Preview
DiskA:loaderfont
DiskA:loadermusic
Fanatix
Please Select:
GIGASCROLL
640 POINT DOTFLAGS
MULTISCROLL 4!
NO PRECALCULATION HERE
THE PLOTBALL
FLD SCROLL
RASTERMASTER
PLASMANIA!
JUMBO SINUS-SCROLL
END PART (NO EXIT)
Yo! This loader was coded by JAG, the GFX don't exist, and the music
is by Anthrox. Use the joystick up/down to move the bar, and fire chooses!
Small greets to Syntex, Crucifix, Zirus, Purple Haze, Len and Anne Tucker, and Jason Hoborn
(for the nice comments in AS!)... Oh, and also
to Cubic, the ultimate lame team (read the 7th scroll in the Multiscroller. Your vector was sooo fast)....
The logo for the loading system is by Chaos, and the music by Magnetic Fields. And now because there's nothing
else to do I will just say this. Uphold the rights of AMOS programmers everywhere and don't send sourcecode unless you really want
to! Why should we let lamers look through the code. So far I have had 2 phonecalls from lamers that have pulled the code apart
and can't get it to work! One of them wasn't actually a lamer (Simon), but his friend, who messed about with my code, was a sad person.
He claimed to have somehow sped up one of my older demos. This must have been fairly difficult as it was already running at 50 frames/second!
The others (who gave no name, failed to write, and lived in Wales), were almost exactly as sad as Cubic (Hmmmm..) They said they had written a demo called
Golden Ages. Sounds more than a bit like Dark Ages (a cool demo by Syntex), doesn't it???? Bye!
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DiskC:
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DiskB:
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DiskB:
DiskC:
GS1
GS3
GS6
D1
D3
D6
MS1
MS3
NPH1
NPH3
NPH6
NPH7
NPH9
PB1
PB3
PB5
PB6
FLD1
FLD3
FLD6
FLD8
RM1
RM3
RM5
RM6
PM1
PM3
PM6
JS1
JS3
JS6
EP1
EP3
EP6
EP8
loaderfont
loadermusic
WELCOME TO THE GIGASCROLLER!!! CO*DING BY JAG,GFX BY CHAOS,MUSIC BY ANARCHY. (I LOVE THESE CHIP MUSICS).
THESE MUST BE THE LARGEST LOGO,AND LARGEST SCROLLTEXT EVER IN AN AMOS DEMO! AND ONLY FANATIX COULD HAVE PUT BOTH ON ONE SCREEN
! SOME OF YOU MAY REMEMBER THIS MUSIC FROM AUF WEIDERSEHN MONTY ON THE CBM SIXTYFOUR... A GREAT GAME!
GREETS TO SYNTEX,ZIRUS(THIS IS WHAT BIG MEANS!),CRUCIFIX,PURPLE HAZE,AND THE REST.. READ TOTALLY AMOS (THEY DIDNT ASK ME TO WRITE THAT!)
THE COLLEGE HOLIDAYZ STARTED TODAY,SO I AM VERY HAPPY INDEED. NO MORE LAMERS GIVING ME HASSLE FOR UNWRITTEN ESSAYS ETC...
DOES ANYONE EVER READ THIS FAR INTO SCROLLIES OF THIS SIZE? PERHAPS THERE IS SOMEONE CLINGING TO THE HOPE OF FINDING SOME INTERESTING
OR AMUSING WORDS,BUT THEY ARE(ALMOST)OUT OF LUCK. OH NO,CHAOSES BROTHER IS AN ELF WITH A GREEN TUNIC AND POINTY EARS!!!
TIME TO GO BACK TO MY CELL NOW HAHAHAHAHAHAHAHA!!!
* fanatix *
hit you with another part of this cool
megademo!! yeah a 32x20 dot flag!!!
code by yazoo, music by vectra, and gfx
by someone else! another amos first!!!!
contact me (yazoo) at this address.....
