file_id.diz
_________
| | _________ _____________ _________
_________|_____ |_______| |/ _______/_|_ |______
\ / | | /_________ / _______/____
\ /_ | | | / / | /
\______________|________________|______________/|_________________/
___________ ____________ __________________
| |______ | |________|_ __ /
| _______/___|___ ___ / / / -bds!acid
| | / / / /______/___
|_____________________/_______/ /|________________/
/________/
______________________ _______________ _________ _____________
.__/ _________/ \| __ /| |______ / _______/___
| _____/ / \ \/_____/_|_ _______/_/_________ /
| | / \ \ / | / / /
l________| /______________\_____________/_________________/_____________/
.oO C R E D I T S Oo.
.----[JTF rEADEr]----.
| Code / GFX : [aTm] |
| Music : ]doh[ |
`---------------------'
ASCII Arts : Bad Spirit!ACiD
J U S T T H E F A C T S
- JTF98@HOTMAIL.COM - ___________ ____________ __________________
| |______ | |________|_ __ /
| _______/___|___ ___ / / / -bds!acid
| | / / / /______/___
|_____________________/_______/ /|________________/ _____________
/________/ / _______/___
__ /_________ /
_________________ ________ / \ ________________ ___|..... / /
\ __ / |_________/ \| __ |_ |____:_________/
\ \/_____/___ ___ / \ / / _______/____
\ \ / / / \ /__ / | /
\_____________/_____ / /__________\_____|/ / _________________/
...................... /_______/ .............. /_____/ .....................
:...........: :...........:
Date Group Game Title Game Type Score TRG
~~~~~~~~ ~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~ ~~~~~ ~~~
01/01/98 CLS Front Page Sports: Ski Racing Sports +6.0 51%
01/02/98 CLS Street Fighter Zero Fighting +8.0 76%
01/03/98 CLS DemonStar Shooter +5.0 62%
01/10/98 CLS Croc: Legend of the Gobbos Platform +9.5 89%
01/13/98 PDM Syyrah: The Warp Hunter Puzzle +3.0 20%
01/13/98 CLS 3rd Millennium Simulation +3.5 40%
01/13/98 CLS Teazle Puzzle +2.5 30%
01/13/98 PDM Descent to Undermountain RPG +7.5 N/A
01/17/98 BLH World Wide Rally Championship Racing +4.0 N/A
01/22/98 CLS Tenka Doom Clone +4.5 46%
01/27/98 GCD Dink Smallwood RPG +5.0 78%
01/29/98 RZR Actua Golf 2 Sports +8.0 82%
01/30/98 CLS Bridge Deluxe 2 with Omar Sharif Card +4.5 35%
01/31/98 RZR Bust A Move 2 Puzzle +7.5 78%
01/08/98 PDM Dark Colony: The Council Wars Game Addon +2.5
01/29/98 CLS Jedi Knight: Mysteries of the Sith Game Addon +4.0
01/13/98 PDM Descent to Undermountain Misc Addon +0.5
01/13/98 PDM Syyrah: The Warp Hunter Music Addon +0.5
01/31/98 GCD Dink Smallwood Dev Kit Addon +0.5
01/02/98 PDM Lords of Magic v1.2 Patch +0.5
01/04/98 CLS Quake II *Update Patcher* Patch +0.5
01/05/98 PDM My Friend Koo +1 Trainer +0.5
01/05/98 PDM Darius Garden +1 Trainer +0.5
01/09/98 PDM Wing Commander: Prophecy +5 Trainer +0.5
01/11/98 PDM Fifa '98 v1.10 Patch +0.5
01/19/98 BLH Heavy Gear v1.1 Patch +0.5
01/19/98 BLH Hellfire v1.01 Patch +0.5
01/20/98 BLH Seven Kingdoms v1.1 Patch +0.5
01/21/98 BLH Moto Racer v3.20 Patch +0.5
01/27/98 PDM Joint Strike Fighter v1.1b Patch +0.5
01/30/98 DVN Myth: The Fallen Lords v1.1 Patch +0.5
01/31/98 CLS TOCA Touring Car v1.1a Patch +0.5
01/10/98 RZR Croc: Legend of Gobbos *FIX* INV Fix -1.0
01/13/98 RZR Quake 2: Juggernaut INV Addon -2.0
01/23/98 RZR Deathmatch Maker 2 INV Editor -2.0
01/26/98 DVN Rayman Gold Dupe (CLS) -2.0
01/27/98 GCD Dink Smallwood *FIX* Fix -1.0
January 1998 Point Totals:
CLASS +48.5
PARADIGM +17.0
RAZOR 1911 +10.5
BACKLASH +6.0
GENOCIDE +4.5
HYBRID 0.0
DIVINE -1.5
Year to Date Point Totals:
CLASS +48.5
PARADIGM +17.0
RAZOR 1911 +10.5
BACKLASH +6.0
GENOCIDE +4.5
HYBRID 0.0
DIVINE -1.5
Group Reports:
CLASS remained pretty consistent throughout the entire month, proving they are
not going to slack off after their 1997 performace. They also had the best
rated game of the month, Croc: Legend of the Gobbos (c) FOX Interactive. This
is still the group to beat, and should remain that way in all of 1998.
