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* World Record! World Record! Frontier (Elite II) with 184 options done for your pleasure by Perfection/Anthrox and Lord/Spreadpoint... This is our second 'Kill to Cure' trainer, look out for more mindshocking releases... Call our boards to get in touch with us! Greetings (in a-z order) to: Arndt - Byteandi & Jeannie - Cia - Cee Jay - Count Zero - Darklord - Delta - Desert - Dexon - Dr. Avalanche - Fckw - Fiona - Gettler&Grindking - Holy&Family! - Horace Pinker - Ivan - Karpow - Luke&Chuck - Malcom - Munster! - Murdock - Nico - Palladin - Paso! - Pauly&Christiane - R2D2 - Ramses - Skeleton - Skin - Skinny Puppy - Subzero - Techno Club FFM - Tex - The Driver - Thomas - Tiger - Tip - Tormentor - Toxic! - Ultimax - Xegor - Zodiac - all in Anthrox & Spreadpoint and all we have forgotten... Kill to Cure #2 done by Lord & Perfection in 24-oct-93!
AT FIRST AN OPTION FOR ALL STARTPOSITIONS
UNLIMITED CREDITS (F1).......... NoPe
STARTOPTIONS ON THE - ROSS 154 SYSTEM
SELECT STARSHIP (F1)..............242
0-MINE 1-MISSILE 2-SMART MISSILE 3-NAVAL MISSILE 4-NUCLEAR MISSILE
5-ESCAPE CAPSULE 6-INTERPLANETARY SHUTTLE 7-LIFTER 8-OSPREY ATTACK FIGHTER
9-FALCON ATTACK FIGHTER 10-HAWK AIRFIGHTER 11-KESTEL AIRFIGHTER
12-EAGLE LONG RANGE FIGHTER 13-EAGLE MK II FIGHTER 14-EAGLE MK III FIGHTER
15-SIDEWINDER 16-KRAIT ASSAULT CRAFT 17-GECKO 18-ADDER 19-VIPER DEFENCE CRAFT
20-COBRA MK I 21-MORAY STARBOAT 22-COBRA MK III 23-CONSTRICTOR
24-ASP EXPLORER 25-TRANSPORTER 26-LION TRANSPORTER 27-PUMA CLIPPER
28-TIGER TRADER 29-IMPERIAL COURIER 30-IMPERIAL TRADER 31-ANACONDA FREIGHTER
32-BOA FREIGHTER 32-PANTHER CLIPPER 33-LYNNBULK CARRIER
STARTOPTIONS ON THE - ROSS 154 SYSTEM
FRONT GUN MOUNTING (F1) : REAR GUN MOUNTING (F2) :
TOP TURRENT MOUNTING (F3): BOTTOM TURRENT MOUNTING (F4):
0 - EMPTY 1 - 1 MW PULSE LASER
2 - 5 MW PULSE LASER 3 - 30 MW MINING LASER
4 - 1 MW BEAM LASER 5 - 4 MW BEAM LASER
6 - 20 MW BEAM LASER 7 - 100 MW BEAM LASER
8 - SMALL PLASMA ACCELERATOR 9 - LARGE PLASMA ACCELERATOR
STARTOPTIONS ON THE - ROSS 154 SYSTEM
DRIVESYSTEM (F1):
0 - NONE 1 - INTERPLANETARY DRIVE
2 - CLASS 1 HYPERDRIVE 3 - CLASS 2 HYPERDRIVE
4 - CLASS 3 HYPERDRIVE 5 - CLASS 4 HYPERDRIVE
6 - CLASS 5 HYPERDRIVE 7 - CLASS 6 HYPERDRIVE