104 london road, stanway, colchester,
essex, co3 5hd, england. or phone this
number... +44 0 206 549835! do it now!!
write for absolutly anything!
i would like to point out the the flag,
is not a lame precalculated jobee, with
hardware scroll, no way! this is a demo
by yazoo! quality rulez! try to beat
this routine! hehe! 32x20 is 640 dots!!
the flag also runs in 50 frames, even
with this text printer! yazoo power!!!!
hey syntex, send me some of your demos!
the last one was mindblowing! hey all u
amos demo crewz, write, or stay lame!!!
well thats my text over so spose thats
it! laterz dude! yazoo in 1992!
mouse leaves!
> (c) fanatix 1992 <
# a yazoo production #
GREETS TO SYNTEX, CRUCIFIX, PURPLE HAZE, ZIRUS, AND THE REST.
CREDITS FOR THIS DEMO GO TO JAG FOR THE CODING, CHAOS FOR THE GFX, AND UNCLE TOM OF SCOOPEX FOR THE MUSIC....
HOWDY! TEXAS TEZ HERE. AS SANDMAN HAS JUST TOLD YOU WE ARE OFF OUT OF THE COUNTRY SO AS YOU CAN IMAGINE I'M IN A NAFF MOOD. NOT! BUT
PEOPLE OFTEN ASK ME 'YO TEXAS TEZ! WHERES YA BOOTS MAAAAANNN??' AND I GO, 'WELL MAAANN, I ONLY WEAR EM WHEN I'M DOING GRAPHICS. IT
GIVES ME MORE CONFIDENCE SEE!' I THINK I'VE SAID ENOUGH NOW, SO TEXAS TEZ SIGNING OFF!
SKULL! THIS IS CHAOS, GUESS WHAT I DID FOR THIS DEMO. WHY ARE PD LIBRARIES SO CRAP? THE PRICES ARE EXTORTIONATE (ALTHOUGH SOME MORE THAN
OTHERS), THEY DON'T SELL ENOUGH DEMOS, AND AMIGANUTS ARE PATHETIC. WHY DO THEY PUT A SAD FORM OF COPY PROTECTION ON SOME DISKS?
THEY ARE SO LAME, AND IT IS NOT HELPED BY THEIR CREATURE (HALF A WIERD DOG IN A NUT) GRINNING INANELY ON EVERY DISK! I HATE IT. I WANT TO
KILL IT. NEXT IS THE GAMES INDUSTRY. OH DEAR, OH DEAR, OH DEAR. WHILE THERE ARE SOME GOOD GAMES OUT, THERE IS A LOAD OF CRAP. FIRE AND
ICE FOR EXAMPLE. THAT WAS ABOUT AS PLAYABLE AS STRIDER II. IF YOU DON'T KNOW WHAT I MEAN THEN LET ME EXPLAIN. JERKY, SLOW, AND UNPLAYABLE. A
FEEBLE RIP OFF OF SONIC AND TURRICAN. TWO GOOD GAMES ARE 'EYE OF THE BEHOLDER II' AND 'APIDYA', 'JIM POWER' IS REALLY COOL TOO.
WE ARE DOING A CUTE PLATFORM GAME SOON, SIMILAR TO BUBBLE BOBBLE, WITH MY BEST GFX YET IN IT. WELCOME TO YAZOO (EX BITMAP CODER), AND VENIM (A GFX'ER). I AM
AWAITING MY EXAM RESULTS. I HAVE NO DOUBT FAILED CHEMISTRY. OH WELL, WHAT USE IS THAT TO A GFX MAN ANYWAY? SEE YOU IN THE NEXT SCROLLER DEMO (PERHAPS)....
YO! THIS IS JAG, WHO ELSE COULD DO SCROLLIES LIKE THESE??? WE JUST HAD TO DO A DEMO WITH MORE SCROLLS THAN MULTISCROLL THREE, SO THIS
DEMO GOT CODED. DID YOU NOTICE THE SIMILAR INTRO PART?? IT TOOK CHAOS ABOUT FOUR HOURS TO DO ALL THE FRAMES FOR THE SKULL.
THIS SHOULD BE ONE OF THE LAST PARTS I HAVE TO CODE FOR THE MEGADEMO, AS YAZOO SHOULD BE SENDING SOMETHING SOON.
