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---[TY!]-----------------------------------------------------------------------
          .                                      .
    _____/|_                   _______/\         :.
    \ _   | \---.____/\____    \_    /  \________:_____/\  -poyZ!
- - -\/  \|   _  \ __   __/-.   (____    \   _  \_   _   \________/\
     (____|   \   \//  __/   \_    \____/_) _    |   \   _\__   _   \
        /______)  /__________ /       _/    /    |____)     /   /    \
          :   \________/    \/        \_\  /-----'   \____ /__________)
          .                              \/              \/

 * Ringdown on two nodes at 33k6 and 64k ISDN - 24h/7days Telnet at 64k ISDN *

Aeroholics wHQ - Dream Theatre wHQ - Arcade wHQ - Aerosol wHQ - Black Sista wHQ
  Lightforce gHQ - Bad Karma gHQ - Royal gHQ - Low Profile gHQ - Up Rough gHQ
Sick of it All gHQ - Most Valueable Players gHQ - Tequila gHQ - 1oo Percent gHQ

 * Amiga^Handhelds^N64^Psx^Snes^Ascii^Graffiti^Oldies^Linux^Drux^Mp3^Musique *

   -+- Zaner/Lightforce -+- Dipswitch/DualCrew&Shining -+- Ninja/Paradox -+-
       -+- Darkus/Haujobb -+- Hash/Panzerknacker -+- Mool/Aeroholics -+-

------------------------------------------------------------------------[TY!]--
      _______   _______   _______   _______   ________  _______   _____
     \\___   \_\\___   \_\\___   \_\\___   \_/    /    \\___   \_/    /___
    /    /____/    /    /   _/    /   _/    /    /    /   _/    /    ____/
   /    /____     /    /    \____/    \____/    /    /    \____/    /____
  /    /    /    /    /    /    /    /    /    /    /    /    /    /    /
 /_________/\________/____/____/____/____/\________/____/ cRu \________/ 1oo

           c o r r u p t c o n s o l e m a g a z i n e f o u r

                                 c r e d i t s

                    Editor: Elemental - buzzb@mindspring.com
                     ASCII: cRu
               FILE_ID.DIZ: nup
                   Reviews: Elemental
                            tribe - tribe@neutech.fi
                  Articles: Elemental
                            raver - raver@c64.org

@BEGIN_FILE_ID.DIZ                                    .__
   _______________ _____  _.________|  |__ _
 _/    / .______  \___  \/ | ____  \_  __///
/   /-<_ |  \  \  <_ \  <_ |  \  __/|  |
\______/____/__|\__/_|\__/____/__|  |  :
====================================|_/====
CORRUPT CONSOLE DISKMAG - ISSUE 4 MAR/2000
@END_FILE_ID.DIZ





              __   _______ _______     _______   _______
             \\_\_\\___   \_     /____\\___   \_\\___   \_
            /    /    /    /    _____/   _/    /    /    /
           /    /    /    /    /____     \____/    /    /
          /    /    /    /    /    /    /    /    /    /
         /____/____/____/\________/____/____/\________/ cRu/1oo

Elemental-
 Here we go, CORRUPT 4! Recognize this ascii? The very talented and active
 artist cRu of 1oo% changed his style and drew some new logos. If you rememb-
 er, cRu also did the art for issue one. Anyway, I got very positive feedback
 on issue three, which I think is the best one yet. The only negative comment
 I got was that people missed the indivual group comments in the charts. Well,
 now they're back. Speaking of charts, the point system has also been modifed
 a little bit. There is now 6 points rewarded for what is decided to be the
 game of the month. Getting out a highly anticipated game that everyone has
 their eyes on is much harder then getting the next kiddie-crap release, so it
 deserves an extra point. Older games which were not released when they
 were new now only get 3 points instead of the regular 5. Lastly, there is one
 new member of CORRUPT. Welcome raver, member of PHANTASY and SCS*TRC on the
 Commodore 64! On with the corruption.

tribe-
 Right, first of all the charts in this mag may be missing a few releases
 and if that's the case I deeply apologise. Elemental gave this mag to me
 in the middle of the night and said that he didn't care about this mag
 anymore, but was willing to comment it if I finished the charts (that were
 only half done). So with the help of Ego_UK's fab site
 (http://www.subport.org) I tried to figure out what releases were missing
 from the charts.
 This will be the last issue of Corrupt, unless someone tells me that they
 appreciate this mag. So if you care about this mag AT ALL email me at
 tribe@neutech.fi or contact me on IRC or some board.
 Btw. if anyone wants to write an article/review for this mag, please do.

raver-
 Comments is a thing i will be writting here in. You like'em? Somebody said
 he likes. Somebody else said he also likes. So i'm doing them and like
 that too, i have always been admirer of subjectivity and judging other
 people's work is a top of that thing.Firstrelease charts are subjective
 anyway, so i feel damn good here, being corrupted member of corrupt
 charts. I would like to know how much did i annoy you with my lines!
 You could try raver@c64.org for a thing. As about magazine, you see it
 might well be the last issue. Like anyone care.



