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<root>­/­mirrors­/­amigascne­/­Scrollers­/­F-Groupstext­/­Fantasy/Fantasy-Multiripper22a.txt

File size:
10 432 bytes (10.19K)
File date:
2025-07-06 05:45:02
Download count:
all-time: 0

Preview

READ
EXIT
PLE
MENU
HUNK
HELP
INFO
VIEW
TYPE
TEXT
LDEC
LMOD
LIST
JUMP
SCAN
DUMP
FIND
PDI
PCD
PMD
PRM
FILL
LOAD
PRI
PRS
PWI
SAVE
PRE
PSI
PFI



Couldn't allocate the module ! Text-file might destroy the module
Not enough free memory to load file.
Sorry, NO modules found!



Delta Music V2.0 Module found at : $00000000
Length : $00000000



Song name: 

					Soundmonitor Module.
Module location : $00000000.
				Module lenght : $00000000.
------------------------------------------------------------------------
      INSTRUMENT NR.                   INSTRUMENT NAME.
------------------------------------------------------------------------

Future-Composer(V 1.0 - V 1.3) module found at : $00000000.
Module lenght : $00000000.

NOTE: If the FC playroutine is placed in Fastmem, The Song will sound rather strange!!!   But It's OK!

Future-Composer(V 1.4) module found at : $00000000.
Module lenght : $00000000.

NOTE: If the FC playroutine is placed in Fastmem, The Song will sound rather strange!!!   But It's OK!



@ENTER 'I (SAMPLENR) (RATE)'.            E.G. I 13 a4 

Not a Noisetracker or a Soundtracker module.



Keep left mousebutton depressed in window to abort.

Right mouse button to pause, left button to exit.

File read at : $00000000-00000000.

Length of sectors to be read : $00000000.

Please enter the loading address : $
Not enouch fast-mem to use this option.

Sectors read at : $00000000-$00000000.

Song name: 
Module location : $00000000             Module Length : $00000000

Inst.   Instrument name :               Inst.    Instrument name : 
----------------------------------------------------------------------------

Numbers of patterns : $

		Highest Pattern : $



Module found at sector : 00000000

--------------------------------------------------
Volume/directory: 


RAW:0/0/640/256/MULTI-RIPPER V 2.2a (PAL) © 1990. Ripper located at :$00C51E60-$00C5DBB8      
RAW:0/0/640/200/MULTI-RIPPER V 2.2a (NTSC) © 1990. Ripper located at :$00C51E60-$00C5DBB8      
Enter the filename: 
File loaded
Enter your command : 
 Chip : $00FC07DE  Fast : $00FC07E2  Total : $00FC07DC  Largest : $00C00276 .
-----------------------------------------------------------------------------
FIND (TEXT)          - Find text.             | LED  - Change filter.
FILL (START) (END)   - Fill memory.           | MENU - This menu.
READ (FILENAME)      - Load file.             | EXIT - Good bye.
RS   (STR)(END)(ADD) - Read sector.           | VIEW - View memory.
RI   (NAME) (START)  - Read image.            | LMOD - List found modules.
WI   (STR)(END)(NAME)- Write image.           | LDEC - List found dech.
LOAD (FILENAME)      - Load and run file.     | HUNT - Hunt for module.
SAVE (FILENAME)      - Save module.           | CONT - Continue search.
DIR  (DIRECTORY)     - Show directory list.   | INFO - Info on module.
CD   (DIRECTORY)     - Change directory.      | HELP - Show help page.
DUMP (START) (END)   - Ascii dump.            | TEXT - Text dump.
TYPE (FILENAME)      - Type file to screen.   | PLAY - Play module.
SCAN (START) (OPT)   - Scan disk. (DF0)       | STOP - Stop playing.
JUMP (ADDRESS)       - Jump to address.       | HUNK - Hunt for decrunch.
I    (INSTNR) (RATE) - Play instrument instnr.| STP  - Stop samples.
FIX  (NR)            - Fix instnames to ST-NR.| LIST - List files loaded.
SI   (INSTNR)        - Save instrument intsnr.|  
REN  (INSTNR)(NEWNA) - Rename instrument.     |  
MD   (DIRNAME)       - Make a directory.      |  
RM   (FILENAME)      - Delete a file/dir.     |  


			 Multi Ripper V 2.2a  HELP PAGE!

 Do you need any help?   Read the Document or just contact us at:


             Fantasy                       Jelly-Fish/Unit One Inc
            Gydas V.35                         Bjoernheimvn 8D
          1413 Tarnasen                         1086 Oslo 10
              NORWAY                               NORWAY

		                  Or call: 

        47-2-800382(GEIR)                     47-2-210928(ERLEND)



					Old SoundTracker Module.


					NoiseTracker Module.

The file is packed with The Ultimate Cruncher.
The file is packed with Defpack V3.2, normal mode.
The file is packed with Defpack V3.2, proffesional mode.
The file is packed (?) with Object Master V1.0.
The file is crunched with Turbo Imploder V3.0.
The file is packed with Supplex Cruncher V1.0.
The file is an object file packed with Supplex Cruncher V1.0.
The file is packed with Mega Cruncher V1.0.
The file is packed with Time Cruncher V1.7.
The file is packed with Power Packer 2.2a-2.3b.
The file is packed with Master Cruncher V3.0.(address)
The file is packed with Master Cruncher V3.0.(object).
The file is packed with Super Cruncher V2.7.
The file is packed with Turbo Squeezer V6.7.
The file is packed with Tetra Packer V2.2(normal).
The file is packed with Tetra Packer V2.2(pro).
The file is packed with Tetra Cruncher V1.02,normal.
The file is packed with ReloKit V1.0.
The file is packed with Byte Killer V2.0.
The file is packed with ISC Amiga.
The file is packed with The Master Cruncher V1.1.
The file is packed with Bytekiller V1.2+/1.3.
The file is packed with Dragpack V1.0B.
The file is packed with Flashpack V1.4.
The file is packed with Tryit V1.01.
The file is packed with High Pressure Cruncher V1.00.
The file is packed with Syncro Packer V4.6.
The file is packed with The Crunch Master V1.01.
The file is packed with The S.M.F Compacker V1.0.
The file is packed with The Titanics Cruncher.