PARADIGM was also active throughout most of the month, except towards the end.
No real games of note, and most of their releases were done in Europe. They
will need more then this to keep their #2 spot or move up to #1 next month.
RAZOR 1911 started the month off by releasing a few very foolish releases and
were pretty much dead until their UK connection came through and saved them at
the end of the month, literally. If HYBRID was active, their chances of this
happening again are slim to none.
BACKLASH remained consistent, but was not heard from until the middle of the
month. They had 1 release and a couple of patches to atleast give them a shot
at a respectful score at the end of the month.
GENOCIDE just popped up at the end of the month, and didn't do too badly for a
new group. Have to wait and see what they can do in February.
HYBRID was HYBRID which means they are on vacation. Might hear from them next
month if the UK division of RAZOR starts talking too loud.
DIVINE just went downhill from where they put themselves last month. It will
be an uphill battle for them next month.
_________
| | _________ _____________ _________
_________|_____ |_______| |/ _______/_|_ |______
\ / | | /_________ / _______/____
\ /_ | | | / / | /
\______________|________________|______________/|_________________/
___________ ____________ __________________
| |______ | |________|_ __ /
| _______/___|___ ___ / / / -bds!acid
| | / / / /______/___
|_____________________/_______/ /|________________/
/________/
______________________ _______________ _________ _____________
.__/ _________/ \| __ /| |______ / _______/___
| _____/ / \ \/_____/_|_ _______/_/_________ /
| | / \ \ / | / / /
l________| /______________\_____________/_________________/_____________/
Introduction: Welcome to the totally revamped Just The Facts, completely new
and improved for 1998. Our goal is to provide the largest
amount of information possible about the games released each
month and the controversy surrounding them while still keeping
an unbiased opinion. Thanks to Bad Spirit of ACiD for ALL the
ASCII art. We can be reached at JTF98@HOTMAIL.COM if you wish
to comment on anything found in our issue. __________
_________ _________________/ __/_______ ______________
| \ ________|_ __ / \ \ / _______/___
| \ / / / /\ \ /__________ /
| \ \ / /______/__________/\ \/ / /
|_________\ \ /|__________________/ ..... \__________\_______________/ ...
......... \_____/ ....................: :...............................:
:...........:
January is typically the slowest month of the year when it comes to games, and
this held true once again in 1998. While there wasn't but a handful of games,
there was still a few events of interest. Mainly the retirement of 2 well
known individuals, The Punisher of Razor 1911 and ChinaBlue of CLASS. There
has been much debate on the effect this will have on their respected groups,
and so far Razor seems to be the ones hurting. However, there is a rumor that
The Punisher did not retire and it was just a big coverup to give him some
room to breathe. In either case, we will have to wait and see what happens
over the next couple of months. You can read about both retirements at
www.scenelink.org as well as all other news as it happens. TRG announced the
winners of its Games of the Year 1997 vote. You can find all of the latest
TRG reviews as well as this list of winners on trguild.ml.org:
TRG Role Playing Game of the Year:
Diablo (c) Blizzard - HYBRID
TRG Sports Game of the Year:
NHL '98 (c) EA Sports - CLASS
TRG Adventure Game of the Year:
Curse of Monkey Island (c) Lucas Arts - HYBRID
TRG War Game of the Year:
Pacific General (c) SSi - RAZOR 1911
TRG Racing Game of the Year:
Need for Speed 2 SE (c) Electronic Arts - PARADIGM
TRG Simulation Game of the Year:
X-Wing vs. Tie Fighter (c) Lucas Arts - HYBRID
TRG Action Game of the Year:
Quake 2 (c) iD Software - CLASS
TRG Multiplayer Game of the Year:
Quake 2 (c) iD Software - CLASS
TRG Bomb of the Year:
Final Conflict (c) Sound Source Interactive - CLASS
TRG Surprise of the Year:
Grand Theft Auto (c) BMG Interactive - PARADIGM
TRG Game of the Year:
Quake 2 (c) iD Software - CLASS
February is upon us, and more news should come your way next month. Enjoy
the rest of the report.____________________________________ ________ _________________
| __ |_ __ / | | __ / ______
| / / / / |_______|__ / / /_____/
| /__ / /______/___ | / /______/___
|________|/ /|________________/________________/________________/
/_______/
_________
/ \ ______________ ______________________________
/ \ / _______/_|_ __ / _______/___
/ -bds!acid \ /__________ / / /__________ /
/ \/ / / /______/___ / / .........
