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File date:
2013-06-27 23:05:17
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JUST WHEN YOU THOUGHT YOU WERE SAFE...
 
IT CANT BE...
OH NO! ITS ... ITS...
 
THE FABULOUS FURRY ....
WELCOME TO THE MARVELLOUS CRUSADERWORLD!
 
ENJOY THIS DEMO OR DIE!!!
ONLY CRUSADERS MAKES IT POSSIBLE!
 
A REAL ATARI COMMERCIAL IN AN AMIGA DEMO!
 
THIS PART IS DEDICATED TO MY FRIEND
LEVIATHAN WHO HAS AN ST, AND BADLY
WANTS AN AMIGA!  (STRANGE?)
HOW DOES IT LOOK WHEN THE WORLD TURNS
UPSIDE DOWN AND ROUND AND THERE IS A
RUBBER BALL INSIDE A LITTLE CUBOLOID ???
I OFTEN THINK OF THOSE *POOR* GUYS THAT
DESIGNED THE COPPER.
 
WHEN WATCHING THE WAY IT IS USED BY THE
WICKED CODERS OF THE SCENE, SURELY SOME
TEARS APPEARS IN THEIR EYES!
DO YOU KNOW WHERE THE CRUSADERS LIVE?
 
NO? WELL WATCH THIS LITTLE PLANET GO
BOUNCY BOUNCY
LUCKY WE DONT LIVE ON THE SOUTH POLE!
 
AND NOW FOR SMTHN COMPLETELY DIFFERENT.

FLIP FLOP FLIP FLOP....
AND NOW A WORD FROM OUR SPONSORS! :-)
 
THE SHITHEADS OF F.A.S.T.
OOPS, ITS ALL OVER...
 
BUT B4
 
*** THE END ***
 
SOME BULLSHIT MUST BE WRITTEN!



WELCOME TO THE SERIES:   THINGS THE COPPER  N E V E R  WAS DESIGNED 
TO DO   ....   TODAY: THE WEIRDO MOSAIC     IF YOU HANG ON TO THE END
 OF THE DEMO, I WILL EXPLAIN HOW THIS EFFECT IS MADE IF YOU HAVENT 
FIGURED IT OUT ALREADY !!!!      THIS EFFECT TAKES ONLY 46 RASTER 
LINES!!!                                                  IF YOU WANT
 TO BUY A CRACK-INTRO OR SIMILAR CODEWORKS THEN CONTACT ME OR DIE!   
 THE ADDRESS WILL FOLLOW LATER ON  ....                              
                                                                     
                            



                      THE BITTER AND INEVITABLE ENDING
                      --------------------------------

FINALLY!!! Not only good things come to an end, this demo has ALSO come to
an unavoidable ending.... 
I really hope you enjoyed this demo, the effects, the design, the music,
the graphics, everything!!!

And I REALLY hope you had more fun watching it than I had making it, becoz 
it was one helluva job!!!

                       " NO PRAYER FOR THE CODING "

Well, since I didn't include any really large scrolltext in the demo,
and because I am relly fond of writing bytes-of-bullshit, some of my
strange views, greetings and comments can be read from now on....

                   PRESS YE OLE' SPACE BAR TO CONTINUE


                       THE TOTAL & UNCENSORED CREDITS
                       ------------------------------

     EXCALIBUR               is responsible for the code and ideas
     DR. AWESOME             composed the music & painted the Atari pic.
     P.MAN (no Crusader)     painted the marvellous red logo appearing.
     DR.C of Red Sector      made the font used while dcrnch. Thanx! :-)
    

                   THE DEMO PARTS REVISITED NOCH EIN MAL!
                   --------------------------------------

FILLED VECTORCRUCIFIX
        Well, it isn't much to say about this one. :-) Can't release a
        decent demo nowadays WITHOUT filled vectors...

PSYCHO COPPER EFFECT 
        Hihih... :-) Nice one eh? It is XACTLY enough time for the copper 
        to change the color registers 0-16 when going off the screen at
        the right hand side, and getting back on the left hand side on the
        next line. This means you can have a rasterbar in each of the 16
        colors, add some 4 bitplane patterns, and voila! A lot of things
        can be done with this one, so just improve it 'ntil you puke!

CHESSBOARD FLIP
        This one has the worst coding! :-) I wish I could say that the
        chessboard were realtime vector-converted, drawn and filled,
        but I can't! :-D It's frames! Hehihohoh! Takes one helluva lot
        of space!

STRANGE CONE VECTORS
        The effect was born when I did a mistake. In the Uwe Braun book
        about 3D-graphics for the (aargh!) Atari ST, there are some 
        techniques for drawing a cone. If you just rotate the facets of 
        a cone in ALL 3 planes instead of just the XZ plane, you get this.