IF AMOS HAD BEEN FASTER, WE WERE GOING TO DO SIXTEEN SCROLLS, BUT IT IS TOO SLOW! AND THE NEW TRACKLOAD COMMAND IS VERY LAME AS MOST
TUNES ARE WRITTEN WITH NOISETRACKER, AND NOT STARTREKKER, SO YOU GET LAME PLAYBACKS. SOMETIMES AS BAD AS THE AMOS CONVERSIONS!!!!
WHY CANT FRANCOIS GET THIS SORTED OUT? JUST TRY CONVERTING ANYTHING BY RED SECTOR OR UNCLE TOM OF SCOOPEX TO SEE WHAT I MEAN!
HAVE YOU SEEN 'G LOC' BY US GOLD YET? IT IS (POSSIBLY) WORSE THAN AFTERBURNER!!!! NO PLAYABILITY AT ALL HAS IT GOT. IT IS JUST ONE
EXAMPLE OF THE SORT OF SAD, SAD, SOFTWARE YOU GET ALL THE TIME THESE DAYZ.. WHERE HAVE ALL THE GOOD GAMES GONE, BECAUSE THERE ARE VERY FEW ABOUT
NOW. TO SEE TURRICAN THREE FINALLY WRITTEN WOULD BE AN EXCELLENT START. AND ALSO A (GOOD) CONVERSION OF CAPCOM'S 'KNIGHTS OF THE ROUND' WOULD BE
NICE, BUT WE PHONED US GOLD AND THEY GOT THE LICENSE, SO IT'S GUARANTEED TO BE FULLY LAME AND JERKY.... I'LL JUST LEAVE NOW WITH A LITTLE SONG...
OH, OH, OH, WHEN YOU KNOW YOU'RE GONNA FAIL, OOH, OOH, OOH, YOU GOT THE EXAMINATION BLUES ETC...... BYE!
THIS SCROLL WAS SUPPOSED TO BE WRITTEN BY YAZOO, BUT HE SENT TEXT I COULDN'T USE IN THE DEMO, SO THIS NOW CONTAINS AN ARGUEMENT AGAINST THE AMOS
PD LIBRARY SOURCECODE RULE. SINCE WE SPENT LOADS OF TIME AND EFFORT ON THIS PRODUCTION, WOULDN'T YOU SAY IT WOULD BE FAIR FOR US TO KEEP OUR WORK TO OURSELVES
, NOT GIVING IT TO PEOPLE TO PULL APART AND ABUSE. I WAS WOUND UP NO END WHEN I FOUND THAT TWO SETS OF PEOPLE HAD BEEN PLAYING WITH MY MEGADEMO SIX CODE!
I PUT A LOT OF HARD WORK INTO ALL THAT, FINDING WAYS TO DO EFFECTS (WHICH TOOK AGES), AND THEN PEOPLE CAN TAKE FIVE MINUTES TO LOOK THROUGH AND FIND OUT WITHOUT
ANY THOUGHT WHATSOEVER!! TO SUPPORT THE RULE, THERE ARE A FEW POINTS FROM THE LIBRARY. THEY SAID THAT CUSTOMERS WERE COMPLAINING ABOUT THE LACK OF SOURCE.
WELL WOULD IT BE THAT HARD TO PUT 'SOURCE NOT PROVIDED' IN THE CATALOGUE DESCRIPTION (AS HAS BEEN DONE WITH SOME OLDER DISKS)??? ALSO, THEY SAID THAT ONLY
EXPERTS WOULD UNDERSTAND THE CODE, AND THEY WOULDN'T BE INTERESTED ANYWAY. SURELY THAT MEANS THAT THERE IS NO POINT IN US GIVING CODE AWAY?
ALSO, I WOULD REALLY LIKE TO SEE ALL OUR DEMOS IN THE SAME SECTION. IT WOULD GIVE A NICE IMPRESSION OF CONTINUITY. ANYWAY, WHEREVER THE DEMOS ARE PUT
, FANATIX ARE NO LONGER GOING TO GIVE AWAY SOURCECODE. THAT'S ALL THERE IS TO IT. WE REFUSE FULL STOP........