/_________________\_______________/|________________/_____________/ :
......................................................................:
Group: ______ /| ___ /\______ /\______
/ \/ | / _ \ / _____/ _____>1
/ |_ / |/ | \\____ \ \____ \ 9
< | < / | / | \/ | \ 9
\ _____\_<____|___\_____ /\_____ / 8
+=\/======================\/====hh!\/==+
/\
______________ / \ _____ ____________________ ______________
\ _ / \| \/ | __ / _______/___
\ \ / \ \ / | /______/__________ /
\______ /______/\\____\/ |________________/_____________/
/_______| /______|
Title: Front Page Sports: Ski Racing (c) Sierra On-Line
Released: January 1st, 1998 Disks: 15 Filenames: CLSSKR*.ZIP
Description: Front Page Sports: Ski Racing lets you ski five different events
on six different world-class courses. World Champion Picabo
Street gives you course overviews, tips and lessons as you tackle
Downhill, Slalom, Giant Slalom, Super G and Combined in single
races or an entire season.
OS: Windows 95 + DirectX 5.0 Hardware: P90 CPU, 16MB RAM, 65MB HD
Notes: Supports 3DFx.
----------------------------
Title: Street Fighter Zero (c) Capcom
Released: January 2nd, 1998 Disks: 13 Filenames: CLSSFZ*.ZIP
Description: This version of Street Fighter is meant to occur in the Street
Fighter universe between SF and SFII, and as such, it contains
characters from the original SF, like Birdie, as well as
characters from other fighting games, like Guy. This port is
exactly like the arcade version with its anime look that will
impress the most seasoned SF players.
OS: Windows 95 + DirectX 5.0 Hardware: P60 CPU, 10MB RAM, 60MB HD
Notes: None.
----------------------------
Title: DemonStar (c) Ionos
Released: January 3rd, 1998 Disks: 4 Filenames: CLSDMS*.ZIP
Description: You are a test pilot flying the Raptor X prototype for the Quizar
fleet. The Raptor X is a state-of-the-art design, which all
enemies fear. The enemy Xidus Armada recently discovered the
bay where Raptors were stored, and quickly launched a surprise
attack upon your fleet. All the Raptors were destroyed, except
for a few pilots testing the newly designed Raptor X prototype at
the time of the attack. It is up to you to save the rest of the
Quizar fleet.
OS: Windows 95 + DirectX 5.0 Hardware: P60 CPU, 8MB RAM, 20MD HD
Notes: None.
----------------------------
Title: Croc: Legend of the Gobbos (c) FOX Interactive
Released: January 10th, 1998 Disks: 58 Filenames: CLSCRC*.ZIP
Description: Introducing Croc, an all new character in a completely original
3D, free roaming adventure game with amazing graphics and
animation that must be seen to be believed. Help this single
toothed, crusading crocodile rescue his peace loving friends the
Gobbos from the grasp of Baron Dante. Croc can waddle, run,
swim, swing and even fly (with a little help). His slick
maneuvers will leave villains eating his dust. Croc explores 45
richly detailed levels with over 250 individual game arenas.
OS: Windows 95 + DirectX 5.0 Hardware: P133 CPU, 16MB RAM, 175MB HD
Notes: 3DFx is supported, and a gamepad is recommended to play.
The original CLSCRC01.ZIP was uploaded missing the CROC.REG file.
This error was quickly realized, and a good CLSCRC01.ZIP was then
uploaded too all major sites. RAZOR 1911 decided to release the
CROC.REG from the good CLSCRC01.ZIP as a fix and was subsequently
nuked. On January 20th, 1998 uCF releases a Cyrix processor fix
to allow both the store bought copy and the CLASS version to run
properly on systems with the Cyrix CPU. This was the fault of
the programmers, not CLASS.