     _________   __________  _________   _________ ________     _____________
cRu \\____    \_/     /     \\____    \_\\____    \_      /____/    ________/
   /     /_____/    _/     /    _/     /    _/     /     _____/\_____      /
  /     /_____      \     /     \     /     \_____/     /_____      /     /
 /     /     /     /     /     /     /     /     /     /     /     /     /
/___________/_____/_____/_____/_____/_____/_____/\__________/___________/ 1oo

+ 6 points - major game
+ 5 points - new game
+ 4 points - crack
+ 3 points - fix                                  KEY
+ 3 points - old game                             ---
+ 3 points - tool                               + ENG - English
+ 3 points - demo                               + GER - German
+ 2 points - other patch                        + FRE - French
+ 1 point  - text file                          + JAP - Japanese
+ 1 point  - manual                             + MUX - Multi Languages
+ 1 point  - save game                          + XXM - Megabits
+ X points - trainer (one point per +)          ++X/TR- +X Trainer
+ 0 points - dupe or broken release

NOTES: + Groups that only have one member are counted as independent.
       + I make mistakes too. If a release is left out, don't whine.
       + Any patch, manual, trainer, etc for an old release gets the original
         points -2, with a minimum of one point.
       + Major games are determined by their popularity and how anxiously they
         are awaited for in general. For example, the next Mario game made by
         Nintendo is a major game. The next Japanese Pachinko game is not.

[ACY] ACEY

<-----------------------------[ GAMEBOY RELEASES ]-------------------------->

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
ACY-2SPC.ZIP - 12-03-00 - 2nd Space ENG                          - 01M - 3
ACY-DADV.ZIP - 12-03-00 - Duck Adventures ENG                    - 01M - 3
ACY-MTWR.ZIP - 13-03-00 - Magical Tower ENG                      - 01M - 3
ACY-WVST.ZIP - 13-03-00 - Worm Visitor ENG                       - 01M - 3
ACY-ZIPB.ZIP - 13-03-00 - Zipball ENG                            - 01M - 3
ACY-SACE.ZIP - 13-03-00 - Sky Ace ENG                            - 01M - 3
ACY-AFCE.ZIP - 15-03-00 - A*Force ENG                            - 01M - 3
ACY-AZNE.ZIP - 15-03-00 - Artic Zone ENG                         - 01M - 3
ACY-BDSP.ZIP - 15-03-00 - Bomb Disposer ENG                      - 01M - 3
ACY-BFTA.ZIP - 15-03-00 - Black Forest Tale ENG                  - 01M - 3
ACY-RAIL.ZIP - 15-03-00 - Railway ENG                            - 01M - 3
ACY-STRD.ZIP - 23-03-00 - Street Rider ENG                       - 01M - 3
-----------------------------------------------------------------------------
TOTAL GAMEBOY POINTS: 36

+ OVERALL POINTS: 36 +

Elemental-
 Never seen this guy before? Acey's a Danish guy, most known in the scene for
 running the Nintendo 64 webpage http://64zine.vintagegaming.com/ and the Ni-
 nintendo Entertainment System webpage http://nesworld.vintagegaming.com/.
 For those of you that don't know, here's the story behind these releases. In
 Europe there's a little German company called Sachen that releases legal and
 unlicensed multi-cartridges containing 4 games each. Because of the carts
 being unlicensed, Sachen had to use a different architecture, and so copiers
 are not normally able to copy the games. Acey happend to own every Sachen
 cartridge produced, and with the help of RedboX of Dextrose, they were able
 to be copied. The only draw-back of this is that the multi-cartridges for so-
 me reason couldn't be released, and only the individual games on the multi-
 cartridge. As for the quality of the releases themselves, being old GB games
 and not GBC, they weren't distributed very well, so Acey started putting them
 up on a webpage... I'll let you decide if this is a good or bad thing. The
 file_id is ugly and contains no ASCII logo, and the nfos are full of mistake-
 s. Even so, if you live outside of Europe, this is most likely your first
 time even hearing about these games, let alone getting the chance to play
 them.

tribe-
 Someone once told me that these Sachen carts were impossible to dump. Looks
 like he was wrong because they were released by a guy called Acey and dumped
 by a guy called RedboX. For some reason they couldn't be released in their
 original 4in1 form though.

raver-
 Shitload of GB releases, please note some real hacking is done here, at
 least at hardware level! On the other hand, something not very scenish
 showed up in charts again... Should i say: "good month for Acey"? :D


       ________     _________/______
 ____ /     __/ ____\_      /      /  _____
|    //     |__/      _____//     /_/\     |
`----\________/_______|-rtx\_____/____\----'

[CPL] CAPITAL

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
CPL-SXTR.ZIP - 01-03-00 - Polaris Snocross ENG +4/TR             - IPS - 4
CPL-SHTR.ZIP - 05-03-00 - Shamus ENG +2/TR                       - IPS - 2
CPL-KJB2.ZIP - 10-03-00 - Konami GB Collection Vol. 2 ENG        - 08M - 5
CPL-NODD.ZIP - 24-03-00 - Noddy and the Birthday Party MU4       - 08M - 5
CPL-F1G2.ZIP - 31-03-00 - F1 World Grand Prix 2 MU4              - 08M - 5
CPL-MUPP.ZIP - 31-03-00 - The Muppets MU7                        - 16M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 26

+ OVERALL POINTS: 26 +

Elemental-
 Without a doubt, the best release from Capital this month would be Konami GB
 Collection Vol. 2, a sequel to Volume 1 that Capital also released before.
 It's a collection of four old games made by Konami for the Gameboy, but now
 in color. Read the review for more information on the game. When it comes to
 trainers, Capital dominated as usual.

tribe-
 Capital released four games and two trainers this month. Yes you read right,
 TWO trainers. Not very much compared to the previous months when they usually
 had trained LOTS of games. Let's hope they just took a small break and will
 start training huge amounts of games once again.

raver-
 I guess CPL is just bored training these games with no competition. I've
 heard that CPL isn't game releasing group, so they should feel really lonely.
 Maybe they released just two trainers because they wanted scene to get their
 lazy asses (like mine) off to do some trainers themselves?

