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<root>­/­parties­/­1998­/­theparty98­/­windemo/beat.zip

File size:
2 327 055 bytes (2.22M)
File date:
2000-01-13 04:31:21
Download count:
all-time: 1 636

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Preview

  • Beat.exe 164.00K
  • file_id.diz 794B
  • Meshes/ dir
  • Meshes/circlefloorpatch.sex 28.20K
  • Meshes/coinlow.sex 32.04K
  • Meshes/coinlowdown.sex 32.04K
  • Meshes/Hands/ dir
  • Meshes/Horse/ dir
  • Meshes/Nome/ dir
  • Meshes/paperplane.sex 8.25K
  • Meshes/stone.sex 16.63K
  • Meshes/table.sex 10.92K
  • midas11.dll 156.50K
  • Movie/ dir
  • Movie/Composite.mmv 518.30K
  • Readme.txt 794B
  • Sounds/ dir
  • Sounds/bto-repr.xm 0.97M
  • Sounds/repression.eql 123.02K
  • Textures/ dir
  • Textures/binary.tga 48.04K
  • Textures/cherry.TGA 192.04K
  • Textures/coindot.tga 12.04K
  • Textures/cubefloor.tga 12.04K
  • Textures/dot.tga 12.04K
  • Textures/dotfull.tga 12.04K
  • Textures/eq.tga 16.04K
  • Textures/eye2.tga 192.04K
  • Textures/flat.tga 3.04K
  • Textures/glitter.tga 3.04K
  • Textures/horse164.tga 12.04K
  • Textures/horse264.tga 12.04K
  • Textures/horse364.tga 12.04K
  • Textures/horse464.tga 12.04K
  • Textures/lcline.tga 3.04K
  • Textures/lclineend.tga 3.04K
  • Textures/line.tga 12.04K
  • Textures/lineglow.tga 3.04K
  • Textures/logocoin1.TGA 192.04K
  • Textures/logocoin1invert.tga 192.04K
  • Textures/mbtick.tga 48.04K
  • Textures/metro.TGA 192.04K
  • Textures/plate.tga 12.04K
  • Textures/qmark.tga 12.04K
  • Textures/screen128.tga 48.04K
  • Textures/screen256.tga 192.04K
  • Textures/screen32.tga 3.04K
  • Textures/screen64.tga 12.04K
  • Textures/selva.TGA 192.04K
  • Textures/sexy2.tga 192.04K
  • Textures/sing.tga 3.04K
  • Textures/speckles.tga 192.04K
  • Textures/statixvic.TGA 192.04K
  • Textures/teak.tga 192.04K
  • Textures/teakspot.TGA 192.04K
  • Textures/text1.tga 192.04K
  • Textures/text1minus.tga 192.04K
  • Textures/tickbit.TGA 48.04K
  • Textures/tickone.TGA 3.04K

file_id.diz

===========================================================
                            BEAT                           
===========================================================

(c) copyright Mark Zarb-Adami 1998

Released at The Party 1998 (www.theparty.dk)

To run BEAT you need Windows 95, DirectX 6.0 and a 3D accelerator
card. It's worked on all 3d cards apart from those based on the
Permedia 2 chipset. (They don't have the functionality to draw the
metronome at the beginning properly- but everything else works ok)

Credits:

Code        -     Mark Zarb-Adami                    mark@muckyfoot.com
Music       -     BeatOmen aka. Tommy Joergensen     96ztj@fredericia-gym.dk
Animation   -     Ingonito                          (wishes to remain anonymous!)

Bye