----------------------------
Title: 3rd Millenium (c) Cryo Interactive
Released: January 13th, 1998 Disks: 43 Filenames: CLS3RD*.ZIP
Description: You are in charge of the economy of a State: It is up to you to
prove your abilities by balancing out the data and making State
prosper in this area. To succeed in your mission, you must take
advantage of the various tools and parameters available. Four
levels of zoom provide you with a possibility of observation and
a quick and precise scope of intervention on strategic points.
Over the months, you can see the positive and negative effects of
your economic policy, directly on the map that occur throughout
the game.
OS: Windows 95 + DirectX 5.0 Hardware: P90 CPU, 16MB RAM, 95MB HD
Notes: None.
----------------------------
Title: Teazle (c) BMG Interactive
Released: January 13th, 1998 Disks: 12 Filenames: CLSTZL*.ZIP
Description: A set of 50 different small games, ranging from puzzle to arcade.
You can play against the computer, or across the internet.
OS: Windows 95 Hardware: P75 CPU, 16MB RAM, 50MB HD
Notes: None.
----------------------------
Title: Tenka (c) Psygnosis
Released: January 22nd, 1998 Disks: 20 Filenames: CLSTEN*.ZIP
Description: The year is 2096 and the world has moved on. Earth is a terrible
place to live; polluted, war torn and semi-derelict. Those
inhabitants left on earth seek only to escape to the off-world
colonies where paradise awaits them. As Tenka you must put an
end to the evil that thrives on Extrevius and destroy Trojan
Inc's plans. You are armed with your prototype warfare suit and
the only version of a Rebel organic memory package, named ZENITH.
OS: Windows 95 + DirectX 5.0 Hardware: P100 CPU, 16MB RAM, 105MB HD
Notes: None.
----------------------------
Title: Jedi Knight: Mysteries of the Sith
Released: January 29th, 1998 Disks: 57 Filenames: CLSMOS*.ZIP
Description: Mysteries of the Sith is set in a period five years beyond Kyle
Katarns dramatic victory over the seven Dark Jedi he battled in
Jedi Knight: Dark Forces II. Kyles reputation as a skilled Jedi
Knight has attracted Mara Jade, one-time assassin, smuggler and
Jedi Knight-in-training under Emperor Palpatine. Hoping to
complete her apprenticeship, Mara joins Kyle on the remote
outpost of Altyr 5. Kyle soon discloses that he has discovered
information about a previously unknown Sith temple and must
travel to it to investigate the mysterious forces it holds.
Awaiting Kyles return, Mara undertakes two missions on behalf of
the New Republic involving a band of rogue pirates and notorious
Hutt crime boss. Mara soon finds herself plunged into the
sinister world of the ancient Sith, ultimately setting into
motion a series of events that leads to a confrontation worthy of
a classic Star Wars epic.
Includes 14 new single player levels, 15 new multiplayer levels
of which 10 are d eathmatch, 6 new weapons, 5 new forces, and 20
new creatures.
OS: Windows 95 + DirectX 5.0 Hardware: P90 CPU, 16MB RAM, 150MB HD
Notes: This is not a standalone. You will need Jedi Knight: Dark Forces
II to play these new levels.
Supports Direct3D.
----------------------------
Title: Bridge Deluxe 2 with Omar Sharif (c) Interplay
Released: January 30th, 1998 Disks: 16 Filenames: CLSBD2*.ZIP
Description: Whether you're a beginning Bridge player or an advanced expert,
Bridge Deluxe 2 with Omar Sharif is the game you've been waiting
for. Internationally renowned actor and master Bridge player
Omar Sharif brings this highly advanced and exicting game to
life.
OS: Windows 95 + DirectX 5.0 Hardware: P90 CPU, 8MB RAM, 45MB HD
Notes: None.
__
___________ / \ ______ ____________ ______ _____________________
| _ \/ \| |____ __ / |_____|_ __ / _____/__
| /_____/ \ _____/____ \/____/__ ___ / /____/________ /
|_____| /______/\\___________/__________/____ / /____________/________/
/_____/
Title: Quake II Update Patcher
Released: January 4th, 1998 Disks: 1 Filename: CLSQ2PAT.ZIP
Description: Small .COM file which removes the CD Check from the latest Quake
II patch from iD Software. The v3.10 patch is the newest and can
be found at ftp.idsoftware.com.
