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<root>­/­parties­/­1998­/­buenzli98a­/­grfx/hold_up.jpg

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File date:
2014-01-19 23:04:32
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file_id.diz

info...

Originally I constructed the pic for the Wired'97 rendercompo but because I wasn't able to finish the pic before 
the deadline I completed it for B#6. 

The modelling and rendering stuff was done with LightWave. 
To get the smooth skin of the character I used Metaform. So the orignal mesh is farther less complex. 
First I started with the figure and during the developpement, more and more ideas came up for the surrounding 
environement.
After the constructing stuff came texturing... I made printscreens of the specific surface and painted the details 
(streeks, dirt...) in (no joke:) Pc Paintbrush.

So if you have further questions or you need a selfmade mesh for your next demo contact me via: 

akron@bluewin.ch

and check out www.netlink.ch/nowadays for more great infoz 

Btw. If you are searching ppl to make a game I might be the person for you. :9

cya
Naz

Greetings fly to all B#6 attenders and to the rest of the cheesy Swiss scene!