               .          .    /.
              / \    .   / \./   \ _/
           /\/..   ./ \/    .  : . |\_
      __/    .:.::.:.;'.:.:..;..: .  \__
     /  \    \___.  \ __  \     /    /  \
     \__/     _  |   |    /'  /      \__/
     /\/\    | |_|   |--  \  ----.   /\/\
    /\__/\   \______/____/______/   /\__/\
   /\____/\ .-==================-. /\____/\
   \______/ |                    | \<!tak>/
    \]  [/  `= ]              [ ='  \]  [/

[DBZ] DIVIDE BY ZERO

<-----------------------------[ GAMEBOY RELEASES ]-------------------------->

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
DBZ-QXHS.ZIP - 11-03-00 - QIX Highscore Save Patch ENG           - IPS - 1
-----------------------------------------------------------------------------
TOTAL GAMEBOY POINTS: 1

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
DBZ-DW12.ZIP - 04-03-00 - DGBMAX Win V1.2                        - XXX - 3
DBZ-DINI.ZIP - 04-03-00 - DGBMAX.INI 00-02-03                    - XXX - 1
DBZ-KGB2.ZIP - 16-03-00 - Konami GB Collection Vol. 2 ENG +3/TR  - IPS - 3
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 7

+ OVERALL POINTS: 8 +

Elemental-
 Just who is Divide by Zero anyway? If you read the latest Monthly Gameboy
 Scene Charts International, you'd see them listed as independent. In earlier
 issues of CORRUPT they weren't even mentioned. So, do they count as a real
 scene group or not? That's up to you to decide, but as far as my standards
 go, they qualify as a group, and will have their place in the CORRUPT
 charts. Maybe more people will take them seriously now that they are releas-
 ing trainers. The QIX patch definitely didn't help their reputation though...

tribe-
 It's always a pleasure seeing people code for the GB/C. Nothing but respect
 to this group/person.

raver-
 I am sure it's group. Lucky enough i am way too lazy to activate my
 intrusive journalism to investigate who the fuck they are. It's just
 damn good they released just one trainer less than CPL!


         ___.:___ ___ _____ __.:___
H I G H  \  ||  /(___)\ __//  ||  /  H I G H
SOCIETY_/   \\          \_    \\   \_SOCIETY
____ _\\____||________________||____//_ ____
     _____ ___ _____ __ ______ _____   _____
cDr _\  _//   \\  _/(__))_   /_   _/__|    /
ms_/ /__    |    /       /__/ |   |   |  _/
_\\___________________________|___|______\ _

[HS] HIGH SOCIETY

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
HS-TTTR2.ZIP - 15-03-00 - Tonic Trouble MU6 +2/TR                - XXX - 2
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 2

+ OVERALL POINTS: 2 +

Elemental-
 High Society is well known for their work on the Nintendo 64, but when it
 comes to handheld consoles, they are just barely hanging on from being comp-
 letely inactive. The last Gameboy Color release from High Society was
 a trainer for Mr. Nutz, released months ago. Maybe High Society will get more
 serious when it comes to coding for the GBC. Could HS possibly be a threat
 to Capital in the future? At this rate, no.

tribe-
 Not very much activity in High Society GBC-wise this month, one trainer.
 Still that's better than nothing, but I hope we'll see more from them next
 month.

raver-
 But they are looking for new gameboy members, so the question just is will
 they be looking carefully enough. I doubt if you ask me, because it is
 probably much easier and more exciting to rule N64 scene than search for
 a member of dying race, yeah a lot of groups are looking for coders. Where
 are they hidding?



INDEPENDENT

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
IND-DWFX.ZIP - 06-03-00 - Dragon Warrior Monsters ENG Fix for V1 - XXX - 1
                          Bung Carts
MGSCI4.TXT   - 12-03-00 - Monthly Gameboy Scene Charts           - XXX - 1
                          International 4
SFALPHAU.ZIP - 24-03-00 - Street Fighter Alpha ENG               - 08M - 5
KEL-DINO.ZIP - 25-03-00 - Dinosaur ENG                           - 16M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 12

+ OVERALL POINTS: 12 +

Elemental-
 Not much to say about the independent releases this month. The V1 fix for
 Dragon Warrior Monsters also works on the German version (titled Dragon
 Quest Monsters) released by Lightforce. There was also a very good issue of
 the Monthly Gameboy Scene Charts International released.

tribe-
 I was told that the Kel release wasn't actually even done by Kel. I don't
 know if that's true but the FILE_ID.DIZ I made for him wasn't used so I
 suppose it might be.

raver-
 I find it stupid to sum points of independent releases made by different
 persons like if they were an one united group. Dunno if this kel was the
 real kel but maybe just aliens snatched his file_id.diz...


