Preview
Sound Main V1.07 (22.10.95)
SOUND3 VBlank IRQ
PROGDIR:Fonts/SoundBigFont.font
topaz.font
SoundBigFont.font
topaz.font
PROGDIR:MSX/SDAT.00
PROGDIR:MSX/SDAT.01
PROGDIR:MSX/SDAT.02
PROGDIR:MSX/SDAT.03
PROGDIR:MSX/SDAT.04
PROGDIR:MSX/SDAT.05
PROGDIR:MSX/SDAT.06
PROGDIR:MSX/SDAT.07
PROGDIR:MSX/SDAT.08
PROGDIR:MSX/SDAT.09
PROGDIR:MSX/SDAT.10
PROGDIR:MSX/SDAT.MH01
PROGDIR:MSX/SDAT.MH02
PROGDIR:MSX/SDAT.MH03
PROGDIR:MSX/SDAT.00
Sound3_2:MSX/SDAT.01
Sound3_2:MSX/SDAT.02
Sound3_2:MSX/SDAT.03
Sound3_2:MSX/SDAT.04
Sound3_2:MSX/SDAT.05
Sound3_2:MSX/SDAT.06
Sound3_2:MSX/SDAT.07
Sound3_2:MSX/SDAT.08
Sound3_2:MSX/SDAT.09
Sound3_2:MSX/SDAT.10
Sound3_2:MSX/SDAT.MH01
Sound3_2:MSX/SDAT.MH02
Sound3_2:MSX/SDAT.MH03
FATAL ERROR :
Double IO Fault!
FATAL ERROR :
Out Of Memory!
FATAL ERROR :
IOError while Loading
FATAL ERROR :
Out Of Memory
** MAIN : InitMusic Failed !!!
Couldn't open Sound 3's big font !!
Couldn't open Sound 3's small font !!
SOUND3_2:DISK2_ID
** IOERROR getting IDFile for disk 2
** SOUND 3 I/O ERROR : %s
Warning, Sound 3 will ignore your Chipset and assume
that it can get its gfx data anyway..
Remember : Sound #3 was written for AGA chipset.
So run this way at your own risk
/\ \/ /\/\ \ / / \ \ / / \ \/ / \
------------------------------------- / / / \ \ / /\ \ \/ / \ _\ /
NeW UseR sYstem And deSigN /\ \/ \ \/ / \ \ \ / / /
---------------------------------- __ \/ / \ / \ / /\ \ / / /
/ \ / \ \ / / / \ \/ / /
/ \ / /
------------------------------- / \ __ / /
mORe wrItTeN WorDs / /\ \ / \ __ / __/
---------------------------- / / \ \ / \ / \ / \
/ / \ \ / \/ \ / /
/ / \ \ / /\ \/ /
--------------------------- / / \ \/ / \ /\ /
SceNeS GreAteSt tRanCe / / SounD \ / \__/ \ /
------------------------ / / \ / \__/
/ / - 3 - \__/
/ /
/ / by
___________/\__________________________/\___________
/ __________/________ \ \__ \_______ \
\________ \__/ \ ____/ / / \ \
/ / \ \/ / / \ \
/ / /\ \_ __/ __/ \ /
\___________/ \_______/ \_____/ \____/ \_______/__/
/ \ \/ /\ / / !SPOON - THE GROUPING GROUP OF ALL GROUPS!
\ / / / __/
\ \ / /\ \ / \
\ \/ / \ / /
\ \ / / / fOr alL SwAppErs to enJoY > ReleAsE dAte: 27.10.95
** MAIN : Sorry !! Sound Needs AGA chipset
** MAIN : Whoops.. Init went wrong.. Exiting
PROGDIR:DISK2_ID
** MAIN : Missing important data.. Exiting
$VER: Sound 3 3.10 (22.10.95)
Sound 3 V 3.10 (22.10.95)
Sound GFXSupport V1.30 (12.10.95)
Error Loading MainScreen
Error Loading BackGround Image
Error Loading SelectorImage
Error Allocating MainScreen BitMap
Error Allocating First Spare Bitmap
Error Allocating Second Spare BitMap
Error Allocating TextScreen BitMap
Error Allocating Selector BitMap
Error Opening MainScreen
Error Opening MainWindow
Decrunch Error : Data Not Crunched
Decrunch Error : Packed Data CRC Error
Decrunch Error : Unpacked Data CRC Error
SOUND3_2:GFX/GDAT.M1
SOUND3_2:GFX/GDAT.M2
SOUND3_2:GFX/GDAT.IM1
PROGDIR:GFX/GDAT.M1
PROGDIR:GFX/GDAT.M2
PROGDIR:GFX/GDAT.IM1
Superior Being
Trendy
Dream Sequence
Just Let Go!