ONCE UPON A TIME THERE WAS AN OK GROUP CALLED HANISSIS FIVE. THEY DID SOME FAIR DEMOS. BUT ONE DAY CLAIMED THEY WERE THE WORLD BEST AMOS GROUP, AND SLAGGED
OFF SYNTEX FOR USING BOBS IN A DEMO THAT ONLY HAD BOBS IN IT, PROVING THEM TO BE A BAND OF MERRY HYPOCRITES, AND LAMERS. SO NOBODY LIKED THEM. AND
MANY MOONS LATER, A FAIRY PRINCESS GRANTED THEM A NEW NAME. IT WAS CUBIC. BUT THEY WEREN'T FOOLING ANYONE, AND STILL, NOBODY LIKED THEM. THE END.....
YO! WHAT DO YOU THINK OF OUR NEW DEMO THEN? PRETTY GOOD EH? ME AND TEXAS TEZ ARE GOING TO LANZAROTE FOR TWO WEEKS TOMORROW (IT'S SAT FIRST OF AUGUST NOW).
SO THAT'S WHY I'M GOING TO SAY SCOOBYDOOOBLEDIDDYBOP!!! HEM, ERM, SORRY BUT I THINK I REALLY OUGHT TO GO NOW AND PACK SOME MORE STUFF! BYZY BYE!
WELL, THIS TEXT WAS TO BE WRITTEN BY VENIM, BUT HE DIDN'T SEND IT IN TIME, SO I JUST FILLED IT WITH LOTS OF MESSAGES TO PEOPLE.
SYNTEX....WE REALLY LIKED THE PUNISHMENT, AND THE ANIMATOR. HURRY UP WITH YOUR NEXT DEMOS! ZIRUS....YOU TAKE A LONG TIME TO WRITE BACK!
LEN AND ANNE TUCKER....PLEASE TRY TO SPEED UP TA'S DRIVER ROUTINE. THE CURRENT ONE IS SO SLOW! (AND BETTER MUSIC WOULD BE NICE)
yazoo of
fanatix!
again
gives
to you a
great
product!
WATCHA DUDEZ!!!! Yup its the infinite Yazoo here, presenting this
digital master piece. (My modesty knows no bounds!) Yup this is
another AMOS first! In case you did not know, this is a FLD scroll
in real time and its nice 'n' fast too! HEHEHE Only the combination of Apple Tango and Yazoo
makes it possible!! (Oh yeah, and a little bit of Radio One!)
Well s'pose ya wanna know the credits for this meaty part!
Code by Yazoo$ Font from the 17-Bit update diskx! Logo also by
Yazoo$ Music by 4-Mat (Anarchy.)
Normal drivel followz........
HEHEHEHE!! Yazoo is thundering away at the keyz! Talking of thunder
we had a MASSIVE storm last night! It would of been ok but I was at
a computer club, so to get to the car we had to run about 30m!!
EASY! You lot say, HA! Its raining like a power shower with a malfunction!
all we had was a couple of bin liners and a sad brolly (which got bent!)
some people did not even have bin liners. (HA HA!)...............
Now for my contact address.... Write for ANYTHING!
Yazoo / Fanatix, 104 London Road, Stanway, Colchester, Essex, CO3 5HD, ENGLAND
or you can phone this magic number (Voice!) +44 0 206 549835! Do it now!!
Can't be bothered with the greeties, ya know just the normal lot! And thats it!
Laterz$ dude! £ Fanatix 1992. A Yazoo Production. -WRAP- (Terrorise ya mouse to leave!)
(--------------)
( WELCOME TO A )
( NEW DEMO )
( CALLED )
(RASTER MASTER!)
( )
( )
(FIRST UP SOME )
( HORIZONTAL )
(COPPER BARS...)