8 - CLASS 7 HYPERDRIVE 9 - CLASS 8 HYPERDRIVE
10 - CLASS 1 MILITARY DRIVE 11 - CLASS 2 MILITARY DRIVE
12 - CLASS 3 MILITARY DRIVE 13 - CLASS 4 MILITARY DRIVE
STARTOPTIONS ON THE - ROSS 154 SYSTEM
ELITE STATUS (F1):
0 - HARMLESS 1 - MOSTLY HARMLESS
2 - POOR 3 - BELOW AVERAGE
4 - AVERAGE 5 - ABOVE AVERAGE
6 - COMPETENT 7 - DANGEROUS
8 - DEADLY 9 - ELITE
STARTOPTIONS ON THE - ROSS 154 SYSTEM
FEDERATION STATUS (F1):
0 - NONE 1 - PRIVATE
2 - CORPORAL 3 - SERGEANT
4 - SERGEANT-MAJOR 5 - MAJOR
6 - COLONEL 7 - LIEUTENANT
8 - LT.COMMANDER 9 - CAPTAIN
10 - COMMODORE 11 - REAR ADMIRAL
12 - ADMIRAL
STARTOPTIONS ON THE - ROSS 154 SYSTEM
IMPERIAL STATUS (F1):
0 - OUTSIDER 1 - SERF
2 - MASTER 3 - SIR
4 - SQUIRE 5 - LoRD (-:
6 - BARON 7 - VISCOUNT
8 - COUNT 9 - EARL
10 - MARQUIS 11 - DUKE
12 - PRINCE
STARTOPTIONS ON THE - ROSS 154 SYSTEM
MONEY AT THE START = FACTOR1 * FACTOR2 * FACTOR3 * FACTOR4
==========================================================
FACTOR I (F1): FACTOR 2 (F2): FACTOR 3 (F3): FACTOR 4 (F4):
CARGO SPACE REMAINING (F5):
PASSENGER CABINS REMAINING (F6):
STARTOPTIONS ON THE - ROSS 154 SYSTEM
CARGO BAY LIFE SUPPORT (F1):
SCANNER (F2):
E.C.M. SYSTEM (F3):
FUEL SCOOP (F4):
AUTOMATIC PILOT (F5):
RADAR MAPER (F6):
NAVAL E.C.M. SYSTEM (F7):
HYPERSPACE CLOUD ANALYSER (F8):
FIGTHER LAUNCH DEVICE (F9):
STARTOPTIONS ON THE - ROSS 154 SYSTEM
ENERGY BOMB (F1):
ESCAPE CAPSULE (F2):
ENERGY BOOSTER UNIT (F3):
CARGO SCOOP CONVERSION (F4):
ATMOSPHERIC SHIELDING (F5):
HULL AUTO REPAIR SYSTEM (F6):
LASER COOLING BOOSTER (F7):
AUTO REFUELER (F8):
MILITARY CAMERAS (F9):
STARTOPTIONS ON THE - ROSS 154 SYSTEM
WATER (F1):
LIQUID OXYGEN (F2):
GRAIN (F3):
FRUIT AND VEG. (F4):
ANIMAL MEAT (F5):
SYNTHETIC MEAT (F6):
LIQUOR (F7):
NARCOTICS (F8):
MEDICINES (F9):
STARTOPTIONS ON THE - ROSS 154 SYSTEM
FERTILIZER (F1):
ANIMAL SKINS (F2):
LIFE ANIMALS (F3):
SLAVES (F4):
LUXURY GOODS (F5):
HEAVY PLASTICS (F6):
METAL ALLOYS (F7):
PRECIOUS METALS (F8):
GEM STONES (F9):
STARTOPTIONS ON THE - ROSS 154 SYSTEM
MINERALS (F1):
HYDROGEN FUEL (F2):
MILITARY FUEL (F3):
HAND WEAPONS (F4):
BATTLE WEAPONS (F5):
NERVE GAS (F6):
INDUSTRIAL PARTS (F7):
COMPUTERS (F8):
AIR PROCESSORS (F9):
STARTOPTIONS ON THE - ROSS 154 SYSTEM
FARM MACHINERY (F1):
ROBOTS (F2):