Time 4 Cortisol
Eleven Toes
Trance<E>dition
4T-TWO
Minussyre
Fall-back
Dark Trance
Funk in Bangladesh
Out of Range
Theme for Sound
Sound V3 Debug Info
OK
SHIT HAPPENED!
Now Playing :
Unreachable Error reached :)(Code = HIS-0)
Unreachable Error reached :)(Code = HIS-0)
Unreachable Error reached :)(Code = HIS-1)
Unreachable Error reached :)(Code = HIS-2)
Unreachable Error reached :)(Code = HIS-3)
Unreachable Error reached :)(Code = HIS-4)
You hit an undefined gadget !!
Contact the Author explaining
Exactly what you did !!
Sound V3
Got it
Sound V3
Got it
Sound FileSupport V2.00 (19.8.95)
No Error..
Couldn't allocate FileInfoBlock.Couldn't Lock() file.Couldn't AllocVec() required memory for file.Couldn't Open() file.Read length of file differs from size indicated in FileInfoBlock..
Sound Intro Sequence V1.08 (12.10.95)
Load Error
Error #1 initializing Intro-Sequence
Error #2 initializing Intro-Sequence
Error #2B initializing Intro-Sequence
Error #3 initializing Intro-Sequence
Error # 4 initializing intro sequence
PROGDIR:GFX/GDAT.HL1
PROGDIR:GFX/GDAT.HL2
PROGDIR:GFX/GDAT.HL3
PROGDIR:GFX/GDAT.HL4
PROGDIR:GFX/GDAT.HL5
PROGDIR:GFX/GDAT.HL6
PROGDIR:GFX/GDAT.HL7
PROGDIR:GFX/GDAT.RM1
PROGDIR:GFX/GDAT.H1
** INTRO : Decrunch Error !!
Data Not Crunched
** INTRO : Decrunch Error !!
Packed Data CRC Error.
** INTRO : Decrunch Error !!
UnPacked Data CRC Error.
Sound ReplayerStub V1.00 (12.10.95)
Sound OnBoardGFX V1.03 (19.8.95)
Sound TIGFX V1.00 (19.8.95)
Sound Texts V1.08 (22.10.95)
The Laws of Sound
As you perhaps already have discovered, the
kernel lies within the samples of the modules.
Nothing else, and nothing more! These samples
gives an unique atmospherical sound,that we on
purpose has created from the beginning of
Sound`s birth! This is the clear concept of
Sound, and this will never get altered -So you
better get use to it, or switch to another mu-
sic channel!
You are admitted to forward as many modules
as you want, but only two modules per musician
will get published as a maximum in each issue.
Who select these modules? Christine De La
Queen,with a nice assistance from our musician
B-Toven.
When you send your module - It shouldn`t
combine any chip samples what so ever, or at
least it shouldn`t peak right into my ears! I
simply dislike that ugly sound! You can pos-
sibly choose your own tempo, as Sound works
with CIA timing. A module should NOT enclose
more than 80 Kb, and that means unpacked of-
course!! Remember to check your module in
The Player and fill out the "Question Sheet",
before you actually send! If this Question
Sheet ain`t included, we will not include your
module, no matter how good it is!
The Schedule of Sound Features
As much appreciated from a lot of musician,
we try to tip toe trough a broad fan of music
styles. Each Sound issue has a special selec-
ted feature. The first time Sound broadcasted,
Sound featured "Futuristic Music", the last
Sound issue specialized in Funk music,and this
very one is surely featuring Trance! But what
is up for the next couple of Sound issues?
Sound #4, will feature "Touch", which is
equally the same as the CD collections on the
market called "Moods" or "Pure Moods" etc.
What we are looking for is slow temporized
music, with a atmospherical touch.
Sound #5 will feature "Folk Music". "Argh!",
you probably say, but what to be more fun than
listening to Scotch Bagpipe music, Tennessees
Mouth organ, African Samba, Norwegian Folk mu-
sic or Indian traditional, or what ever you
would find amusing experimenting with?!?
That is it so far -Any suggestions to Sound 6,
then don`t hesitate!! Let us know!!