( )
( LEFT BUTTON )
( LEAVES! )
(--------------)
(--------------)
( CREDITS )
(CODING-JAG )
(GFX -VENIM )
(MUSIC -SILENTS)
( FRANCE )
(--------------)
(DONT YOU JUST )
(LOVE THESE NEW)
(AGE TYPE TUNES)
(--------------)
( NOW FOR SOME )
( PARALLAX )
(--------------)
(--------------)
(THESE MESSAGES)
(CAN BE SPED UP)
(WITH THE LEFT )
( BUTTON!! )
( PRESSING THE )
( RIGHT EXITS )
(THE WHOLE DEMO)
(--------------)
(HOW ABOUT SOME)
(MIXED VERTICAL)
( RASTERS??? )
( LEFT EXITS!! )
(--------------)
(--------------)
( GREETS TO... )
( )
(SYNTEX )
(ZIRUS )
(CRUCIFIX )
(PURPLE HAZE )
( )
( AND( )
( )
(SANDRA SHARKEY)
(LEN AND ANNE T)
(JASON HOLBORN )
(--------------)
(--------------)
( NOW FOR LAST )
(EFFECT OF THE )
(DEMO. A LINES)
( TRAINER... )
(--------------)
( )
(HOPE YOU LIKED)
( THIS DEMO! )
( )
(SEE YA IN THE )
( NEXT ONE!! )
( )
(--------------)
WELCOME TO THE FANATIX PLASMANIA DEMO... AND IT WAS ABOUT TIME THAT WE DID SOME!!!
USE THE RIGHT MOUSE BUTTON TO SKIP QUICKLY TO THE NEXT PATTERN, OR USE THE LEFT BUTTON TO QUIT....
SORRY IT TAKES SO LONG FOR THE PATTERNS TO APPEAR, BUT WE WANTED TO DO IT IN REALTIME, THAT'S RIGHT, THERE
IS NOTHING PRECALCULATED, OR READY DRAWN. IT IS ALL GENERATED BY THE PROGRAM!
SO IT'S PRETTY QUICK REALLY!!! LET'S GET THE GREETS OUT OF THE WAY! THEY GO TO... SYNTEX, CRUCIFIX, ZIRUS, PURPLE HAZE,
LEN AND ANNE TUCKER, SANDRA SHARKEY, JASON HOLBORN, AND NOT CUBIC, WHO AFTER THEIR REINCARNATION, ARE EQUALLY AS LAME....
AS USUAL, THE CODE IS BY JAG, THE GFX ARE BY VENIM, AND THE MUSIC IS BY BUDBRAIN...
WE NOW HAVE ENOUGH GFX'ERS, BUT GOOD MUSICIANS CAN
WRITE TO TRY AND JOIN. REMEMBER TO SEND EXAMPLES IF YOU ARE INTERESTED, AND ALSO REMEMBER THAT WE WILL SELL LAMERS TO OTHER GROUPS....
NOW FOR THE LESS IMPORTANT STUFF. I JUST WANT TO COMPLAIN ABOUT PEOPLE WHO PROGRAM GAMES. WHY CAN'T THEY USE EXTERNAL DRIVES??? SURELY THAT IS NOT
TOO MUCH TO ASK? AND THEN THERE ARE GAMES THAT CRASH OR CORRUPT DEPENDING ON WHAT MEMORY EXPANSION YOU HAVE (PROJECT X, ZOOL, ETC). BUT STILL, THESE SAD PEOPLE JUST CANNOT
COMPARE TO THE 'ULTIMATE WISDOM' OF COMMODORE.... THE A600 IS THE BEST WAY OF KILLING OFF AMIGAS I CAN THINK OF! NO FASTMEM!! NO KEYPAD!! NO GOOD!! AND THEN THEY
CHANGE THE TRAPDOOR EXPANSION, SAYING IT'S A BETTER DESIGN. BUT WE ALL KNOW THEY DID IT SO THAT OTHER COMPANIES EXPANSION BOARDS WILL BE INCOMPATIBLE.... ENOUGH NOW.
BEFORE I GO, ONE MORE THING. WHY DOES SO LITTLE OF THE LICENSEWARE FEE GO TO AUTHORS!?!?!?!? SEE YA LATER FUNKY DUDEZ.......
WELCOME *THIS IS THE JUMBO SINUS SCROLL *CODED BY JAG. LOGO BY UENIM. MUSIC BY RAZOR. *
WELL AFTER A WHILE THESE PATTERNS ARE MADE BY THE AMIGA. *I HOPE THIS IS THE FIRST ONE OF THESE SCROLLS
MADE WITH AMOS. I WROTE IT IN THREE HOURS!!! *CAN ANYONE FIND A MORE ABNORMAL SCROLL ROUTINE THAN THIS?