 ___   _   ___      _____     _____
/  /__\/__/ _/____ /    /___ /    /
  /         \_    /    /    /   _/
_____________/___/____/____/____\
 _____ _____  _____ ___     __
/   _/   _ /_/_   // _/____/_/___
   _/    //  _/  /   \     _\    /
___\ _____\__\____\ ____________\

[LFC] LIGHTFORCE

<-----------------------------[ GAMEBOY RELEASES ]-------------------------->

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
LFC-PMRF.ZIP - 14-03-00 - Pokemon Red FRE                        - 08M - 5
LFC-SWOH.ZIP - 26-03-00 - Sword of Hope SWE                      - 01M - 3
-----------------------------------------------------------------------------
TOTAL GAMEBOY POINTS: 8

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
LFC-DQMG.ZIP - 06-03-00 - Dragon Quest Monsters GER              - 16M - 5
LFC-BQM3.ZIP - 13-03-00 - Bomberman Quest MU3                    - 16M - 5
LFC-TTM6.ZIP - 14-03-00 - Tonic Trouble MU6                      - 08M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 15

+ OVERALL POINTS: 23 +

Elemental-
 Hmm. Nothing really note-worthy.

tribe-
 Two GB and three GBC releases from Lightforce this month. Someone said that
 the Swedish version of Sword of Hope is a dupe but they have received full
 points for it since I have no idea if this is true at all.

raver-
 LFC always gives something for monochrome freaks out there. Can't wait for
 any releases for blind people, where is my billy gone? BTW, dupe in slovak
 language means ass. Nice one.


   __ ___.  ___.  ___  ___   ______ ____/_
 _/  /   :_/ __| / . \/ _ \_/     // __/
/   \/   ø   _/-/  |  \_.  \_ /--<_  _/-,
\___||___|______\__|___/|___/_____/_____\

[MNC] MENACE

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
MNC-SHAM.ZIP - 04-03-00 - Shamus ENG                             - 08M - 5
MNC-POOH.ZIP - 29-03-00 - Winnie the Pooh - Adventures in the    - 08M - 5
                          100 Acre Wood ENG
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 10

+ OVERALL POINTS: 10 +

Elemental-


tribe-
 Only two games from Menace this month. Not like Menace at all. Well they did
 have a third release too but it was a dupe because TC had released the game
 something like 10 minutes before Menace.

raver-
 According to O^Freeze, Menace don't release games with two bytes difference.
 Okay, this month have been really slow in USA gamewise, so look out for
 upcoming one. I expect MNC to jump on the top again if GBC will not move
 out.

               .       :_____
:_____ _____:""|______.|    /__ _____ __.
|  .  Y   / .  |  ____|!   /.  Y  .  Y  |__
|  !  !  /\ !  |___ /  . _/ l  |  i  |  l  |
l_____l____\___i|   \__i  \____|_____!_____|
                l____\ |___\

[OS] OLDSKOOL

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
OS-SMADX.ZIP - 07-03-00 - Super Mario Brothers DX ENG            - 08M - 5
OS-PAPPA.ZIP - 12-03-00 - Totsugeki! Papparatai JAP              - 32M - 5
OS-PROBA.ZIP - 12-03-00 - Power Proyaku Kun Baseball JAP         - 08M - 5
OS-MCKAV.ZIP - 14-03-00 - Medarot Cardrobottle Kuwagata Version  - 16M - 5
                          JAP
OS-MCKOV.ZIP - 14-03-00 - Medarot Cardrobottle Kabuto Version JAP- 16M - 5
OS-CONAN.ZIP - 17-03-00 - Detective Conan - Karakuri Temple JAP  - 08M - 5
OS-WARI3.ZIP - 19-03-00 - Warioland 3 MU2                        - 08M - 6
OS-RPGMK.ZIP - 19-03-00 - RPG Maker JAP                          - 16M - 5
OS-HAMUS.ZIP - 19-03-00 - Hamu Suta Para 2 JAP                   - 08M - 5
OS-PAZUR.ZIP - 19-03-00 - Puzz Loop JAP                          - 08M - 5
OS-SIRUB.ZIP - 19-03-00 - Sirubaniamorinonakama JAP              - 08M - 5
OS-MCRS7.ZIP - 22-03-00 - Macross 7 JAP                          - 16M - 5
OS-DRAOM.ZIP - 22-03-00 - Doraemon Memories JAP                  - 08M - 5
OS-DFURB.ZIP - 22-03-00 - Dancing Furby JAP                      - 08M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 71

+ OVERALL POINTS: 71 +

Elemental-
 Suprisingly, even with Fazwonga! on vacation in the United States, Oldskool
 dominated with all those games. Their first release of the month was the
 Japanese version of Super Mario Brothers DX with English text. Funny that
 Nintendo released this game in the USA before Japan. Totsugeki! Papparatai
 is very fun. The new Wario game is a very major release. Overall, an excell-
 ent month to leech stuff from Oldskool.

tribe-
 Oldskool scores 71 points on the charts. Great work guys, keep it up. Many
 people had been waiting for Warioland 3 and it was worth the wait, well
 atleast in my opinion.

raver-
 With Fazwonga in USA, where are all the USA titles? Sirubaniamorinonakama
 is a very nice name of the game. Following tradition, somebody could call
 his new group Sirubaniamorinonakama. How do you think, where names Fairlight,
 Lightforce ahh and tons other i forgot come from?


