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"Deep Blue" by Beldin & Malvern / NO

Takeover'98 surprisecode entry (1st place)







Deep Blue: How does the effect work?



The program simulates one of the most common standard effects of Windhoos:

the ever-popular blue screen.



To achieve this effect we've stosw'ed the screen blue. After that we've 

used a procedure that pleurs chars with a specified attribute on the screen.

Unfortunately, due to weapons-export-regulations, we are not allowed to give this piece of code free.



MAlVERN & Huge-O