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\I[Gfx-Twins - Twins of Art!|By Frame|Section: Personalities]
\F1\M\1(Continued from last page.)

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- You are probably most known for one special very amusing picture of yours, simply called "Woody Allen". Is this the "style" of yours, or is this word something you simply, completely ignore? 

\2- We really don't know if our 'Woody Allen' is that much appreciated, but we still like this picture although it's old and was done for our former French group. Hm... we certainly do NOT ignore the word 'style' - vice versa, as you noticed some lines before, we have our own 'style', but we do not know exactly if we can define it that way. 'Style' is always individual for each artist, so we can say we try to have one or achieve one. As you know 'style' is always changing and is various, and we hopefully manage to become one of the artists who can claim to be 'stylish'. 

\3- I know it can take days and often weeks to draw a picture. How long does it take to draw a well worked out picture or logo for you?

\2- We like this question very much, because we can answer it very quickly. To paint a good looking picture we need, roughly, one or two days with many pauses. We need some coffee in order to hang the night on the screen, but then a fine picture is ready, provided that the resolution is lo-res (our favourite!). A logo takes us not more than one night, if everything is prepared on paper and the ideas are in our brains. 

\3- What do you think of using a scanner when you draw a picture? Of course I'm not talking about scanning other artists work, but to scan own pictures to simplify the work on screen? 

\2- Actually, we have no scanner, but in the near future we want to buy one in order to scan own things. We dislike any abuse of scanners. There are sceners who scan most of their pictures and this is not OK in any way. If you use a scanner for self-drawn graphics then this is absolutely harmless. 

\3- Many sceners today very often team up with game companies to draw, code or compose music for different sort of games. If you  get any offer from a company of this kind, would you start working for them as fast as possible or is it more important for you to complete your studies? 

\2- This is an interesting question. Well, we have plans to paint some graphics for a game in the future, but this is far away from us, because we mainly want to be a part of the scene. We have a connection to a coder who has plans for a game. He would be very content to have us as graphicians for his project, but unfortunately he has not enough time; it will sure take some time to be involved in game-producing. Studies are certainly more important than those projects, but if we start doing something for a game then this will be a small project at the beginning, just to see if we are capable. What will come next, is a big question mark. 

\3- A question that is very interesting to get an answer to is who people name as their favourite scene-artists and what pictures and logos they find most interesting. Is it the French Ra you like most of all - like most other people? 

\2- Your supposition is not that wrong. Our favourite artists all live in the same country. In France!!! Names like RA, MADE, NIKO, or the old geezer HOF... they are very unique. We do not know how it comes that these amazing artists just live in France. Our point of view is that France is, in any case, the best scene-country. 

\3- As I and many other artists around, also photographers (some of them are actually really afraid of this...), have noticed that raytracers in some way have taken over many different jobs. What's your point of view in this matter? 

\2- We appreciate good raytracings and rendering-stuff and we also want to try to work with some raytracing-programs. On the other hand it would be very sad if a scene-existence as a graphician would not be necessary anymore, because everything will be done by raytracers. We would be very happy if this thought exists only as a Utopia (Dystopia? /t0j) in everyone's brains. 

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