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File date:
1999-03-06 01:34:52
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"Deep Blue" by Beldin & Malvern / NO
Takeover'98 surprisecode entry (1st place)



Deep Blue: How does the effect work?

The program simulates one of the most common standard effects of Windhoos:
the ever-popular blue screen.

To achieve this effect we've stosw'ed the screen blue. After that we've 
used a procedure that pleurs chars with a specified attribute on the screen.
Unfortunately, due to weapons-export-regulations, we are not allowed to give this piece of code free.

MAlVERN & Huge-O