RADIOACTIVES (F3):
RUBBISH (F4):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
SELECT STARSHIP (F1)..............242
0-MINE 1-MISSILE 2-SMART MISSILE 3-NAVAL MISSILE 4-NUCLEAR MISSILE
5-ESCAPE CAPSULE 6-INTERPLANETARY SHUTTLE 7-LIFTER 8-OSPREY ATTACK FIGHTER
9-FALCON ATTACK FIGHTER 10-HAWK AIRFIGHTER 11-KESTEL AIRFIGHTER
12-EAGLE LONG RANGE FIGHTER 13-EAGLE MK II FIGHTER 14-EAGLE MK III FIGHTER
15-SIDEWINDER 16-KRAIT ASSAULT CRAFT 17-GECKO 18-ADDER 19-VIPER DEFENCE CRAFT
20-COBRA MK I 21-MORAY STARBOAT 22-COBRA MK III 23-CONSTRICTOR
24-ASP EXPLORER 25-TRANSPORTER 26-LION TRANSPORTER 27-PUMA CLIPPER
28-TIGER TRADER 29-IMPERIAL COURIER 30-IMPERIAL TRADER 31-ANACONDA FREIGHTER
32-BOA FREIGHTER 32-PANTHER CLIPPER 33-LYNNBULK CARRIER
STARTOPTIONS ON THE - MARS/SOL SYSTEM
FRONT GUN MOUNTING (F1) : REAR GUN MOUNTING (F2) :
TOP TURRENT MOUNTING (F3): BOTTOM TURRENT MOUNTING (F4):
0 - EMPTY 1 - 1 MW PULSE LASER
2 - 5 MW PULSE LASER 3 - 30 MW MINING LASER
4 - 1 MW BEAM LASER 5 - 4 MW BEAM LASER
6 - 20 MW BEAM LASER 7 - 100 MW BEAM LASER
8 - SMALL PLASMA ACCELERATOR 9 - LARGE PLASMA ACCELERATOR
STARTOPTIONS ON THE - MARS/SOL SYSTEM
DRIVESYSTEM (F1):
0 - NONE 1 - INTERPLANETARY DRIVE
2 - CLASS 1 HYPERDRIVE 3 - CLASS 2 HYPERDRIVE
4 - CLASS 3 HYPERDRIVE 5 - CLASS 4 HYPERDRIVE
6 - CLASS 5 HYPERDRIVE 7 - CLASS 6 HYPERDRIVE
8 - CLASS 7 HYPERDRIVE 9 - CLASS 8 HYPERDRIVE
10 - CLASS 1 MILITARY DRIVE 11 - CLASS 2 MILITARY DRIVE
12 - CLASS 3 MILITARY DRIVE 13 - CLASS 4 MILITARY DRIVE
STARTOPTIONS ON THE - MARS/SOL SYSTEM
ELITE STATUS (F1):
0 - HARMLESS 1 - MOSTLY HARMLESS
2 - POOR 3 - BELOW AVERAGE
4 - AVERAGE 5 - ABOVE AVERAGE
6 - COMPETENT 7 - DANGEROUS
8 - DEADLY 9 - ELITE
STARTOPTIONS ON THE - MARS/SOL SYSTEM
FEDERATION STATUS (F1):
0 - NONE 1 - PRIVATE
2 - CORPORAL 3 - SERGEANT
4 - SERGEANT-MAJOR 5 - MAJOR
6 - COLONEL 7 - LIEUTENANT
8 - LT.COMMANDER 9 - CAPTAIN
10 - COMMODORE 11 - REAR ADMIRAL
12 - ADMIRAL
STARTOPTIONS ON THE - MARS/SOL SYSTEM
IMPERIAL STATUS (F1):
0 - OUTSIDER 1 - SERF
2 - MASTER 3 - SIR
4 - SQUIRE 5 - LoRD (-:
6 - BARON 7 - VISCOUNT
8 - COUNT 9 - EARL
10 - MARQUIS 11 - DUKE
12 - PRINCE
STARTOPTIONS ON THE - MARS/SOL SYSTEM
MONEY AT THE START = FACTOR1 * FACTOR2 * FACTOR3 * FACTOR4
