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<root>­/­mirrors­/­hornet­/­code­/­effects­/­lens/00_index.txt

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1 873 bytes (1.83K)
File date:
2006-08-20 23:09:36
Download count:
all-time: 1 030

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bglass.zip        50803 **+   bglass by Konrad Olejnik of K!O : Bumped glass
                              | routine. For TMT pascal.  You might call this a
                              | bump map type effect.  The difference I'm going
                              | to call is that bump map routines alter light
                              | intensity while lens routines change your
                              | position in a texture map.  Interesting way to
                              | get the timer!  :)  For C users, that would be
                              | int *time = 0x046C.  See a BIOS data reference
                              | for further details. Pascal, protected-mode
lens.zip          10913 ***+  lens by Joey : A doc on how to create a lens -
                              | Nice graphic file diagram for the text.  It all
                              | makes sense to me.  Some pseudo pascal code is
                              | there too. Text
lenssrc.zip       40603 **    lens source by Jeff Lawson : Some source for the
                              | lens effect - includes
                              | /code/effect/lens/lens.lzh as it's description
                              | of how it works. Assembler, Basic, real-mode
lensv10a.zip      40337 **    lens by Nagy Daniel : Source for a lens effect -
                              | (I suspect this is a rip of
                              | lenssrc.zip/lens.lzh...)  The TGA loading
                              | routines are exactly the same aside from
                              | variable names. Assembler, real-mode
lenz.zip          36431 **    Lens Effect by Coldstar of Outworlders : Dated
                              | effect. Pascal
magnify.zip        8618 *+    Lens Effect by Raphius of Anubis : Dated effect.
                              | Pascal