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| | | |
| | FASTER THAN FIRE - HOTTER THAN LIGHT | |
| | | |
| | Hotstuffers Amiga | |
| | presents | |
| | | |
| | ******************************* | |
| | Ambermoon 1.16 German | |
| | ******************************* | |
| | | |
| | Copyright .............. : Pyrdacor | |
| | Date ................... : 10.07.2022 | |
| | Format ................. : DMS | |
| | Number of Disks ........ : 10 Archive | |
| | Size ................... : A shitload of MBs | |
| | Platform ............... : OCS/ECS | |
| | Genre .................. : RPG/Adventure | |
| | Language ............... : German | |
| | Supplier ............... : Dr. Porn | |
| | | |
| ------ - -- -- - - - - - - - --- - - - - - - - - - --- - --- - - -- - |
| | - Release Notes - | |
| | | |
| | Hi AMIGASCENERS, | |
| | | |
| | HOT RELEASE AGAIN: PYRDACOR | |
| | AMBERMOON 1.16 GERMAN | |
| | | |
| | HAVE FUN WITH THIS ORGASMO GAME !!! | |
| | | |
| | | |
| | NOTE 1: UNPACK THE .DMS FILES TO FLOPPY OR MOUNT THEM | |
| | IN A SEXY HOT EMULATOR AND SUCK IT ALL UP | |
| | | |
| | | |
| | | |
| | GAME INFO: | |
| | | |
| | AMBERMOON IS THE SECOND GAME IN THALION'S NEVER-FINISHED AMBER | |
| | TRILOGY THAT WAS STARTED OUT BY AMBERSTAR. THE SEQUEL IS SET | |
| | MORE THAN HALF A CENTURY AFTER THE FIRST GAME, THE WORLD OF | |
| | LYRAMION JUST STARTING TO RECOVER FROM THE DESTRUCTION CAUSED | |
| | BY THE COLLAPSE OF THE RED MOON. THE ORIGINAL PROTAGONIST IS | |
| | AN OLD, DYING MAN AS THE GAME STARTS OUT. HE SUMMONS HIS | |
| | GRANDCHILD AND TELLS HIM ABOUT A VISION HE HAD, OF AN OLD | |
| | FRIEND WHO SUPPOSEDLY DIED MORE THAN FORTY YEARS AGO AND WARNED | |
| | HIM OF A GREAT EVIL RISING AGAIN. HE SENDS THE YOUTH ON A QUEST | |
| | TO SEEK THAT OLD FRIEND AND FIND OUT WHAT IS BEHIND THAT VISION.| |
| | | |
| | CONCERNING GAMEPLAY, AMBERMOON IS SIMILAR TO ITS PREDECESSOR. | |
| | THE PLAYER INITIALLY CONTROLS ONLY THE MAIN CHARACTER, HAVING | |
| | THE CHOICE BETWEEN A MALE AND A FEMALE PROTAGONIST WITH SEVERAL | |
| | PORTRAITS EACH, BUT OTHERWISE UNABLE TO CUSTOMIZE THEM AT THAT | |
| | POINT. DURING THE COURSE OF THE GAME, ADDITIONAL CHARACTERS MAY | |
| | BE RECRUITED IN VARIOUS PLACES IN LYRAMION; UP TO SIX FORM AN | |
| | ACTIVE PARTY THAT PARTICIPATES IN COMBAT. ALL CHARACTERS CAN | |
| | TRAIN PHYSICAL ATTRIBUTES BY SPECIFIC NPCS IN VARIOUS TOWNS, | |
| | WHILE SOME CAN ALSO BUY, LEARN, AND CAST OFFENSIVE, SUPPORTIVE, | |
| | AND HEALING MAGIC SPELLS. | |
| | | |
| | AS IN AMBERSTAR, THE GAME WORLD IS DIVIDED INTO TWO MODES. | |
| | OVERWORLD TRAVEL AND MOST HOUSE INTERIORS ARE PRESENTED IN 2D, | |
| | WHILE MOST DUNGEON-LIKE AND A FEW OTHER AREAS ARE IN | |
| | FIRST-PERSON 3D. AS OPPOSED TO THE PREVIOUS GAME WITH ITS | |
| | "STEP-BY-STEP" MOVEMENT SIMILAR TO DUNGEON MASTER, THE SEQUEL | |
| | HAS A REAL 3D ENGINE WITH TEXTURED FLOORS AND CEILINGS. COMBAT | |
| | INITIATES WHEN THE PLAYER-CONTROLLED PARTY COMES INTO CONTACT | |
| | WITH A HOSTILE CREATURES; IN SOME CASES THE PLAYER IS GIVEN | |