    ß²Ü              Ü  ß  Ü        ÜÝ
  ß²²ÛÛÛ²ÜÜܲ  ÜßÜÜ²ß        Ü  Ü Ü²²   °
    ²²ÛßßÛÛÛÛÛ²ÛÛÛÛ۲ܰ²²Ü ÜÜÜß²ÛÛÛ²Ý  °
    Þ²ÛÛ  ²²ÛÛÛÛßÞ²Ûß  ß²²ÛÛÛÛÛÛÛß²²     Ü
 ° °°±²ÛÝ  ²²ÛÛß Þß    Üß²²ÛÛÛ²ßܲ²²ÝÜÜß
          ß²²ÛÛ²Ý        Þ²²ÛßÝ Üßßßßß
          ²²ÛÛÛÛ²  u3    ß²²ÛÛ   ÜÜÜÜÜ Ü
   °    ܲßßßßÜÛÛ²²°  ß Ü ²²ÛÛ  ÞÛ²²²
  °   ß    Üß   ßßÜ      Þ²²ÛÛÝ ÛÛÛ² ß   °
                    Ü    ²²²²ÛÛÜÜÛÛ²Ý     °
   _THE CORPORATION_ Ü Ü²ßß²²ß ÛÛ²²²²±°° °
                      Ü        ß
                     ß²ß  FOR THE PEOPLE!

[TC] THE CORPORATION

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
TC-THAWK.ZIP - 22-03-00 - Tony Hawk's Pro Skater ENG             - 08M - 6
TC-TANX.ZIP  - 30-03-00 - Battle Tanx ENG                        - 08M - 5
TC-RAYGB.ZIP - 31-03-00 - Rayman ENG                             - 32M - 5
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 16

+ OVERALL POINTS: 16 +

Elemental-
 Everyone's FAVORITE group strikes back with 3 more releases. Tony Hawk is
definitely a major. I'm sure there was a large croud waiting for Battle Tanx
also. If you aren't a collector, and you haven't leeched Rayman yet, don't
waste your time. It's only 2 bytes different from Menace's European release.
I suppose if TC didn't do it, somebody else would have. There really needs to
be stricter rules when it comes to determining what's a dupe and what's not...

tribe-
 Three releases from The Corporation this month, including the addictive Tony
 Hawk's Pro Skater which was released under an hour before Menace released it.

raver-
 Bah! Slovak "ass" comes in here again! Dupe ain't a dope, wouldn't be too
 hard to change even 3 (!) bytes of old release to have an another "firstie".
 Show this to any c=64 scene person and he/she will laught his/her ass off!

   ______ ___   ___     _____ __      ____
___\_   //  /_ _\_ \_ _/    /_\_)_ ___\_  \_
\   /  /    _/   /  / \    /     (_    /   /
/  /  /     \      /   \__/       /   _   /
\_____\ _____\ ____\ ____\ ______/____\___\

[UTP] UTOPIA

<-------------------------[ GAMEBOY COLOR RELEASES ]------------------------>

FILENAME         DATE                NAME                         SIZE POINTS
-----------------------------------------------------------------------------
UTP-CASH.ZIP - 21-03-00 - NO$GMB V2.4 Win9xNT2k CRACKED          - XXX - 0
-----------------------------------------------------------------------------
TOTAL GAMEBOY COLOR POINTS: 0

+ OVERALL POINTS: 0 +

Elemental-
 I was planning on giving this 3 points, but then tribe finished the charts.
Well, it's up to him. I suppose most of us won't use this, but I'm sure a
large croud of lamers and coders will thank Utopia for saving them $2.

tribe-
 It was really hard to decide how many points this should get. On IRC almost
 everyone had a different opinion about this. On one hand cracking a program
 that normal users can buy for $2 is simply a bit stupid, and this program is
 very respected in the scene anyway, but then again why should the author of
 this program be treated different than authors of other programs.
 So there were two options, either give Utopia points as if this were just any
 tool or to give them minus points. Since it was so hard to decide I gave
 Utopia 0 points for this. I hope there are no hard feelings Utopia.

raver-
 I know there are people who can't really afford this or should i say they
 could but that would bite then. Martin, should we give points to UTP? If
 you ask me... i will say, let them have them!



                               GAMEBOY HIGH SCORES
               RANK                GROUPNAME                POINTS
              .---------------------------------------------------.
              | 01                     ACEY                    36 |
              | 02                  LIGHTFORCE                  8 |
              | 03                DIVIDE BY ZERO                1 |
              !___________________________________________________!


                           GAMEBOY COLOR HIGH SCORES
               RANK                GROUPNAME                POINTS
              .---------------------------------------------------.
              | 01                   OLDSKOOL                  71 |
              | 02                   CAPITAL                   26 |
              | 03                  LIGHTFORCE                 15 |
              | 04               THE CORPORATION               16 |
              | 05                  INDEPENDENT                12 |
              | 06                    MENACE                   10 |
              | 07                DIVIDE BY ZERO                7 |
              | 08                 HIGH SOCIETY                 2 |
              | 09                    UTOPIA                    0 |
              !___________________________________________________!


