---- * Header added by Operation: 3DFX (www.op3dfx.com) *----
Contestant Number: 043
Type: Demo
Short Description: An amiga style demo
Author: Danie Conradie ( s9718432@student.up.ac.za )
API: Glide
Rush Compatible: Unknown
NT4 Compatible: Yes
Source Available: No
---------- * Original Readme File Follows *-------------------
OP3DFX DEMO COMPO 2
Entry 43 : Oblivion By Danie Conradie ( s9718432@student.up.ac.za )
Lots of special fx for you to enjoy. Some classic fx rewriten for VOOODOO
and lots of new stuff. It has a cartoon, enhanced fire, space scene ,tunnel,
a pretty girl, reflection mapping, fractals, (did i mention the pretty girl?),
a temple and some more goodies. Enjoy.
Code and GFX by me.
Music : Various people (Mystical, ?Snot? and unknown)
Tested with:
WIN95 Glide 2.4.2
DirectX 5.0
SB AWE32
SB 16
Pentium 2 300 MMX
Pentium 200 MMX
Pentium 133
Recommended : Pentium 133 +
Untested :
VOODOO Rush
WINNT - ( My Monster3D CD doesn't have drivers for NT :(
But this should work )
Known bugs ? : None
Just a few hints
- Music starts a little while into the demo. Be patient
- For a slow machine choose mono or no music.
- Turn off your screen saver before running the demo. It might just
kick in when you don't want it to.
- The demo is made to run FX_GLIDE_SWAPINTERVAL=0 (the default). Setting it
to 1 makes the demo go faster but it will not look as good (timing is out).
- If you have been running many 3dfx demos, they might change settings on
the VOODOO that my demo uses. If something looks wrong then just quit, reboot
and try again...
- If the demo crashes, just check out "debug.log" to see where and what happened
and let me know.
- If Direct Sound support doesn't work on your machine then just select
"Don't use Direct Sound" or no-sound at startup.
BYE