*OR ANYONE THAT IS MORE OF AN ELF THAN CHAOSES BROTHER? *
NO GREETS THIS DEMO BECAUSE I AM TOO LAZY AS USUAL... *
BUT ENOUGH OF THAT AS ITS TIME TO GO NOW... *BBBBBYYYYYEEEEE!!!!! *
NOW MORTALS, YOU HAVE ENTERED THE END PART... THERE IS NO ESCAPE!! CODE BY JAG, GFX BY TSW (TEXAS TEZ AND SANDMAN)
, MUSIC BY SANDMAN, AND FONT BY CHAOS... WE SEND OUR SATANIC INCANTATIONS TO SYNTEX, CRUCIFIX, ZIRUS, AND PURPLE HAZE.
BUT (OF COURSE) NOT TO CUBIC (HANISSIS FIVE), YOUR JOYSTICK CONTROLLED
CHEQUERBOARD WAS LAME... THIS WILL BE THE LARGEST SCROLL OF THE DEMO, SO SIT BACK AND READ.
DO YOU LIKE THE SLOW VECTOR WITH FULL FRAME RATE SCROLL AND STARS?? IT WAS NOT EASY TO DO.
THE NEXT FANATIX PRODUCT SHOULD BE A PUZZLE GAME, THAT IS A BIT LIKE GEM X. CHAOS IS DOING THE GFX AS I TYPE.
IT WILL HAVE LOADS OF LEVELS, FIVE TUNES, NICE GFX ETC. AND LIKE LAST TIME IT WILL BE PD. NOT RIPOFF LICENSEWARE.
HAVE YOU SEEN ANY OF THOSE JAPANESE ANIMATED FILMS YET? I HAVE SEEN AKIRA AND DOMINION TANK POLICE.. THEY ARE AMAZING.
(ESPECIALLY THE MOTORBIKE CHASE IN AKIRA). DONT YOU THINK THAT MAGAZINES SHOULD STOP GIVING AWAY COVERDISKS?? ONE WAS OK, BUT TWO
IS A TOTAL WASTE OF OUR MONEY!! WE ALL PAY TWO QUID EXTRA FOR LAME DISKS (WORTH SIXTY PENCE), THAT END UP AS BLANKS IN LESS THAN A WEEK.
USELESS UTILITIES LIKE GRAPHICS WORKSHOP, OR TRANSWRITE, WHEN WE ALL HAVE A PD WORDPROCESSOR, AND DPAINT.
AND THE PLAYABLE DEMOS ARE A REAL WASTE OF TIME. THEY RARELY GIVE AN EXAMPLE OF HOW GOOD THE FINISHED GAME WILL BE.
I WOULDNT MIND SEEING DEMOS ON THE COVERDISKS, BUT IT WOULD STILL BE A RIPOFF. BUT REMEMBER, THE MOST ANNOYING THINGS THESE
DAYS ARE THE DIAMOND AND GORDON HARWOOD ADVERTS!! WHEN WILL THESE LAME TWATS LEARN TO STOP? THEY ARE SO BIG YOU CAN SEE THEM BY
LOOKING AT THE SIDE OF THE MAGAZINE!! AND CAPTAIN DIAMOND IS JUST COMPLETELY SAD.
I HAVE JUST BEEN TO A SHOP ON PETERBOROUGH CALLED THE LOGIC SHOP. THEY REALLY DONT KNOW WHAT THEY ARE TALKING ABOUT!
THEY TOLD A CUSTOMER THAT THE NEW AMIGA IS AN IMPROVEMENT BECAUSE IT HAS A SMART CARD SLOT AND SOLDERED CHIPS! THEY ALSO
HAVE NO IDEA WHAT GOOD GAMES ARE, AND WORST OF ALL, THEY SELL PD FOR THREE QUID!!!
THAT IS ENOUGH TEXT NOW, AS I HAVE TO GO AND RESPRAY MY CAPRIS FRONT BUMPER! BUT REMEMBER, IF YOU APPRECIATE THIS MEGADEMO,
FEEL FREE TO SEND ME (JAG), EITHER KIM BASINGER, THE GIRL FROM THE BOUNTY ICE CREAM ADVERT, OR LOTS OF VALUABLE BANKNOTES....