                              OVERALL HIGH SCORES
               RANK                GROUPNAME                POINTS
              .---------------------------------------------------.
              | 01                   OLDSKOOL                  71 |
              | 02                     ACEY                    36 |
              | 03                   CAPITAL                   26 |
              | 04                  LIGHTFORCE                 23 |
              | 05               THE CORPORATION               16 |
              | 06                  INDEPENDENT                12 |
              | 07                    MENACE                   10 |
              | 08                DIVIDE BY ZERO                8 |
              | 09                 HIGH SOCIETY                 2 |
              | 10                    UTOPIA                    0 |
              !___________________________________________________!


           _____   _____ ______   __   _____ ______    _____   ________
          \\__  \_\\__  \_    /__ \_\_\\__  \_    /   \\__  \_/  _____/
         /  _/   /  _/   /   ___//   /   /___/   /   /   /___/\__    /
        /   \   /   \___/   /___/   /   /___    /___/   __/_    /   /
       /   /   /   /   /   /   /   /   /   /   /   /   /   /   /   /
  cRu /___/___/___/___/\______/___/_______/\______/_______/_______/ 1oo


                              MONTHLY NEWS
                              by Elemental

+ Some members of Group 5 including Wally and Hulksta left to join Tristar
  and Red Sector Inc. One member of TRSi stated that there are plans in the
  near future to release on the Gameboy Color. Let's hope so.
  [raver] Wally poor boy did five mistakes releasing his first game for TRSI.
  i heard big boys saying he is lame.

+ RUMOUR: Dual Crew Shining Console Division will also soon have releases on
  the Gameboy Color soon.

+ The popular site DRUGSTORE (PDX WHQ^LFC WHQ^CPL EHQ^HS EHQ^EUR SCHQ^OS RHQ)
  was BUSTED! There are plans to bring it back though. Let's hope for the
  best.

+ The American group Menace has been losing HQ's like mad. First ofreeze got
  kicked off SIMPLE PLEASURES (High Society and Quasar site) and thus Menace
  lost the FTP as a dist-site. Then, before it went down, Menace got kicked
  off DRUGSTORE because of one member's actions against Paradox.

+ RUMOUR: Capital will be getting a new HQ very soon...

+ RUMOUR: There will be at least one Gameboy Color production in the popular
  German demo-party Mekka & Symposium 2000.

+ Luigi from UK Alliance and Noisy Boyz Crew released a new issue of his
  Nintendo 64 electronic-magazine which included pictures of all the members
  of The Corporation, who just recently began releasing on the Gameboy Color.
  [raver] According to reliable sources, demand for printers raised twice
  due to large number of sceners printing out faces of TC members to...
  no no not masturbate infront of'em but to play that famous darts game!

+ Lightforce got a new FILE_ID.DIZ design.

+ Hudson Hawk resigned from being a Lightforce leader.

+ diPSWiTCH has joined Dual Crew Shining - Console division to do music on the
  Gameboy.

+ A GBC/C64/Amiga 500 demoparty called Little Computer People 2000 will be
  held in V„xj”, Sweden in the end of July. If you can't get to Sweden don't
  worry, since you can compete in the compos via the internet too. For more
  information visit http://www.lcp2000.c64.org/
  [raver] Organized by Hack'n'Trade, nice swedish crew, this party gathered
  about 60 hardcore c64 people last time. It's an oldskool thing, this year
  they plan to attract more people from different scenes.

+ Divide by Zero [DBZ] merged with Capital. That means two new members for
  CPL, harlekin and emperor.


      _______   _______        ___  __   _______ _______     _______________
 cRu \\___   \_\\___   \______/    \\_\_\\___   \_     /____/    /   ______/
    /   _/    /    /____/    /    /    /    /____/    /    /    /\___     /
   /    \____/    ___/_     /    /    /    ___/_     /    /    /    /    /
  /    /    /    /    /    /    /    /    /    /    /    /    /    /    /
 /____/____/_________/\________/____/_________/\_____________/_________/ 1oo

 Here are reviews of some of this month's releases. When reviewing games, we
 will only review a game in a language the reviewer is not fluent in if the
 game contains so little text that it is easily playable. We will never rate
 a game badly because the reviewer does not understand the game's language.

                                   ___   _   ___      _____     _____
+ Name: Tonic Trouble             /  /__\/__/ _/____ /    /___ /    /----·(\S!
+ Company: Ubi Soft                 /         \_    /    /    /   _/·14-o3-oo·
+ Language(s): Multi 6            _____________/___/____/____/____\ ---------.
+ Size: 8 Megabits                                                           :
+ Released by: Lightforce                 TONIC TROUBLE (c) UBI SOFT         :
+ Date of Release: 14-03-00                   [GBC/8MBIT/MULTI6]             :
+ Genre: Run and Jump              _____ _____  _____ ___     __             :
+ Review by: Elemental            /   _/   _ /_/_   // _/____/_/___lIGHTfORCE'
                                     _/    //  _/  /   \     _\    / 2 o o o
 Just like it's brother, Rayman,  ___\ _____\__\____\ ____________\-----------
 Tonic Trouble was originally on
 the Nintendo 64, but Ubi Soft ported it to the Gameboy Color. Last month Ray-
 man was released and was highly-rated as possibly the best platform game on
 the Gameboy Color yet. Did Ubi Soft top themselves with Tonic Trouble? Not
 even close. While Rayman was 32M (and it showed, just by looking at the qual-
 ity of graphics), Tonic Trouble is only 8M, so you know right off the bat th-
 at the graphics aren't going to be as good. The graphics aren't bad, but
 after seeing what Ubi Soft can do on the Gameboy Color, it's a disappointment
 to see them release this game with less than average graphics. But hey, it's
 the game-play that counts after all. So how's the game stack up? As far as
 platformers go, it's really not bad. There are many different worlds with 3
 levels each, and the 3 levels must be completed in order. Between worlds you
 get to talk with a character who'll introduce a new (and not very well thou-
 ght up) reason to send you to the next world in search of different items.
 There tends to be two different kinds of run and jump games, those where you
 must go from point A to point B, and those where you must get a certain
 amount of item A and B. Tonic Trouble falls into the latter category. This is
 one area where the game falls short. You'll often find yourself going back to
 levels you completed long ago and running through them numerous times looking
 for the one item you missed. This is tedeous, repetitive, boring, and frustr-
 ating. Lastly is the sound. Other than the music playing in the background,
 there is really no sound effects at all. This is obviously a negative thing.
 Overall, despite all these shortcomings, the game is still not bad and worth
 playing if you like run and jump games.
+ FINAL SCORE: [ *****----- ] 5 out of 10




