreen).

 » Scanned, raytraced or ripped pictures will be disqualified.

 » Supported file formats are .JPG, .TGA, .LBM, .IFF and .PCX

 JAVA sponsored by TietoEnator
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 » The theme for your Java presentation must be transportation/communication/
   infrastructure.

 » Must work in Netscape Communicator 4.6 and Microsoft Internet Explorer 5

 » Competition computer will use Win98.

 » Sound must work on both browsers and be played from applet or embedded
   MIDI on HTML page.

 » Max 10Mb unpacked.

 » Only the first 5 minutes will be shown.

 » Screen resolution: 640 X 480, which will leave about 595 X 300 for the
   demo inside the browser window!

 » You must specify which browser you want us to use for showing your
   entry.

 » The browser will be restarted every time we test a new entry.

 » Maximum one entry per designer.

 Useless Utility
 ~~~~~~~~~~~~~~~
 » Participate with any kind of utility, as long as it is totally useless.

 » It should be executable under either AmigaOS, Windows or Linux x86.

 » Be prepared to explain how it works in front of an audience
   (pre-recorded video).

 PC Competitions Computer Specification
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 » Intel Pentium II 450MHz

 » 128Mb SDRAM

 » Gus classic 1MB

 » Soundblaster AWE64

 » Vidia RIVA TNT2 Ultra 32MB or 3DFX Voodoo 2, wichever you'd like.

 » Vesa 3.0 through Univbe (SDD 6.0a)

 » himem.sys and emm386.exe will be loaded at startup

 AMIGA Competitions Computer Specifikation
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 » Amiga 4000

 » CyberStorm PPC 604e/233MHz/68060

 » 128Mb FastRAM

 » CyberVision PPC 8Mb SGRAM gfxboard

 » UltraSCSI-3 HD




FAQ
===

frequently asked questions:

Every day we get lots of mails, mostly regarding the same questions. Here are
some of the most common:

 tickets and entrance related
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Q: I didn't pay my ticket within 10 days. Do I have to order again?
A: Only if you have an ordering number below 07211500, because they are now
   cancelled. If you have an ordering number higher than 07211500: pay it
   now!
 
Q: Oops, I resubmitted the form and got a second ordering number but I just
   want one ticket. What shall I do?
A: Just pay the first ticket you ordered. When all tickets are ordered, we'll
   sell out those that never got paid.
 
Q: We have a girl in our group, and of course she has no ticket. Can we sit
   in the same place?
A: Yes! The seats are not numbered. Girls need no tickets.
 
Q: Will the entrance procedure be as slow as at DH'98?
A: No. This year we're sending out physical tickets to all attenders. At the
   entrance, you will get a bracelet in return for your ticket. To speed up
   the entrance procedure we will have two entrances open, at least the first
   hours.
 
Q: Why do I have to enter my social security number (personnummer) to order a
   ticket?
A: We use the number as a reference. It is possible to order a ticket without
   filling in the number.
 
Q: I will not bring any computer. Can I have a cheaper ticket?
A: No. It doesn't matter if you bring a computer or not.
 
 internet and network related
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Q: How fast will the Internet connection be?
A: That's not yet confirmed, but 20Mbit/s seems likely right now.
 
Q: How fast is the network?
A: We will use 100Mbit/s uplink in a totally switched network. Every seat will
   have a 10Mbit/s port.
 
 traveling related
 ~~~~~~~~~~~~~~~~~
Q: How do I get from the train/bus station to the partyplace (Arena Kupolen)?
A: No problem. You'll have to walk for about 3 minutes. Everyone in Borlänge can
   tell you the way. Arena Kupolen is about 30 metres high and can't be missed!