Voting for the Sound Hit List
You can support Sound, by voting on all of
Sounds published modules! Remember to examine
all modules from Sound 1 trough Sound 3,before
you write down your votes. Three votes are
needed. The best module should receive a
first place, the second best the second place,
and the last great module on the third spot.
If you want a copy of Sound,you have to send
three disks. Two disks for Sound 4, the third
for postal. You gotta include a votesheet too.
If you`r from DK you can send two disks and a
5 Dkr. stamp instead. You will get a copy of
Sound ASAP! Guaranteed!
Please consider voting for Sound!!
.sPOOn. Addresses
Sound Surfers should send their 80 Kb un-
packed modules, and fill out the implemented
"Question Sheet" of which you can locate under
the DOC file,plus the votes to Christine De La
Queen, at this address: (Inc. Votes, joining -
But no regular swapping!)
Christine Hansen
Tojmestervej 12, 2 TH
DEADLINE: 1st of DEC 95 24OO KBH. NV.
Denmark
Also for Vote support and joining .sPOOn. -
Scandinavians prefered. No swapping!!! You
can also send your article support to ROM at
this address!
If you are a coder, and would like to "chat"
with the coder of Sound, you can contact
Shayera at this address: (Inc. joining - Cfx`s
only!! - No regular swapping!!)
John A. Hinge
Silkeborgvej 22O B, 1
823O Aabyhoj
Denmark
E-MAIL:
Internet :
Indigo> u952470@daimi.aau.dk
Fido Net :
Duffy> Rikard Bosnjakovic @ 2:203/316.100
Axe> Karsten Kaae @ 2:236/516.12
The Sound Surfer Society
This column is for the Sound Surfers entirely!
This column is for tips,tricks and general in-
formation to and from a Sound Surfer. I, CDLQ
simply dedicate this space for 1-2 Sound Sur-
fers per issue. If there is anything you would
like to share with another Sound Surfer, then
please let me know so as I will have a fair
chance booking you!
For now, a Sound Surfer is a scener whom has
had a module published in Sound, but sooner or
later this function will get deleted entirely,
and a new Sub Group will arise, called the
Sound Surfer Society. Hopefully by the next
Sound, I will be able to present some of the
members...
A 3rd thing: I would like to inform a bit
about deadlines. Keep your promises, and keep
the deadlines!! You harm not only me, but
Shayera, and all the other musicians!!! Next
time I`ll simply ignore you. And that goes for
everybody else involved!
A 4th thing, information! If you send a mo-
dule for us to use in Sound, then please in-
clude info on the modules. It really pisses me
off! Next time, I`ll just ignore your sending!
Christine De La Queen
SURPERIOR BEING Soft Trance
Composer ...................... Jukebox/Talent
Duration ........................ 2.34 minutes
Lenght ......................... 117.960 bytes
Tempo ........................... 125 bpm, f03
Samples ................................... 19
This soft intro mod.welcomes you all to this
trance show. Not only would we like to thank
Jukebox/Talent for his touching module,but al-
so point out that Juke is one among the few,
who loves to make varied music of all genres.
When he started on this specific module, he
then pointed out,that he`d never tried to com-
pose trance music before... Well, you`ve out-
smarted yourself this time, Jukebox!
TRENDY Mix Trance
Composer .............. Ramosa/Passion/Denmark
Duration ........................ 1.39 minutes
Lenght .......................... 72.620 bytes
Tempo ...................... 125 bpm, f06, f0F
Samples ................................... 21
Ramosa kicks Sound #3 right off into the sky
with this incredible cool funky trance tune.
After a hefty talkative Ramosa claiming that
if we didn`t care for his module just because
it sounded a bit chippy,he would just not deal
with Sound any longer. Anyhow,after asking him
to change one single chip sample into another
more suitable sample for Sound, and after we
never heard from him, we thought it would be
right to change this sample our self, and use
this module, which ofcourse were the purpose
from the beginning. We are NOT out to harm you
at any way Ramosa, we simply want to help.. as
we care! This module is just too good to for-
get!
DREAM SEQUENCE Trance
Composer ............ Sonic/Nerve Axis/England
Duration ........................ 2.30 minutes
Lenght .......................... 79.508 bytes
Tempo ........................... 140 bpm, f03
Samples ................................... 09
This is surely the dream sequence... Angels
leads us trough the sky, and gives us a worth-
ful memory of independently effects that makes
our knees go jello. This module is just so in-
credible, not only does the various effects
work perfectly, but the crossing between one
form to another is definitely well composed...