+ Name: Konami GB Collection Vol. 2      ________     _________/______
+ Company: Konami                  ____ /     __/ ____\_      /      /  _____
+ Language(s): English            |    //     |__/      _____//     /_/\     |
+ Size: 8 Megabits                `----\________/_______|-rtx\_____/____\----'
+ Released by: Capital               Konami GB Collection Vol. 2 (c) Konami
+ Date of Release: 10-03-00        -[GBC/INT/8MBIT]--------------------------
+ Genre: Classics
+ Review by: Elemental

 Here's the second game in the Konami GB Collection series. A while ago Capit-
 al released Vol. 1, and now they deliver us the sequel. The GB Collection
 series is just older Gameboy games Konami made, modified to be in color, and
 four of them packed together on one cartridge. In Vol. 2 Konami included
 Parodius, Block Game, Track & Field, and Frogger. Here's a quick over-view
 of each game:
 PARODIUS - One of Konami's most famous games. Here's the original one on the
  Gameboy. For you unfortunate people who have never played it, it's a side-
  scrolling shooter similar to R-Type but is made to be cartoony and resemble
  a animated Japanese TV show or comic. The four characters you can choose,
  each with different weapons, are Vic Viper, a traditional video-game space
  ship, Octopus, Twin Bee, and Pentarou the penguin. The game is very chall-
  enging, and one of the best you can get if you like shooters.
 BLOCK GAME - A very unique puzzle game. Squares fall down in different shapes
  and in order to make them disappear, you have to shoot squares up at them.
  Like Tetris the squares stick to each other, and when you form a rectangle
  they disappear. If you can't form a rectangle out of the falling squares
  fast enough and they hit the bottom of the screen, it's game over. Although
  lacking different game-modes, the game is still good.
 TRACK & FIELD - This is essentially a series of mini-games. Although the
  graphics make it look like different track and field events, every game is
  really pretty much the same. Rapidly press the A button as fast as you can
  and then hit the B button. As you can imagine this gets boring after 5 min-
  utes of play. You can save batteries by keeping the Gameboy Color turned off
  and slamming the buttons as hard and fast as you can. This isn't very diff-
  erent from the game itself.
 FROGGER - You know the deal. Get a frog to it's home without being run over,
  eaten, etc. This is just as good as the arcade original.
 With Track & Field being the only really bad game, Konami GB Collection Vol.
 2 has variety and good games. Most people have played Parodius already, and
 who hasn't played Frogger yet? With it being nothing other than old games,
 it can't be called excellent, but it is good.
+ FINAL SCORE: [ *******--- ] 7 out of 10




+ Name: Totsugeki! Papparatai                    .       :_____
+ Company: J-Wing                 :_____ _____:""|______.|    /__ _____ __.
+ Language(s): Japanese           |  .  Y   / .  |  ____|!   /.  Y  .  Y  |__
+ Size: 32 Megabits               |  !  !  /\ !  |___ /  . _/ l  |  i  |  l  |
+ Released by: Oldskool           l_____l____\___i|   \__i  \____|_____!_____|
+ Date of Release: 12-03-00       ================l____\=|___\================
+ Genre: Action Mini-Games             Totsugeki! Papparatai - (C) J-Wing
+ Review by: Elemental            =[GBC]================================[32M]=

 Everytime a Japanese game is released, people are skeptical. There are so
 many Japanese role playing games, simulations, etc that require the knowled-
 ge of the Japanese language to play, that many people tend to not even bother
 looking at the latest Japanese release. Sometimes these people will miss out
 on a truely excellent game, and with Totsugeki! Papparatai by J-Wing, that is
 the case. Like Konami GB Collection Vol. 2, Totsugeki! Papparatai is a series
 of games, but these are all brand new and not older games. There are two ma-
 in modes of play. The first being a story mode, and the second is like a pr-
 actice. You get to choose one of the mini-games you have already completed
 and play it. After you finish there is a high-score table with hiragana, kat-
 akana, and roman characters for you to enter your name in. In story mode, you
 get to choose between three different characters initially, each with their
 own advantages and disadvantages in the mini-games. Next you have to watch a
 short story sequence in Japanese. Even if you are not fluent in Japanese, it
 is still fun to watch the pictures in the story. If it doesn't interest you
 at all, each sequence is only about 30 seconds long, so it's not too boring.
 Once the sequence is over you will be prompted to start the next mini-game
 (first option) or view a tutorial on how it's played (second option). Most
 mini-games involve shooting, and luckily many of the games are good enough to
 be a game by themself and not just a mini-game! The games range in variety.
 The first one is similar to Space Invaders. You must shoot the waves of enem-
 ies and aquire enough points to finish the game. There's also shooting range
 type games, R-Type style shooting games, and a lot more. If you didn't play
 this game when it was new, I highly recommend you try it now. Totsugeki!
 Papparatai is without a doubt the best game released this month.
+ FINAL SCORE: [ ********** ] 10 out of 10




