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<root>­/­mirrors­/­flerp­/­.1­/­Invite.'96­/­TextModeDemoCompo/tmdcinv.txt

File size:
3 399 bytes (3.32K)
File date:
2013-11-26 23:08:44
Download count:
all-time: 50

Preview

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                                   '#####'               '#####' [Sol]
                        Text Mode Demo Competition
                          - Deadline 11.11.96 -
                             Invitation demo

Code by Sol / DEE
Music by Teque / DEE
Player by Tremor / DEE
Graphics by Sol and !Cube / DEE
Requires some memory (4M should be enough) and a fast enough PC :)
         (coded on p120 without too much optimization - seliseli)
         At least EGA.
         Math coprocessor is also needed.
         DOS4GW.EXE needed as well. Everyone should have it by now.
         If not, it can be found on FTP.CDROM.COM (tools or utils or
         somesuch dir from root).
Supports SB (plain/pro), GUS (any of 'em with at least 256k RAM)
         and nosound. SB 1.0, 1.5 and SBPro-1 may click a bit.
         SB support requires EMS. Otherwise nothing is needed.
         Might run under win95. Might not. Don't know. Nor care.

Explanations, explanations..

  The competition was started 8.29.96 and TheJoker was supposed to do the
invitation intro. Time passed, and TJ was practically drowned in work,
so he couldn't finish the intro.
  So, I got on the job and built this little invitation demo out from
scratch within five days (..while solving three games [rebel assault II,
death rally shareware 1.1, quake shareware 1.01 while listening to Donna
Lewis - try it! The 'end of level' tune is 'I love you always forever' ;)],
downloading several megs of pictures off the 'net ;) and wasting even
more time by reading some pretty good books [Wheel Of Time]..). So it's
not *that* hard to build a demo in a hurry. :)

  The TMDC deadline is 11.11.96 - you still have a complete month to code.
Please send us your contributions *AS SOON AS POSSIBLE* as our resources
for file transfers are limited. Read the infofile for details.

  Oh, why is this so huge? The tune is over one meg, there's a 300k FLC
(compressed) and the start graphics, too.. Only the tunnel is a FLC, all
else is realtime.. The demo itself is about 800 lines of pure C code, not
counting compressed filesystem, player and textmode 'basic' routines like
the FLI player.. :)
  The fli player has been released with full source, and should be found
from cdrom.com (txtfli.zip).

  Contribute!
                                                      -- Sol

Oh, and this demo doesn't break any TMDC rules, either.