-------------------------------
f.a.n.a.t.i.x T
hits you with a new production
for
! mega demo 7 !
this is the 3d part
and is called
/\/no precalculation here\/\T
working title: something solidT
right lug hole pawses text!
this demo is all in
real time, nothing is
precalculated!! no a3d either!!
-------------------------------
-------------------------------
full credits!
-------------
code,
this font................yazooT
logo.......................tswT
music..................sandmanT
first font..................rsi
objects.........yazooT and jagT
i would like to point out that
this is the only real time 3d
routine in amos, all others u
have seen are precalculated!!!!
-------------------------------
-------------------------------
arrrrrrggggghhhhh!!!
more text! there are vectors,
honest!
my routine is not just a line
one, but also supports bobs and
solid vectors, all in real time
if you want the source for this
then to bad!
ok on with the show! here are
some vectors, enjoy em, i will
be back at the end!!! laterz!!
yazoo in 92
-------------------------------
-------------------------------
yo! this is jag, the next
objects were all done by me.
they are a bit more complex, so
they dont run as quickly.
in particular, the moonbuggy is
a bit complicated (but easy to
design - this vector routine is
totally amazing!) enjoy....
always remember- having to give
away sourcecode with demos is
a lame, sad idea from diseased
creatures. we will no longer
supply it. sorry lamers!!!
now for my objects and then the
rest of yazoo's text...
-------------------------------
-------------------------------
well now you have seen all of
the objects for this demo, i
will just type sum stuff!!
first the greets!...
golden hellos to the following,
syntex, purple haze, zirus,
a ,n, l tucker and any other
amos demo crewz! soz but i cant
remember any one else!! a few
messys from me (yazoo) to these
jag (fx) - watcha! hope ya like
my parts, its nice to be in fx!
nice n cool phone calls too!!
pib (syntex) - why precalculate
go realtime, as it rulez 4 evr!
ta dudez! - i dont slag you off
i am only saying that the
source code rule is stupid!!
-------------------------------
-------------------------------
hannisis 5 (or is it cubic) -
nice to see a effort to redeam
your self from the lameness you
once had, but the routines you
did were sad, that 'vector' did
not even match up properly! i
hope for better things for the
next one.
purple haze - so you like the
demo ,maddness, by ,anarchy, do
you, well you must do becoz you
ripped the cycle pics from it!!
why not calculate your own?!?!?
they are easy to do! nice try!!
all amos demo writerz - write 2
me or 4 evr stay lame!!
-------------------------------
-------------------------------
contact me! write to this addy!
yazoo/fanatix
104 london road
stanway
colchester
essex
co3 5hd
england
or phone +44 0 206 549835!
thats all folks, the demo will
loop, byeee
C yazoo/fanatix 1992
a yazooT production in 92!
l8rz m8, and stay 4tune8!!(?)
-------------------------------
EH? 3 PLAYFIELDS.... BUT THAT ISNT POSSIBLE IN AMOS.... SERIOUSLY THIS WAS NO PROBLEM AT ALL FOR US...
I WANT TO TAKE THIS OPPORTUNITY TO WELCOME TWO NEW MEMBERS TO THE GROUP.
YAZOO, A CODER (EX BITMAP), AND VENIM, A GFXER.... PRESS YOUR MOUSE TO LEAVE.......
INSTRUCTIONS
Use Joystick up/down to move text up or down.
Fire leaves.
During the demo, use the joystick to alter the
height of the menu.
Click on the buttons to change the values with
the LEFT mouse button, and use the right mouse
button to quit.
This is a list of the controls:-
XP0 - The starting value in the sine table
for the first points X coordinate.
YP0 - The starting value in the sine table
for the first points Y coordinate.
XP1 - The starting value in the sine table
for the second points X coordinate.
YP2 - The starting value in the sine table
for the second points Y coordinate.
XI0, YI0, XI1, YI1 - The speed of the
movements of the above coordinates.
LI - The number of lines - limited by the
speed of the pattern, the faster it
runs, the less lines are available.
EX - The example to be used. We did 3 for
you to look at. N.B. THIS MUST BE SET
TO 0 TO DO YOUR OWN PATTERNS!!!
GO! - Clicking on this changes the pattern
to the new values.
You will notice that unlike all the other AMOS
line routines, these actually move, not just
drawing a line at the front, and erasing the
one at the back.