 competitions related
 ~~~~~~~~~~~~~~~~~~~~

Q: Will there be any game tournaments at DreamHack '99?
A: Of course. But the tournaments are not arranged by DreamHack Organizing. If
   you want to set up a tournament, please mail us at info@dreamhack.org




WHERE DO ALL THE MONEY GO?
==========================

As many people wonder where their ticket money actually go, we give you some
examples of approximate costs for some parts of DreamHack.

Remember that 60 of your 300 SEK is taxes (moms).

Rent for the party hall		200.000 SEK
Audio/video stuff		 65.000 SEK
Tickets and entrance 		 30.000 SEK
Transportation			 35.000 SEK
Posters and stickers		 20.000 SEK
Food for crew			 12.000 SEK

Things like hardware, network, insurance, competition prizes, Internet,
phone, com-radios, t-shirts, advertisement et cetera are not included above.

Don't forget that lots of people work with DreamHack without getting paid.
There's no money left for that.

SPONSORS
========

DreamHack Organizing are proud to present our sponsors. Please take some
time to visit their websites.


 » Stiftelsen för Kunskaps- och Kompetensutveckling, KKS, is supporting
   DreamHack '99 in a great way, both economically and with competition
   prizes.

 » TietoEnator is sponsoring the Java Competition. 1st prize is a trip,
   including hotel and entrance, to Game Developers Conference in San Jose
   Convention Center in California, USA. The GD Conference is held in
   March 2000.

 » Amiga Inc is sponsoring with two A1200 to the compo prizes. It is also
   possible that Petro Tyschtschenko will visit us during the party!

 » Intel will be sponsoring with some processors as compo prizes!

 » Borlänge Energi is sponsoring and supporting with electricity
   hardware, network fibre and more.

 » SGI AB is sponsoring the party economically.

 » DalNet is sponsoring DreamHack with web space and Internet technology.

 » Atremo AB is sponsoring all attenders with a free copy of latest
   F-secure Antivirus, wich will be exclusivly pressed for DreamHack '99.
   We're also getting a couple of fullversions, including update
   subscription, to hand out as compo prizes.

 » Grays American Food Store is sponsoring by giving us a nice prize of Jolt
   Cola which will be sold at the partyplace!

 » McDonald's Kupolen is sponsoring with some nice offers!

 » Gröna Verket is sponsoring with FTP-space and more!

 » Borlänge Kommun is sponsoring with some administration.

 » POdata is sponsoring with web space and Internet access.



[www.dreamhack.com]



 
           1921921978rehhdhadse
                                     ·
                                     :         
                               __ _/\¦/\_ __    
               __/\__ _ _  __ _/(_)  |  (_)\_ __  _ _ __/\__  iF U sOFT
aMIGA          \    /   ( /_/\\_     |     _//\_\ )   \    /  gET lOST!
 tERROR        /_  _\     \_\/_/   @ | @   \_\/_/     /_  _\
  wORLDWIDE      \/           \__   _|_   __/           \/   sHARP aS a kNIFE
          _ ___ _____/\_ ___/\__/\__).(__/\__/\___ _/\_____ ___ _
          \\\__\\_____ (_) __ ___  (_¦_)  ___ __ (_) _____//__/// dAS fLEISCH
fICKEN   _          \___  /  \/| _ _ _ _ _ |\/  \  ___/          _ GEWORDENE
uND     /(___ _/\_____ / /_ _ _| | | | | | |_ _ _\ \ _____/\_ ___)\  bOESE
tOETEN /    (_)  \_    \/    \\_ |_|_|_|_| _//    \/    _/  (_)    \ 
      /          _/      _  _ _| | | | | | |_ _  _      \_          \
      \                  ( (_)\_ | | | | | _/(_) )                  /  
    /\ \   WE W¿LL NEVER      _/ ¯ ¯ ¯ ¯ ¯ \_       WE W¿LL NEVER  / /\
    \/ /     SURRENDER  _ __/\\__ _\   /_ __//\__ _  COMPROMISE!   \ \/
      /                 \\\__/  \/  \_/  \/  \__///                 \
      \                  ¯  __/\           /\__  ¯                  /
       \  __________________\__/           \__/__________________  /
i HATe  \(                    __/\       /\__                    )/ 
PC ANd I ¯                    \__/  ___  \__/                    ¯
WONt STOp                       __/\\_//\__
              ONL¿NE UNTIL BUST \__/ _ \__/ ONL¿NE B¿S ZUM KNAST
                                  __/ \__
                   ;)             \_____/   WE WOULD DiE FOR COMMODoRE

                   ^ ^ ^ SPONSORED BY FRAUENKOERPER ^ ^ ^ 






                                        .
        .                    _____: . O  o                               O
   _____|_____.      _____  .)    |____o [ t . H . E  - y . A . R . d ]_o .
 _|      /   .|_____/_   /_ : _   |                                       :
 \      /    |/      /   _//  \   ahs.bgirl.arcade.srz.tac.asl.lfc.bk.lp! |
  |____/|____/      /__________\  up.soia.pnk.omn.mce.1oo.vtx.pvm.mvp HQs |
            /______/     _ _:   _____          ______  __________ ________:
                         \\\.  /    /__________\_   /_/  _      //  ._   /.
consoles.amiga.graffiti.mp3 ! /    /|    /   _      \    /     /    |/    |
ascii.mp3.modules.chiptunes |/_____     /____\_______\___\________________|
classicgames.linux.drugs.dd :_  t^/____/   _.  one of the finest in +49!  |
                             (_____________)| ___________ _______ _ ______:
                                       _ _ ___)         (_)               :
                              #1 33k6.  #2 28k8.  #3 64k isdn #4 64k isdn
                              #5 telnet #6 telnet #7 telnet   #8 telnet