JUST LET GO! Trance
Composer .............. Subsonic/Spoon/Denmark
Duration ........................ 2.52 minutes
Lenght .......................... 77.000 bytes
Tempo ........................... 125 bpm, f05
Samples ................................... 09
Who would ever dare to make a rhythm so dif-
ferently? Non, we presume! This module gives
a different view of the trance being produced
today. Not only does it sound great, it also
gives every listener a chance to back out and
relax a bit.
TIME 4 CORTISOL Interlude
Composer ...... Kallestrup/Independent/Denmark
Duration ........................ 2.15 minutes
Length .......................... 79.150 bytes
Tempo ................. 125 bpm, f06, f03, f09
Samples ................................... 09
We feel honoured to include this interlude,
as this interlude surely is 1 of the greatest
for Sound ever composed. Time for Cortisol is
hard to put words on. We actually believe it
would be a shame ever to put words on this
module, as this module makes your mind wander
off into what ever direction you might need...
ELEVEN TOES Dance Trance
Composer ............ Sonic/Nerve Axis/England
Duration ................ Looped, 1.40 minutes
Lenght .......................... 79.062 bytes
Tempo ................................ 140 bpm
Samples ................................... 14
With this Dance Trance number we have inclu-
ded in this Sound is not only the rare trance,
but also the common dance trance, that are be-
ing showed on MTV and the various radio sta-
tions. Dance Trance is in everybodys hearts,
so we sincerely hope you like this piece too..
TRANCE<E>DITION 3 Hardcore Trance
Composer ............ The Loop/Artwork/Germany
Duration ........................ 2.13 minutes
Length .......................... 79.066 bytes
Tempo ........................... 125 bpm, f04
Samples ................................... 17
You would be in a sorry state, if you didn`t
turn up the volume of your hi-fi on this modu-
le. Because this module surely indicates high
volume. With its cool flipping between forms,
we end up with a cross between the best Amiga
music and some of Prodigys older music.. It is
just too pumping!
4T-TWO Trance
Composer .............. Subsonic/Spoon/Denmark
Duration ........................ 3.25 minutes
Lenght .......................... 77.000 bytes
Tempo ................. 125 bpm, f02, f03, f05
Samples ................................... 06
What makes a Subsonic? You simply add peace-
ful music together with bumping drums, - Not
only drums, but another style.. Another rythm!
It is so easy with Subsonic, he`ll just take
your hand, and go for a walk trough the sym-
phony. He really shows you the meaning of wal-
king up and down!
MINUSSYRE Interlude
Composer .............. Cytron/Cadaver/Denmark
Duration ........................ 1.52 minutes
Lenght .......................... 61.680 bytes
Tempo ................................ 112 bpm
Samples ................................... 07
This is not music! This is something else -
Something indefinable unique! A man daring to
compose such a different almost mystique kind
of music, and then dares to send to us, surely
needs a place among the already obvious ones..
Make out your own story to this piece!
FALL-BACK Hardcore Trance
Composer .......................... Maz/Sweden
Duration ........................ 5.27 minutes
Length .......................... 43.000 bytes
Tempo ........................... 164 bpm, f06
Samples ................................... 11
We asked the man to be extremely creative
this time. We told him, we wanted new sounds,
new samples - Effective samples! And what did
we get? All of the above and a lot more than
that! One track from 1 pattern could have been
easily played alone, without any meaningless
sound! This is how powerful and thought trough
this module really is!
DARK TRANCE (Celebration Track) Trance
Composer .............. Subsonic/Spoon/Denmark
Duration ........................ 5.27 minutes
Lenght .......................... 76.058 bytes
Tempo ....... 125 bpm, f01, f02, f03, f06, f0C
Samples ................................... 09
Against the rules of Sound and Subsonic not
knowing about a 3rd mod in Sound,we have taken
action to celebrate our newest member of the
.sPOOn. family. Subsonic wanted this module to
be among the two chosen ones for Sound,so lets
make a walk-trough trough Subsonics univers,
the univers he knows the best. May you never
change this world!!!