==========================================================
FACTOR I (F1): FACTOR 2 (F2): FACTOR 3 (F3): FACTOR 4 (F4):
CARGO SPACE REMAINING (F5):
PASSENGER CABINS REMAINING (F6):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
CARGO BAY LIFE SUPPORT (F1):
SCANNER (F2):
E.C.M. SYSTEM (F3):
FUEL SCOOP (F4):
AUTOMATIC PILOT (F5):
RADAR MAPER (F6):
NAVAL E.C.M. SYSTEM (F7):
HYPERSPACE CLOUD ANALYSER (F8):
FIGTHER LAUNCH DEVICE (F9):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
ENERGY BOMB (F1):
ESCAPE CAPSULE (F2):
ENERGY BOOSTER UNIT (F3):
CARGO SCOOP CONVERSION (F4):
ATMOSPHERIC SHILDING (F5):
HULL AUTO REPAIR SYSTEM (F6):
LASER COOLING BOOSTER (F7):
AUTO REFUELER (F8):
MILITARY CAMERAS (F9):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
WATER (F1):
LIQUID OXYGEN (F2):
GRAIN (F3):
FRUIT AND VEG. (F4):
ANIMAL MEAT (F5):
SYNTHETIC MEAT (F6):
LIQUOR (F7):
NARCOTICS (F8):
MEDICINES (F9):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
FERTILIZER (F1):
ANIMAL SKINS (F2):
LIFE ANIMALS (F3):
SLAVES (F4):
LUXURY GOODS (F5):
HEAVY PLASTICS (F6):
METAL ALLOYS (F7):
PRECIOUS METALS (F8):
GEM STONES (F9):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
MINERALS (F1):
HYDROGEN FUEL (F2):
MILITARY FUEL (F3):
HAND WEAPONS (F4):
BATTLE WEAPONS (F5):
NERVE GAS (F6):
INDUSTRIAL PARTS (F7):
COMPUTERS (F8):
AIR PROCESSORS (F9):
STARTOPTIONS ON THE - MARS/SOL SYSTEM
FARM MACHINERY (F1):
ROBOTS (F2):
RADIOACTIVES (F3):
RUBBISH (F4):
STARTOPTIONS ON THE - LAVE SYSTEM
SELECT STARSHIP (F1)..............242
0-MINE 1-MISSILE 2-SMART MISSILE 3-NAVAL MISSILE 4-NUCLEAR MISSILE
5-ESCAPE CAPSULE 6-INTERPLANETARY SHUTTLE 7-LIFTER 8-OSPREY ATTACK FIGHTER
9-FALCON ATTACK FIGHTER 10-HAWK AIRFIGHTER 11-KESTEL AIRFIGHTER
12-EAGLE LONG RANGE FIGHTER 13-EAGLE MK II FIGHTER 14-EAGLE MK III FIGHTER
15-SIDEWINDER 16-KRAIT ASSAULT CRAFT 17-GECKO 18-ADDER 19-VIPER DEFENCE CRAFT
20-COBRA MK I 21-MORAY STARBOAT 22-COBRA MK III 23-CONSTRICTOR
24-ASP EXPLORER 25-TRANSPORTER 26-LION TRANSPORTER 27-PUMA CLIPPER
28-TIGER TRADER 29-IMPERIAL COURIER 30-IMPERIAL TRADER 31-ANACONDA FREIGHTER
32-BOA FREIGHTER 32-PANTHER CLIPPER 33-LYNNBULK CARRIER
STARTOPTIONS ON THE - LAVE SYSTEM
FRONT GUN MOUNTING (F1) : REAR GUN MOUNTING (F2) :
TOP TURRENT MOUNTING (F3): BOTTOM TURRENT MOUNTING (F4):