                                      ß²Ü              Ü  ß  Ü        ÜÝ
+ Name: Tony Hawk's Pro Skater      ß²²ÛÛÛ²ÜÜܲ  ÜßÜÜ²ß        Ü  Ü Ü²²   °
+ Company: Activision                 ²²ÛßßÛÛÛÛÛ²ÛÛÛÛ۲ܰ²²Ü ÜÜÜß²ÛÛÛ²Ý  °
+ Language(s): English                Þ²ÛÛ  ²²ÛÛÛÛßÞ²Ûß  ß²²ÛÛÛÛÛÛÛß²²     Ü
+ Size: 8 Megabits                 ° °°±²ÛÝ  ²²ÛÛß Þß    Üß²²ÛÛÛ²ßܲ²²ÝÜÜß
+ Released by: The Corporation              ß²²ÛÛ²Ý        Þ²²ÛßÝ Üßßßßß
+ Date of Release: 22-03-00                 ²²ÛÛÛÛ²  u3    ß²²ÛÛ   ÜÜÜÜÜ Ü
+ Genre: Sports                      °    ܲßßßßÜÛÛ²²°  ß Ü ²²ÛÛ  ÞÛ²²²
+ Review by: Tribe                  °   ß    Üß   ßßÜ      Þ²²ÛÛÝ ÛÛÛ² ß   °
                                                      Ü    ²²²²ÛÛÜÜÛÛ²Ý     °
Tony Hawk's Pro Skater has two       _THE CORPORATION_ Ü Ü²ßß²²ß ÛÛ²²²²±°° °
different parts in it. One part    °                    Ü        ß
(the half pipe mode) is great fun  °Üܲ۰° °           ß²ß  FOR THE PEOPLE!
and very addictive. The other part Û²ßÜ
(the challange mode) is total     ²ß    Ü
crap.                             Ü Tony Hawk's Pro Skater - (c) Activision ß
The game features A LOT of actual                                      ß    Þ²
professional skateboarders which                                         ßܲÛß
all play differently from each     :::  [GBC/8MB/THECORPORATION]   ° °±²²ßß
other. The game also has three
different ramps, the only difference with them is that they look a bit
different though. The challenge mode has around seven different levels, these
are actually different from each other in many ways ;).
The half pipe mode is very similiar to the ramp part of Skate or Die on the
C64 (and other platforms). This game doesn't have the third dimension included
as Skate or Die did though, which is a shame. The challenge mode is some sort
of race that's pictured from the birds-eye-view perspective. As I mentioned
the half pipe mode rocks and the challenge mode sucks. There is also a version
of the challenge mode with only one opponent (usually there are four) and in
this mode you don't make any points by making tricks. Needless to say, this
mode sucks too.
+ FINAL SCORE: [   ******   ] 6 out of 10


   ____    _____   ____________    ____    __  _____   _____   _____   _______ 
  /   /   \\__  \_/  _____/   /__ /   /___/   \\__  \_\\__  \_\\__  \_/  _____ 
 /   /cRu/  _/   /\__    /   ___//   /   /   /   /   /  _/   /   /   /\__    /
/   /___/   \   /   /   /   /___/   /   /   /   /   /   \___/   /   /   /   /
   /   /   /   /   /   /   /   /   /   /   /   /   /   /   /   /   /   /   /
______/___/___/_______/\______/\__________/\______/___/___/_______/_______/1oo


Elemental-
 Hope everybody enjoyed these four different text-files, because I'm done
 with them now. Don't expect to see any textfile called corr!*.txt with my han-
 dle in it again. Personally, I think this issue was the best yet. The charts
 got tweaked to make it more fair. There were more commentors this time. I like
 the slightly different looking game reviews section. cRu's ASCII logos are
 excellent, as always. I've talked enough. Ok, bye.

tribe-
 A quiet month for everyone except Oldskool, who totally rocked. What happened
 to all those Menace releases and Capital trainers?
 I'd just like to say goodbye to Elemental leaving the staff of this mag. But
 I'm not going to get sentimental or anything like that since we'll still see
 each other on IRC...

raver-
 Hey Ele are we done?
                                     :
                         /___________ø_ [%* tHE YARd BBS 2k! *%]
     ._________________///   ________:                          ____
  ___|_______ ____.    /  ___\_      |___   ___\      _____  __/_   \
  \     _   //   _|__  __/_    \     |   \ /    \  __/_    \/   /    \
   \___/    ø   /    \/   /    /     |_   /      \/   /   _/   /      \
     _/     :  /_     \_ /____/¯\_____/  /       /   /_    \__________/
     \______|    \_____/_________/ /____/        \_____\_____//
         \_______|                     /____________\©nUP

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