----------------------------
Title: TOCA Touring Car v1.1a Update (c) Codemasters
Released: January 31st, 1998 Disks: 1 Filename: CLSTCV1-1.ZIP
Description: Features improved network play, improved all around graphics
cards, an option to turn on/off commentary, nVidia support
improved, and fixed problem with some non-centering steering
wheels.
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/\
______________ / \ _____ ____________________ ______________
\ _ / \| \/ | __ / _______/___
\ \ / \ \ / | /______/__________ /
\______ /______/\\____\/ |________________/_____________/
/_______| /______|
Title: Dark Colony: The Council Wars (c) Take 2 Interactive
Released: January 8th, 1998 Disks: 27 Filenames: PDMDCE*.ZIP
Description: Offers 16 missions brim-full of new explosive action set across a
host of updated dynamic terrains, and all presented with
visually stunning lighting effects and in-game atmospherics.
OS: Windows 95 Hardware: P100 CPU, 16MB RAM, 120MB HD
Notes: Packaged as a standalone game and labeled as "the exclusive
European version"
----------------------------
Title: Syyrah: The Warp Hunter (c) Sunsoft
Released: January 13th, 1998 Disks: 27 Filenames: PDMSRH*.ZIP
Description: Puzzle game set in outer space. Offers 4 different game modes,
and 3 difficulty settings. Can play top down in 2D or in a 3D
type mode.
OS: DOS or Windows 95 Hardware: P90 CPU, 8MB RAM, 110MB HD
Notes: PDM released a 7 disk Music Addon (PDM-SMA*.ZIP) on January 13th
in MP3 format. This is the first time a group has used this
type of compression. Make sure you have an extra 100MB of HD
space if you plan on installing the Addon.
----------------------------
Title: Descent to Undermountain (c) Interplay
Released: January 13th, 1998 Disks: 75 Filenames: PDMDTU*.ZIP
Description: Undermountain is a dungeon labyrinth built by the mad wizard
Hainster. Located directly beneath the City of Waterdeep, its
shadowy halls, crypts, and abandoned temples and natural caverns
have always been a source of fear for those who make homes in the
city above.
OS: DOS or Windows 95 Hardware: P90 CPU, 32MB RAM, 350MB HD
Notes: Requires a Sound Blaster compatiable sound card.
Yet another form of compression is being used, this time it is
called ACE. It is slower then RAR, but seems to save that extra
couple of MB when you need to get a game below the 75 disk limit.
This game came to stores in the USA on December 22nd, 1997. Due
to large amount of ripping & stripping that needed to be done, it
was not easy and obviously took some time. Congratulations to
PDM for taking that time to get it released.
PDM released a 10 disk Miscellaneous Addon (PDM-DG*.ZIP) on
January 13th which adds the "loading pics" as well as 3 of the
music tracks.
----------------------------
______ __________/\ _____ _____ ____________ __________________
| |_____ | _ / \ (_____) \ ____|__ __ /| _ / _____/__
| ______/_|_ /___/ \| | \ / /____/_|_ /____/_____ /
|____________/___| /____/\\_____|_____\ \ /____________/___| |__________/
\____/
Title: Darius Garden +1 Trainer
Released: January 5th, 1998 Disks: 1 Filename: PDM-DGTR.ZIP
Description: Adds unlimited lives.
----------------------------
Title: My Friend Koo +1 Trainer
Released: January 5th, 1998 Disks: 1 Filename: PDM-KOTR.ZIP
Description: Adds unlimited energy.
----------------------------
Title: Wing Commander: Prophecy +5 Trainer
Released: January 9th, 1998 Disks: 1 Filename: PDMWCTRN.ZIP
Description: Infinite Stormfire Ammo, Decoys, Missles, and Laser Energy. Also
allows you to activate the debugging keys. Very well done.
__
___________ / \ ______ ____________ ______ _____________________
| _ \/ \| |____ __ / |_____|_ __ / _____/__
| /_____/ \ _____/____ \/____/__ ___ / /____/________ /
|_____| /______/\\___________/__________/____ / /____________/________/
/_____/
Title: Lords of Magic v1.2 (c) Sierra On-Line
Released: January 2nd, 1998 Disks: 1 Filename: PDMLOM12.ZIP
Description: Improves game speed and several other fixes including the problem
with the sound in the original release from PDM.