0 - EMPTY 1 - 1 MW PULSE LASER
2 - 5 MW PULSE LASER 3 - 30 MW MINING LASER
4 - 1 MW BEAM LASER 5 - 4 MW BEAM LASER
6 - 20 MW BEAM LASER 7 - 100 MW BEAM LASER
8 - SMALL PLASMA ACCELERATOR 9 - LARGE PLASMA ACCELERATOR
STARTOPTIONS ON THE - LAVE SYSTEM
DRIVESYSTEM (F1):
0 - NONE 1 - INTERPLANETARY DRIVE
2 - CLASS 1 HYPERDRIVE 3 - CLASS 2 HYPERDRIVE
4 - CLASS 3 HYPERDRIVE 5 - CLASS 4 HYPERDRIVE
6 - CLASS 5 HYPERDRIVE 7 - CLASS 6 HYPERDRIVE
8 - CLASS 7 HYPERDRIVE 9 - CLASS 8 HYPERDRIVE
10 - CLASS 1 MILITARY DRIVE 11 - CLASS 2 MILITARY DRIVE
12 - CLASS 3 MILITARY DRIVE 13 - CLASS 4 MILITARY DRIVE
STARTOPTIONS ON THE - LAVE SYSTEM
ELITE STATUS (F1):
0 - HARMLESS 1 - MOSTLY HARMLESS
2 - POOR 3 - BELOW AVERAGE
4 - AVERAGE 5 - ABOVE AVERAGE
6 - COMPETENT 7 - DANGEROUS
8 - DEADLY 9 - ELITE
STARTOPTIONS ON THE - LAVE SYSTEM
FEDERATION STATUS (F1):
0 - NONE 1 - PRIVATE
2 - CORPORAL 3 - SERGEANT
4 - SERGEANT-MAJOR 5 - MAJOR
6 - COLONEL 7 - LIEUTENANT
8 - LT.COMMANDER 9 - CAPTAIN
10 - COMMODORE 11 - REAR ADMIRAL
12 - ADMIRAL
STARTOPTIONS ON THE - LAVE SYSTEM
IMPERIAL STATUS (F1):
0 - OUTSIDER 1 - SERF
2 - MASTER 3 - SIR
4 - SQUIRE 5 - LoRD (-:
6 - BARON 7 - VISCOUNT
8 - COUNT 9 - EARL
10 - MARQUIS 11 - DUKE
12 - PRINCE
STARTOPTIONS ON THE - LAVE SYSTEM
MONEY AT THE START = FACTOR1 * FACTOR2 * FACTOR3 * FACTOR4
==========================================================
FACTOR I (F1): FACTOR 2 (F2): FACTOR 3 (F3): FACTOR 4 (F4):
CARGO SPACE REMAINING (F5):
PASSENGER CABINS REMAINING (F6):
STARTOPTIONS ON THE - LAVE SYSTEM
CARGO BAY LIFE SUPPORT (F1):
SCANNER (F2):
E.C.M. SYSTEM (F3):
FUEL SCOOP (F4):
AUTOMATIC PILOT (F5):
RADAR MAPER (F6):
NAVAL E.C.M. SYSTEM (F7):
HYPERSPACE CLOUD ANALYSER (F8):
FIGTHER LAUNCH DEVICE (F9):
STARTOPTIONS ON THE - LAVE SYSTEM
ENERGY BOMB (F1):
ESCAPE CAPSULE (F2):
ENERGY BOOSTER UNIT (F3):
CARGO SCOOP CONVERSION (F4):
ATMOSPHERIC SHILDING (F5):
HULL AUTO REPAIR SYSTEM (F6):
LASER COOLING BOOSTER (F7):
AUTO REFUELER (F8):
MILITARY CAMERAS (F9):
STARTOPTIONS ON THE - LAVE SYSTEM
WATER (F1):
LIQUID OXYGEN (F2):
GRAIN (F3):
FRUIT AND VEG. (F4):
ANIMAL MEAT (F5):
SYNTHETIC MEAT (F6):
LIQUOR (F7):
NARCOTICS (F8):
MEDICINES (F9):
STARTOPTIONS ON THE - LAVE SYSTEM
FERTILIZER (F1):
ANIMAL SKINS (F2):
