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<root>­/­mirrors­/­amigascne­/­Groups­/­T­/­The_Orb/Orb-FixBattleSquadron.nfo

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1 872 bytes (1.83K)
File date:
2018-03-03 17:31:37
Download count:
all-time: 118

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                    x×X The ORB! brinX you today: X×x

                       BATTLE SQUADRON (AGA-FIXED)
        __
.-------\/------------------------------------------.
¡                                                   !
: Title           : Battle Squadron (Hybris II) +1  !
! Game-type       : Shoot'em up                     |   .----------------.
| Company         : (C)1989 Innerprise Sofware      :===!  ÷[25.01.96]÷  |
| Numer of dis×   : One [1]                         !   `----------------'
: HD-Installation : Nope - pure trackloading fun!   |
! Protection      : Ask Shadowlord of TIC           :
: Hardware        : AGA/ECS, at least 0.5mb of chip.!
!                                         __        |
`-----------------------------------------\/--------'

                              Huppa Hoppa...
        The great ORB-Sisters bring you another pure quality fix!
     Today we bring you "BATTLE SQUADRON", the second part of Hybris.

                             What didn't run:
                             ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
              1< The Loader sucked with enabled caches.
                 FIXED: 68020/30/40 Caches are recognized!

              2< While playing the gfx got damaged.
                 FIXED: 68020+ CPU's are faster than 68000,
                 that's a fact and that caused, that the
                 code got too fast to the next BLTSIZE move.
                 Blitteroperations weren't finished correctly,
                 'cause the code didn't wait for the blitter.
                 All I did was inserting some BLTWAITS.


                                            signed ^StE3l^



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                THE ORB - Numero Uno in fixing buisiness!!
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                     "We fix everything that moves..."