----------------------------
Title: Fifa '98 v1.10 (c) Electronic Arts
Released: January 11th, 1998 Disks: 1 Filename: PDMF110.ZIP
Description: Updates the AI and adds Direct3D support. Improves onside logic
and breakaway logic. Also fixes some CPU shooting problems such
as shooting from midfield. Finally, improves formations.
----------------------------
Title: Joint Strike Fighter v1.1b (c) Eidos
Released: January 27th, 1998 Disks: 1 Filename: PDMJSFU.ZIP
Description: New features include: Mouse pointer enable option, Time
compression keyboard shortcut, IR locking, SOO/STO status
display, Vertical Speed/AOA indicator, Slight graphics speedup,
Force Feedback autocentering, and Fuel leaks automatically
sealed.
Group: /\______ /\______ ____/\______ __
\____ \/ \__ \/ _ \____ \ __/ \____
/ _/ _/ \/ / / / _/ _// / / / / /
/ \ \ /\ / /\ / / \ \/ /\ / / /
\__/\ \/RTX______\___/\__/\ \/ / /_/_/
======\___)===\__)============\___)=\/=======
/\
______________ / \ _____ ____________________ ______________
\ _ / \| \/ | __ / _______/___
\ \ / \ \ / | /______/__________ /
\______ /______/\\____\/ |________________/_____________/
/_______| /______|
Title: Actua Golf 2 (c) Gremlin
Released: January 29th, 1998 Disks: 53 Filenames: AGOLF2*.ZIP
Description: The most realistic golf simulation up to date. Real chipping,
real driving and real putting make this golf simulation the
closest thing to a day at Pebble Beach. With myriad on-screen
views and full commentary, users can play as professionals or
amateurs or follow an existing player throughout his career.
OS: Windows 95 + DirectX 5.0 Hardware: P75 CPU, 8MB RAM, 110MB HD
Notes: Supports Direct3D, 3DFx, and PowerVR.
----------------------------
Title: Bust A Move 2 (c) Acclaim
Released: January 30th, 1998 Disks: 7 Filenames: BAM2*.ZIP
Description: Its a lightning quick, ultra intense 100% addictive arcade puzzler
thats gonna grab you and never let go. As the balls descend your
gonna need sharp eyes and quick reflexes to match 3 or more balls
and pop them...fast. Insane two player action pits you against an
opponent in a race to bust or be busted!
OS: DOS Hardware: P75 CPU, 8MB RAM, 40MB HD
Notes:
__
_______________ _____________/ \ ____________
\ __ / _ / \| _ \
\ \/_____/___ /_____/ \ /_____/
\____________/_____| /______/\\_____|
Title: Croc: Legend of the Gobbos FIX
Released: January 10th, 1998 Disks: 1 Filename: CROCFIX.ZIP
Notes: See Notes from the CLASS release of Croc: Legend of the Gobbos.
----------------------------
Title: Quake 2: Juggernaut (c) Head Games
Released: January 13th, 1998 Disks: 20 Filenames: RZRJUG*.ZIP
Description: 13 new levels, 2 all new weapons, and 650 all new textures for
Quake 2.
OS: Windows 95 + Quake 2 Hardware: P133 CPU, 16MB RAM, 65MB HD
Notes: The supplier releases it without going through the "proper"
channels. Razor leadership does not approve, and have it nuked
off sites as being "FAKE". It is then re-released by that same
supplier re-packed as an IND (Independent) release, but the
RAZOR.NFO was still in the first disk. The saddest part about
this is it needed a fix.
----------------------------
Title: Deathmatch Maker 2 for Quake II (c) Virtus
Released: January 23rd, 1998 Disks: 20 Filenames: DMM2*.ZIP
Description: Quake II level editor that includes a series of template levels
to get you started, the familiar Deathmatch Maker style content
galleries full of Quake II objects, and some new editing tools.
OS: Windows 95 + Quake 2 Hardware: P90 CPU, 16MB RAM, 50MB HD
Notes: This is the first Quake II level editor authorized by iD.
Unfortunately for Razor, who didn't learn from their mistake last
year when they released Deathmatch Maker 1, authorized <>
official. The rule is any addon/editor must be from the maker(s)
of the original game.
