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<root>­/­parties­/­1996­/­gathering96­/­amiga­/­in40/esc-40kb.lha

File size:
41 493 bytes (40.52K)
File date:
2013-09-27 23:06:33
Download count:
all-time: 485

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  • Brainbow.exe 38.61K
  • FILE_ID.DIZ 153B
  • mordor 666B
  • readme.txt 4.38K

file_id.diz

 .-----e-S-S-e-N-C-e--------------------------------------.
 |                                                        |
 .  _____________ ___ ________  _ __ _________   -    - --÷-- -»
 ___\  _________/__  ________/_ _ _  ________/_           |
 |    _____/_____/_________    \_/_________    \_   «- ---^------.
 |st!   |       /     /         /     /         /        .-------'
 |_______________________________________________ _  _   `-------------- -.
 .            _____________ ___  _______ _ ______________ ___________ __  |
 |         ___\  _________/____ \    ____ __ _ ___________   ____ _____/  |
 |         |    _____/_____/   \ \     \  /     /_______/  ____/________  |
 |         |      |       /     \ \     \_     /       /     /         /  |
 |         |_____________________\     _ _____________________________/   |
 |                                \______/                                |
 |                                                                        |
 |                                                                        |
 |                                                                        |
 |                   · b · r · a · i · n · b · o · w ·                    |
 |                                                                        |
 |                          40k-intro by essence                          |
 |                                                                        |
 |                                                                        |
 |                                                                        |
 |         "Everyone is doing a 'readme'-file, so why can't we?"          |
 |                                                                        |
 |  for all who are interested in such kind of stuff : the more or  less  |
 |  bad  code  of this intro is done by touchstone. the graphics (only 1  |
 |  picture ;) is done by the famous fade-1 who left the  scene  a  long  |
 |  while  ago, but the pictures are still great, aren't they? the music  |
 |  is done by «unknown» in quite a hurry. great job,  pal!  well,  what  |
 |  can  i  tell you? this intro was planed as a demo, but because of no  |
 |  time and/or no motivation i decided to release it as 40k. maybe it's  |
 |  successfull,  maybe  not.  who  cares?  btw  :  this will be my last  |
 |  release on amiga for a long while. i will stay by my amiga,  because  |
 |  it's  the best machine around, but because of private 'problems' i'm  |
 |  unable to be active for the next month. i will bugfix r.o.m, will be  |
 |  on  the  internet (see you on #amigascne) and you can contact me for  |
 |  any coding- or fun-reason  (touchstone@esc.dinet.de).  ok,  but  now  |
 |  some  words about the code. as you can see, it's near the same as in  |
 |  my tp5-demo 'crazysexycool' (thanks for the votes by the way ;), but  |
 |  i  developed  it  a bit anyway. the c2p-routine should be aprox. 10%  |
 |  faster now, and the 'simple' texturemapping-stuff should be  faster,  |
 |  too.  the  biggest  improvement  is the 'spacecutting'-feature. some  |
 |  'small' changes in the code made it possible  to  spacecut  as  many  |
 |  objects  with  as  many  poligons etc. of course this slows down the  |
 |  routine, but i think you can live with  it!  the  idea  behind  this  |
 |  'spacecut' is quite simple but effective. contact me for more infos.  |
 |  the second routine is the envoirment-shading. this routine is old. i  |
 |  had  it  before tp5, but there was not enough space to include it in  |
 |  the demo, so i let it. this envoirement-routine is realy simple, but  |
 |  looks nice. as you can see, spacecutting is possible, too. again you  |
 |  can contact me for the source. the rest of the code (ca. 80%  ;)  is  |
 |  design-shit.  why  you  can  code the routines in 5 days but need 20  |
 |  days to design the visible part? strange! hmm, i think i  bored  you  |
 |  enough, but one thing left...                                         |
 |                                                                        |
 |  greetings are going to :  all  essence-members,  the  haujobb-posse,  |
 |  the prophet/wizzcat, tbl (thanks to the coder who helped me with the  |
 |  forgotten include-files :) and to the guys who lend me the computers  |
 |                                                                        |
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