The Ultimate Cruncher V1.16D header found

Defpack V3.2, normal found

Defpack V3.2, proffesional found

Object Master V1.0 found

Turbo Imploder V3.0 header found

Supplex Cruncher V1.0,address header found

Supplex Cruncher V1.0,object header found

Mega Cruncher V1.0 header found

Time Cruncher V1.7 header found

Power Packer V2.2a - V2.3b header found

Master Cruncher V3.0,address header found

Master Cruncher V3.0,object header found

Super Cruncher V2.7 header found

Turbo Squeezer V6.7 header found

Tetra Packer V2.2,normal header found

Tetra Cruncher V1.02,normal header found

Tetra Packer V ?.?? found

Tetra Packer V2.2,pro header found

ReloKit V1.0 header found

Byte Killer V2.0 header found

ISC Amiga header found

The Master Cruncher V1.1 header found

Bytekiller V1.2 - V1.3 header found

Dragpack V1.0B header found

Flashpack V1.4 header found

Tryit V1.01 header found

High Pressure Cruncher V1.0 header found

Syncro Packer V4.6 header found

Crunch Master V1.01 header found

S.M.F Compacker V1.0 header found
No known decrunch headers found in memory.

 at : $00000000.
Now decrunching...... 

There is $00000000 bytes free on the current disk.
--------------------------------------------------

The file is not crunched with one of the supported crunchers.

DF0:
No Sound-Mon/Bug-Mon/Future-composer/Noisetracker/Soundtracker/Sidmon modules!

Error while trying to lock directory.

Unable to open the DOS library.

Not enough Chip-mem to open window.

Unable to load directory.

Not enough memory to load the file.

The file is not an object file.

The file is not found in the current directory.

The file/dir is protected against deleting.

The disk is not a DOS disk.

The file will decrunch in the area : $00000000-$00000000.


     $0016                 $00000000               $00000000

Headers found at :      Decrunch Start :         Decrunch End : 
---------------------------------------------------------------------

Sorry, no decrunch headers found on last search...

Enter the number of the jump you want to disable : 
Now analyzing loaded program....  
Possible jump(s) found pointing to these addresses: 
--------------------------------------------------- 

          1          $00000000

Not able to find any sign of jumps

Jump to address : $00000000 to start the program.

Now jumping to address : $00000000.

Do you want to decrunch this one (Y/N) : 
Where do you want to jump ? : $

Enter the start-addres : $
Enter the stop-addres  : $
Do you want to save with the Play routine? (Y/N) 
graphics.library
intuition.library
YO! MULTI-RIPPER V2.2a



$00000000 00000000 00000000 00000000 00000000 ................ 

Press left mouse button to break listing.
Enter the start address : $
Enter the stop address  : $
Enter 'FILL (START HEX) (END HEX)'.  E.G.  FILL 20000 30000

ENTER 'DUMP (START HEX) (END HEX)'.  E.G. DUMP 20000 21000

ENTER 'RI (FILE NAME) (START HEX)'.  E.G. RI RIPPER 30000

ENTER 'LOAD (FILE NAME)'.            E.G. LOAD RIPPER

ENTER 'READ (FILE NAME)'.            E.G. READ RIPPER

ENTER 'FIND (STRING)'.               E.G. FIND HELLO
Remember, the search is CASE SENSITIVE !

ENTER 'RS (START SECTOR) (END SECTOR) (ADDRESS)'
E.G.   RS 200 300 30000
MAX SECTOR IS  6E0!!! 

ENTER 'SCAN (START SECTOR) (OPTION)'.
MAX START SECTOR IS 6DF!
OPTION IS  D(ECRUNCHERS) OR M(ODULES).
E.G. SCAN 0 D  for only DECRUNCHERS.
E.G. SCAN 0 M  for only MODULES.
E.G. SCAN 0    for both.

ENTER 'TYPE (FILE NAME)'.            E.G. TYPE MENU

ENTER 'CD (DRIVE AND/OR DIRECTORY)'. E.G. CD DF0:



Tracks to go : 00000000.
 at sector $0016

000C00160016No Sid-Mon replay-routine found!

Sid-Mon Module Found at : $00000000.       Module lenght : $00000000.

Sid-Mon Replayer Found at : $00000000.

Not enought Chip mem free!

Sorry, string not found.

String found at : $00000000


Directory has been created.

MD (Dirname)           E.G  MD Modules 

The file has been deleted.

RM (Filename)          E.G  RM mod.super 

Ripped with Multi-Ripper 2.2a
Unable to create directory.

Unknown command. Type 'menu' for the menu !

ENTER 'REN (INSTNR) (NEWNAME)'.           E.G.  REN 2 ST-00:DRUM

What is the new name for 
 : 
 is beeing saved at the moment.... 

This is an empty sample, no use in saving it !

ENTER 'FIX (NR)'.             E.G. FIX 01

Can't play an empty sample..

Buffer full.... Can not remember any more module locations.
No modules found on last scan.
Modules found at the following sectors :
----------------------------------------



scan 0 d
ldec
exit



Last files loaded : 
------------------------



exit
EXIT