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³ÛÛÜÛß ÛÛ Û² ßÛÜÛÛ ÛÛ Û² ßÛÜÜÜ Û² ²ÛÜÛß ÛÛ Û²
/\
______________ / \ _____ ____________________ ______________
\ _ / \| \/ | __ / _______/___
\ \ / \ \ / | /______/__________ /
\______ /______/\\____\/ |________________/_____________/
/_______| /______|
Title: World Wide Rally Championship (c) CDV Software
Released: January 17th, 1998 Disks: 16 Filenames: BLHWRC*.ZIP
Description:
OS: DOS Hardware: 486-100 CPU, 12MB RAM, 60MB HD
Notes: Originally thought to be translated from German to English, it
was found to be an English game with only a German manual. The
logic behind this is quite confusing.
__
___________ / \ ______ ____________ ______ _____________________
| _ \/ \| |____ __ / |_____|_ __ / _____/__
| /_____/ \ _____/____ \/____/__ ___ / /____/________ /
|_____| /______/\\___________/__________/____ / /____________/________/
/_____/
Title: Heavy Gear v1.1 (c) Activision
Released: January 19th, 1998 Disks 2 Filenames: BLHHGU*.ZIP
Description: Improves 3Dfx support, enables AI players in multiplayer games,
includes a beta version of 16-bit textures and a variety of other
small bug fixes. For a complete list, view the README1_1.DOC in
the release.
----------------------------
Title: Hellfire v1.01 (c) Blizzard
Released: January 19th, 1998 Disks: 1 Filename: BLHF101.ZIP
Description: Includes about 15 fixes and 10 changes to the current version of
the game. Read Backlash's .NFO for a complete list.
Notes: There was an IND release (HELLFIREDLL.ZIP) on January 20th which
made it possible to install the BLH patch and play Multiplayer on
Battle.NET. Seems the original, unmodified Hellfrui.dll must be
present before the Blizzard update, or it will not complete
successfully.
----------------------------
Title: Seven Kingdoms v1.1 (c) Interactive Magic
Released: January 20th, 1998 Disks 1 Filename: BLH7K11.ZIP
Description: Addresses problems with the Cyrix CPU and a few other minor
updates.
----------------------------
Title: Moto Racer v3.20 (c) Electronic Arts
Released: January 21st, 1998 Disks: 1 Filename: BLHMR32.ZIP
Description: This version uses only 3D polygons for the whole display during
the game instead of mixing 3D polygons and 2D surfaces (for the
background or the Heads Up Display - H.U.D.- for example).
Consequently, this update is more compatible with 3D boards which
deal with 3D only. This version better deals with any 3D board
to adapt the program's behavior to the board's capabilities. It
also achieves better performance on some 3D boards and fixes
several bugs, mainly related to the bike leaning amplitude
depending on the frame rate and resulting in higher racing
performance with a higher frame rate.
Group: ÛÛÛ ÜÜÜ ÜÜÜ °±² ÜÜÜ ßßßßÛÛÜ ßßßßÛÛÜ
ÜÛÜÛÛÛ ßßß ÛÛÛ ±²Û ßßß ²±° ÛÛÛ °±² ²ÛÛ
ÛÛÛ ²ÛÛ ²±° ÛÛ² ²ÛÛ °±² Û²± ²ÛÛ ±²Ûßßß
ÛÛ² ±²Û Û²± ÛÛ² ÛÛÛ ±²Û ÛÛ² ²ÛÛ ²ÛÛ °±²
ÛÛ² °±² ÛÛ² ÛÛÛ ÛÛÛ ²ÛÛ ÛÛÛ ²ÛÛ ÛÛÛ ±²Û
ßÛÛÜÜÜÜÜÛÛÛ ßÛÜÛß ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛܲÛß
__
___________ / \ ______ ____________ ______ _____________________
| _ \/ \| |____ __ / |_____|_ __ / _____/__
| /_____/ \ _____/____ \/____/__ ___ / /____/________ /
|_____| /______/\\___________/__________/____ / /____________/________/
/_____/
Title: Myth: The Fallen Lords v1.1 (c) Bungie
Released: January 30th, 1998 Disks: 1 Filename: DVNMPV11.ZIP
Description: Includes a new zoom out level feature, support for Rendition and
Voodoo Rush cards, easier gesture clicking, and multiplayer
scoring on Bungie.net has been greatly improved.