| | THE OPTION TO AVOID COMBAT. BATTLES ARE TURN-BASED AND | |
| | TACTICAL, WITH CHARACTERS MOVING ON A GRID. PARTY FORMATION | |
| | AND MOVEMENT PLAYS AN IMPORTANT ROLE IN THE OUTCOME OF THE | |
| | BATTLES. THERE ARE NO ENEMIES DURING OVERWORLD EXPLORATION, | |
| | AND MOST OF THEM DO NOT RESPAWN. | |
| | | |
| | THE GAME IS MOSTLY SET ON THE VARIOUS ISLANDS COMPRISING | |
| | LYRAMION. DURING THE COURSE OF THE GAME THE PLAYER ACQUIRES | |
| | VARIOUS MEANS OF TRANSPORTATION, AMONG THOSE A WITCH'S BROOM | |
| | AND A GIANT EAGLE THAT CAN CARRY THE PARTY ACROSS THE WORLD. | |
| | THOUGH THERE ARE MANY SPECIFIC TASKS THAT NEED TO BE | |
| | ACCOMPLISHED IN ORDER TO COMPLETE THE GAME, THERE ARE ALSO | |
| | OPTIONAL LOCATIONS AND QUESTS. SOME TASKS REQUIRE INTERACTION | |
| | WITH OBJECTS AND PUZZLE-SOLVING. THE GAME FEATURES A | |
| | DAY-AND-NIGHT CYCLE THAT MAY AFFECT VISIBILITY AND NPC | |
| | SCHEDULES. ITEMS CAN GET BROKEN OR WORN OUT, REQUIRING A | |
| | REPAIRMAN TO FIX THEM. CHARACTERS GET TIRED AND NEED TO REST | |
| | PERIODICALLY, RECOVERING LOST HIT POINTS IF THE PLAYER HAS | |
| | PROCURED RATIONS. TORCHES OR LANTERNS CAN BE USED TO | |
| | ILLUMINATE DARK AREAS. | |
| | | |
| | THE INTERFACE IS PRETTY MUCH IDENTICAL TO THAT OF AMBERSTAR; | |
| | MOVING IS DONE WITH THE NUMBER PAD AND TOGGLING THE PAD KEYS | |
| | BETWEEN MOVEMENT AND ACTIONS (LOOK AT, TALK TO, USE ETC) WITH | |
| | THE ENTER KEY. THE SAME CAN BE ACHIEVED WITH THE MOUSE; | |
| | LEFT-CLICKING A BUTTON PERFORMS THE CORRESPONDING ACTION WHILE | |
| | RIGHT-CLICKING TOGGLES MOVEMENT/ACTION MODES. | |
| | | |
| | | |
| | | |
| | | |
| | STAY TUNED FOR MORE HOTT RELEASES BY | |
| | THE WORLDS NUMBER ONE | |
| | | |
| | - LORDSHIT - | |
| | | |
| ------ - -- -- - - - - - - - --- - - - - - - - - - --- - --- - - -- - |
| | THE GLORY HTS MEMBER (ALL DIVISONS) | |
| | | |
| | - World Leader - | |
| | DATENHENGST - HOTTY | |
| | | |
| | - Leader - | |
| | DR. FAHRT - LORD SHiT - KNAST FiGHTER | |
| | | |
| | - Member - | |
| | LUNATiC E. - DATEiMANAGER - MR. DF0 - DR. PORN | |
| | PLASTiQ - RUEBEZAHL - HOTLEAFER - DAS PRALLE STUECK - FORGAY | |
| | CODESAU - CPU KUEHLER - TURBO JOE & LASERMAN - TURBOPRiNT | |
| | SUPERZWERG - PiSSOiR - MENTALLO - OLD CHATTERHAND | |
| | NEGERBYTE - HOTTO GRAF LAMBSDORFF - HOTTO PÄDE | |
| | | |
| ------ - -- -- - - - - - - - --- - - - - - - - - - --- - --- - - -- - |
| | HTS SiTES/BOARDS | |
| | | |
| | Name: HQ: Speed: | |
| | Txx Nxxxxxxx Pxxxxx WHQ 56.6/ISDN/TELNET | |
| | Txx Yxxx GHQ ISDN/TELNET | |
| | | |
| ------ - -- -- - - - - - - - --- - - - - - - - - - --- - --- - - -- - |
| | GREETS FLY OUT TO | |
| | GREETiNGS ?!? HAHA WE SHiT ABOUT GREETZ | |
| | THEN WE ARE HOT AND YOU NOT !!! | |
\| |/
\\ //
\\____________________________________________________________________//
\\ //
@BEGIN_FILE_ID.DIZ -HOTSTUFFERS PRESENTS-
___ _________________
_/ _|_ \__ __/ __/ WE ARE HOT!
_\ \_ / \____ \___YOU'RE NOT!__
| \___|___/______\______/ |
| |
| Ambermoon 1.16 (German) |
| (c) 2022 Pyrdacor |
| |
+--[10-07-2022]----[OCS/ECS]----[-nFO!]--+
@END_FILE_ID.DIZ