                   THE DEMO PARTS REVISITED NOCH EINMAL!
                   -------------------------------------

BOUNCING BALL IN CUBE 
        This is one of the oldest parts, and definately one of my favourite
        ones! It's simple, but nice! If you just draw the hidden as well
        as the shown lines in different planes, you can move objects inside
        the cube. I didn't have time to fill the cube though, but I'll soon
        release another demo, so dig in those hills!!!!

ATARI COMMERCIAL
        A really great and good-for-laughs picture pixeled by the notorius 
        DR. AWESOME. The resemblence to a REAL Atari ST is startling!

F.A.S.T. WARNING PICTURE
        Hohohi!  Say no more! These guys think they can stop the world 
        turning by putting this joke in the loader of the english titles.
        Pic ripped from Dragons Breath.

SPHERE ROTATION
        Ahh... Well, this isn't actually so good, I know. But it takes such
        a helluva lot time to rotate, test if hidden, and then plot every
        pixel in turn. I had space 4 it, so...

     OF MODEM SCENES, THROWING SHIT, JEALOUSY AND PIRATED SOFTWARE
      -------------------------------------------------------------

Recently, it seems that the height of fashion among some of the groups
in Norway has been slagging the Norwegian modem scene in their releases.

Of that reason, since we don't put emphasis on pirated software on our BBS,
certain groups have pointed their fingers at the CRUSADERS BBS saying:

"" You don't have an ultra-fast modem and the latest cracks! That means
   your BBS is naught but shit! ""

Well, to these people I would like to say:

We were ...
        * ruling ArchWizards at every available MUD
        * seducing female I.T.I. Phone Operators
        * phreaking 4 hours a day at Altger when it was a cult place
        * fooling the poor norwegian phonecompany and TBK BADLY!
        * chatting daily with hacker-legends

before you even considered the fact that running a BBS was possible.

So U C, a modem scene is far more than just people logging on, downloading
the latest unintelligent games, and then logging off...
So you better just ATH0 your loud mouths. :-)

              TALKING OF LOUD MOUTHS, I'M EQUIPPED WITH ONE!
              ----------------------------------------------

Well, maybe I got a bit carried away! :-) This is no war-starting, just a
way of telling the world that our BBS and modem-section is running 
perfectly fine, and we won't run the BBS into the oh-my-god-we-have-to-get-
the-latest-cracks-uploaded-at-once situation!

Things are prospering at our HQ board,though our infamous sysop 

                           DR. OUTTASIGHT 

has suffered a massive number of devastating hard-disk breakdowns.. I think 
he's using the 4th hard-disk in a period of less than a month or smth. 
Is that a world record ???

You are welcome to call our hilarious BBS...

CRUSADERS HQ                    +47 (0) 6 81 08 81              Node 1
                                +47 (0) 6 81 08 64              Node 2


                  THE ENCHANTMENTS AND BLESSINGS SECTION
                  --------------------------------------

A big THANKS goes to all the CRUSADERS for being the best team I've ever
been working with!

Blessing also goes to 8TH SENSE of ABAKUS for being such a groovy disk-
supplying doode! :-)

A booming laughter flies to all other demo coders in the scene! Why the
hell are we doing this? (I dream of a world where we can SELL our demos!)

An excusing frown walks over to the guys I used to swap with before, that
haven't heard from me for over a year or so. SORRY! :-) I'm too lazy!

A smile crusades to PHOTON of PHENOMENA, ICRONITE of KEFRENS, SLAYER of
SCOOPEX, DELTA of RED SECTOR, METALLION of KEFRENS and TEC of CRYPTOBURNERS 
for being good coders who know their bytes! 8-)

A big handshake shakes over to Promax of KEFRENS.. :-) If you don't
fix the directory-bug in your ProSeka, the handshake will be replaced by 
smth REALLY nasty nastiness.

A big HI! flaps its way to all the guys I forgot to say HI! to above. HI!

                      ENDINGS ARE JUST BEGINNINGS
                      ---------------------------

Well, it's time to stop this little demo, by saying a nice goodbye to you,
that had the nerve to go through these bytes of gibberish nonsense. :-)
Another press at your space bar, and voila! Your life is back to normal!

See you in a later production!


                                THE END



                                                   Cheers from EXCALIBUR

oh, thats true....

If you want to contact me for any reason, call +47 (0) 82 59 304 

or send a Lisa Bonet cybernetic copy to ...

                                EXCALIBUR
                                SVEVEIEN 25
                                8520 ANKENESSTR.
                                NORWAY

Now, it's REALLY over!