__
_______________ _____________/ \ ____________
\ __ / _ / \| _ \
\ \/_____/___ /_____/ \ /_____/
\____________/_____| /______/\\_____|
Title: Rayman Gold (c) UbiSoft
Released: January 26th, 1998 Disks: 12 Filename: DVNRAY*.ZIP
depending on the frame rate and resulting in higher racing
Description: Created for both fans of the original million-selling Rayman and
newcomers to Rayman's wacky world, Rayman Gold doubles the
gameplay of the original. It includes not only the complete
original Rayman game, but also 24 brand new super-challenging
levels. Rayman Gold also features tools empowering gamers to
create new levels, allowing players to extend the game endlessly.
Plus, connected gamers can exchange new levels over the Internet.
OS: Windows 95 + DirectX 3.0 Hardware: P90 CPU, 16MB RAM, 35MB HD
Notes: This is the same game as Rayman Designer released by CLASS back
on September 7th, 1997. As such, it was nuked from the
majority of major sites within a couple hours for being a dupe.
Group: ___________ ___________ _______
\_ ______\_ _____/______ \
_/ \_ \/ |/ \/ |/ \
\__________/__________/_________/
[ g e n o c i d e ][rza!]
/\
______________ / \ _____ ____________________ ______________
\ _ / \| \/ | __ / _______/___
\ \ / \ \ / | /______/__________ /
\______ /______/\\____\/ |________________/_____________/
/_______| /______|
Title: Dink Smallwood (c) RTSoft
Released: January 27th, 1998 Disks: 11 Filenames: GCD-DS*.ZIP
Description:
OS: Windows 95 + DirectX 5.0 Hardware: 486-75 CPU, 24MB RAM, 50MB HD
Notes: Requires a Sound Blaster compatiable sound card.
The Developers Kit (GCD-DA*.ZIP) was released on January 31st and
was only 8 disks.
_____ _____
_____________________ \ \/ / _____________________
.__/ _________(_______) \ / / | __ / ______/__
| _____/ | |/ / \| /____/________ /
l________| |_______/_____/\_____\____________/________/
Title: Dink Smallwood *FIX* (c) RTSoft
Released: January 27th, 1998 Disks: 1 Filename: GCD-DF.ZIP
Notes: A fix for the "random CD check."
__________________ __________________ ______________ ______________
| __ |______| | | | __ / _______/___
| / / | | |____|___ / /__________ /
| /__ / | | | / /_____/__ / /
|_______|/ /|______________|_______________/____________/______________/
...... /______/ .............................................................
:............:
Rule #1: First WORKING version wins, period. If there is a race between
multiple groups, the group that loses will not receive negative
points. However, if a few months later a group decides to
release the same game, they will receive negative points.
Rule #2: The disk limit is set at 75. This was set by the SPA back in
the Summer of 1997. A release over this pre-set limit will
receive negative points.
Rule #3: There has always been a controversy surrounding game addons. If
the company that releases the addon is the same company that made
the game it is considered legit. Some addons are Authorized,
while others are Official. Authorized is not the same as being
Official, and in the end that is what it comes down to.
Rule #4: The point system is as follows:
Games receive points based on their rating. This report gives
them the rating based on how good of a game it is. The score TRG
gave them from their review is next to our score, but does not
factor in. It is there for the reader to see how our score ranks
against theirs. The points will be between 2.0 and 10.0 No game
will receive less then 2 points. Deductions are made if the game
requires a fix, or if it is proven to be Beta.
Official Addons receive between +1.0 and +4.0 points depending on
the addon itself. The better the addon, the more points it will
get. Unofficial Addons receive -2.0 points. Addons were
discussed in Rule #3.
Sound/Movie/Music Addons receive 0.5 points. No more then 2
addons will receive points per game. If a third addon for that
game comes out, it will receive 0 points. Also, addons must be
released no later then 3 days after the game is released to
receive points.
Patches and Trainers also receive +0.5 points. Hopefully more
groups will start doing patches, so the end user can upgrade to
the most current, bug free version of their favorite game and
not be hassaled with a CD check.
Fixes, ones that are necessary, will receive -1.0 points if the
group that released the game puts it out. If another group puts
out a fix before then, that group receives +1.0 points and the
other group will also receive -1.0 points. An un-necessary fix
would be one that isn't needed to play the game and will receive
-1.0 points as well.
Dupes, as discussed in Rule #1, will receive -2.0 points.
Betas are only considered to be beta when the final version is
released. The deduction for this is -2.0 points AND the amount
the game scored IF it isn't proven to be beta until the next
month. If it is proven beta by the end of the month, the group
that released the beta will just receive the -2.0 points. There
is no bonus points for releasing a final version, it is still
scored the same as any other game.