FIRST PLACE with FUNK IN BANGLADESH Funk
Composer ........ Braintumour & Heywood/Norway
Duration ........................ 1.44 minutes
Lenght .......................... 78.462 bytes
Tempo ...................... 125 bpm, f03, f04
Samples ................................... 17
After days of internal fights of placements,
we finally pronounce Braintumour & Heywood as
the winners of this round. You probably recall
their last placing, which ofcourse were a dar-
ing first place! Well, we are actually getting
a bit tired of B&H, so would someone out there
be so kind to & kick their ass`. Do something,
man! Well, congrats we guess!
SECOND PLACE with OUT OF RANGE Funk/Rock
Composer .......................... Maz/Sweden
Duration ........................ 3.57 minutes
Lenght .......................... 79.812 bytes
Tempo ........................... 128 bpm, f05
Samples ................................... 09
Only one point from the famous Bangladesh
brothers we have here on the second place Maz,
with a kicking funk/rock module. The race was
just so incredible close.So close that it gave
us the goosebumps! Hmm.. Well,one day Maz will
overtake the first place, that we are sure of!
Right on!
THIRD PLACE with THEME OF SOUND Techno
Composer ............... B-Toven/Spoon/Denmark
Duration ........................ 3.32 minutes
Lenght .......................... 79.916 bytes
Tempo ............. 125 bpm, f08, 132 bpm, f06
Samples ................................... 15
More people have been voting this time, and
as a result, B-Tovens Sound Theme from S#1 has
just walked in and placed it self on the third
place. B-Toven was hoping 4 a placement among
the 3 best with his newest Sound module Try
Out.He never thought that the Sound Theme were
still valid in this game... Well, that`s how
things can go! Congrats to you too...
LMB - Pause
RMB - Exit
Welcome to the 3rd issue
of Sound - The best Trance
of the scene is united in
this edition.
Overall everyone thinks
that trance and techno is
very simple and indeed ef-
fortless to compose. I can
hereafter declare that se-
veral modules has been ig-
nored in the selection
round. Simply for the fact
that these mods were not
capable of showing origi-
nality. I wanted to raise
a cluster of modules that
would give the listener a
whole new inspiration and
conception of trance music
Frankly,it`s not difficult
to produce what everyone
else does,both in the sce-
ne and on the general mar-
ket. Nor is it satisfying
for any partners - neither
the listener or the Sfx`er
him/her self. Therefor it
has ofcourse also been se-
verely hard for the musi-
cians of Sound III to con-
trive these modules.
A few things before we
hit the greets.. The Sound
critics in the "slide"
was, if any doubt, surely
legitimate. The scanned
picture of Ramosa/Passion
was a source from the man
himself.It so happens that
Ramosa is a bit tired of
Sound and its concept. Es-
pecially the rule about
chip samples. On top of
that he had included a mod
for Sound III and scanned
pictures of him self.So as
he thought negative about
Sound, I thought it would
be fun to pull his leg for
just a few weeks. Wonders
what he is going to say to
that? - (Ramosa - I just
couldn`t help it). A new
screen has been attached
to Sound, as the user sy-
stem in Sound 2, not to
confuse with the design,
was more than just plain
stupid!! Remember the hit-
list thingy? Well,the pro-
blems are all gone! Now
there is even more space 4
my wice words!
C D L Q
Subsonic/Ex Disaster...
Subsonic has joined Spoon!
Subsonic will be managing
Sound together with CDLQ..
Welcome to the group!
Encore has also joined
Spoon - Welcome to the
group Encore!!
Greets to the following
Spoon friends.These greets
are indeed on behalf of
this production - Sound!!!
Guru / Sahara Surfers :
Thanks for making the
Player V6.1 (610.2) !!!
CRAZY CRACK :
Tracker Packer V3.1...
Supports Dxx & E6x !!!!
Chris/Gods & the Gods gang
Thanks for your FAST co-
work. It`s just amazing!
Slurry/Black Fishy
Thanks for the tip and
the general interest for
Spoon members...
Pixart/The Turtle Movement
Hey Honey Bun... Thanks
for your help in general
1. 2. 3...
DISC and The Chart
Thanks for the review of
Sound 2!!
And to the following Sound
Surfers - You are the es-
sence of Sound!!
Jukebox
For the start-up trance
tune.
Check out the mod info be-
fore selecting anything
else.
- Subsonic/Spoon -
- Kallestrup -
- B-Toven/Spoon -
- Maz -
- Ramosa/Passion -
- Cytron/Cadaver -
- Sonic/Nerve Axis -
- The Loop/Artwork -
Now, have fun with the
trance modules...
Sound HL_GFX V1.00 (19.9.95)