LIFE ANIMALS (F3):
SLAVES (F4):
LUXURY GOODS (F5):
HEAVY PLASTICS (F6):
METAL ALLOYS (F7):
PRECIOUS METALS (F8):
GEM STONES (F9):
STARTOPTIONS ON THE - LAVE SYSTEM
MINERALS (F1):
HYDROGEN FUEL (F2):
MILITARY FUEL (F3):
HAND WEAPONS (F4):
BATTLE WEAPONS (F5):
NERVE GAS (F6):
INDUSTRIAL PARTS (F7):
COMPUTERS (F8):
AIR PROCESSORS (F9):
STARTOPTIONS ON THE - LAVE SYSTEM
FARM MACHINERY (F1):
ROBOTS (F2):
RADIOACTIVES (F3):
RUBBISH (F4):
: . ___/\ ___/\ ___/\ ___/\__/\___/\___/\__/\___/\____/\___/\___/\
| : | _ \|. _ \| _ \_ | _ \ _ \_ _ \ _ \__ \_ _ \_ _ \_ _ \_ _ \_
| | | | Y | \ | | LoRD | | \|__| | \ |__||__| |__| |__| | | | |
| |__| | | | / | | && | |__/._|_ | / _| ._|_ |__| | | | | | |
| | | | | | \_ | PeRFeCTioN || | | | \_|| | | | | | | | | | |
`-----·-----;--'\__/--./ `--'`-----;-'\__/'`-----;----'--'--'----;-·--'d
: . ___/\ ___/\ ___/\ ___/\__/\___/\___/\__/\___/\____/\___/\___/\
| : | _ \|. _ \| _ \_ | _ \ _ \_ _ \ _ \__ \_ _ \_ _ \_ _ \_ _ \_
| | | | Y | \ | | LoRD | | \|__| | \ |__||__| |__| |__| | | | |
| |__| | | | / | | && | |__/._|_ | / _| ._|_ |__| | | | | | |
| | | | | | \_ | PeRFeCTioN || | | | \_|| | | | | | | | | | |
: : : :\__/ / : :: : :\__/:: : : : : : : :
LoRD & PeRFeCTioN kiLL To CuRe #2 WiTH FRoNTiER +184
-------------------------------------------------------------------------------
Perfection of Anthrox & Lord of Spreadpoint trained FRONTIER with 184 Options!
-------------------------------------------------------------------------------
-+- Left Mousebutton to enter Trainermenu! -+-
-+- Right Mousebutton to play Frontier without help! -+-
Credits:
==========
Original cracked by ...............Fairlight
Trained by ............... Perfection & Lord
Our greetings flush over to:
-*- ANTHROX -*- SPREADPOINT -*-
-*- FAITH -*- DELIRIUM -*- QUARTEX -*-
-*- CRYSTAL -*- THE SILENTS -*- TARKUS TEAM -*-
-*- WTI -*- FAIRLIGHT -*- CLASSIC -*- TRSI -*-
-*- PHENOMENA -*- RADWAR! -*- RAZOR 1911 -*-
-*- PARADOX -*- ELEVATION -*- ZENITH -*-
CALL OUR BULLETINS BOARD SYSTEMS
-=========================================-
PARTYLAND (ANTHROX GHQ)..... PERFECTION
PRAYER TOWER (SPREADPOINT EHQ).... LORD
ICE CREAM (DELIRIUM GHQ).......... PASO
-=========================================-
GET THE NUMBERS VIA OUR FRIENDS/BOARDS!