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 [..] Skills Ascii Art Press - Public Release,, Issue Number Three(3) [..]
                                      
                                           .
  ____[         ]]__ __ _                             _ __ ___)          ))__
 //~   ____________/___  ___,,___          :         .    /     ______,,____/__
_\__,,______     _____/__|     *>>__\__    | _ __,,__:   _\__,,______      ~~_/
\_~        |'   ^\*      |     (___,,_)    |___\__   |__{{___      `|     = =|_
 |         |      \\     |    /|    ==|_   |   __//  |     */^      |        _]
[_         |       \_       // |      _))  |   \_    |  ___//= ==  :;:       |
 |=        |     = =|_   |  /_ |     _|    |    _]   ; {{           |        _>
_|        :;:       _]   |   ~\|    ^\_    |  ==|    |   \_         |       _|
\\         |       _|= = |   ==\     _|=   |    |_   |    |__       |      ^\_
 \,        |    < <<_    |      \   [__    ;    _/^  |     //^      |      ==|
 `\        '        \    |      \\    |_   |    |_   |  = =/        '        |_
= =\\          ______>> >|________\=   }}_ '    //_  '    /_____             _/
    \  ___,,__//  |______|   [ [[_____/  |______/ <______//     \___,,____  /
     \//            tHE ORIGINAL pC-aSCII sCENE mAGAZINE!            mHz \//


 [..] Skills Ascii Art Press - Public Release,, Issue Number Three(3) [..]







   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  Introduction by Megga Hertz TKP.    .,,.

     Time has passed, and Skills has come to release it's third issue.
     With each issue of Skills,  you are recieving the highest quality
     ASCII magazine available.  A new section in certain future issues
     of Skills will be Graf Skills; This is where artists that haven't
     yet established themselves to display their art, for the world to
     see.  Thanks you for obtaining Skills Ascii Press Release Num. 3.
        
     This issue contains only one review, since there has been but one
     pack released since Skills Issue Two.  Any packs released will be
     reviewed in Skills Issue Four. 

     And and All contributions (art, articles, etc.) should be sent to
     The Skills Dropbox, mhz@bigdog.clemson.edu.

   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --   Save #ascii while we still can.    .,,.

        Lately, the former 99% friendly ascii artist channel has been
        bearing resemblance to a certain infamous non-art, ansi scene
        channel.   I can't seem to join these days without seeing ppl
        being needlessly kicked, banned,  or ragged on simply because
        they're "outsiders"  to the current ascii scene.   What if we
        end up  turning off the next Killa Hertz to the ascii  scene?

        It isn't a secret that I myself let my online temper flair, &
        have words with many a person.  However, when was the last ti
        me you saw me "abuse my power",  and ban somebody that didn't
        deserve it? (By deserve it,I mean doing something detremental
        to the integrity of #ascii, not because I disagree with them)

        In closing,  I urge all #ascii ops to watch themselves, & try
        their best to keep #ascii a pimpstyle ascii art channel,  and
        not a #ansi, kiddy porn, kickban, non art, frootyass channel.

                                    -mHz, proud #ascii operatorisimo.


     


   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --   Dominating the Ascii scene now:     .,,.


The Top 5 Big Ballers of the PC-ASCII Scene.  (In no particular order)

                   n   e   c   r   o   m   a   n   c   e   r

                                _______________
                               _\             /_
                          _____|               |_____
                         \\    |             __|    //
                          |    |__                  |
 _ ________________       |                 _ ____________________ _
      ___         /______ ___  ________ ___________         ________ ________
     /__/        //  _  /__  \/       /_  _    /__/        /____  _/___  _  /__
        \        \ ____//_/__\/         \_____/   \        \__  \     /____//_/
         \        \          /___________\         \        \ \______/
          \________\      |    ___                  \________\
                          |    |             ___
                          |    |               |    |
                         //____|               |____\\
                               |               |
       R E M O R S E           :               |
                1981           .               :
                                               .
                               .

(1) Remorse!Ascii.   Remorse is the home to new age ascii gods, such as
                     Mister Self Destruct (msd) and Killa Hertz,  along
                     with the people who shaped the PC-ASCII scene into
                     what  it is today,  such as Necromancer,  Whodini,
                     Hiro Protagonist, etc. Remorse has released 7 paks
                     since it's resurection, formed out of the ashes of
                     aCiD!aSCII and tRANK!aSCII,  and there has been no
                     drop off in quality OR quantity of ascii yet.  A+.


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         $$$ l$$$$ l$$lT$$'.$$$$b.`"ýY$S#g._^ÈY$$.`$$$.`$ l$$: l$'.d$$'
         l$$::$$P'.$$$;`$'.$$$$$$$$Ss,_`"ýT$S#s._` `$$$. :$$l .'.d$$'
         :$$l $'.Àý"^`,b,d$$$$$$$$$$$$$$Ss._`"ýT$$S#$$$b l$$:  ~~~~~~~
--------- $$$ ---------------------------------- `"ý$PÙ';$$l ------------------
dy(KWEST) l$$:                                          ~~~~
          ~~~~

(2) Kwest.           Cain (of Noname Ascii fame)'s Kwest ASCII combines
                     some  of the best newschool  artists in  the scene
                     (Mass Murderer, Cain, Discyple),  and has produced
                     two impressive packs so far.   Though  high volume
                     releases are not Kwest's forte, quality definately
                     is.

             _,q#SS#p,_     _,q#SS#p,_     _,q#SS#p,_     _,q#SS#p,_
           ,d$ý'"#$$$$$&, ,d$ý'"#$$$$$&, ,d$ý'"#$$$$$&, ,d$ý'"#$$$$$S,
          d$$I    `$$$$$$4$$I    `$$$$$$4$$I    `$$$$$$4$I     `$$$$$$s
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        :$$$$$:     :$$$$$$$$:     :$$$$$$$$$     :$$$$$$$:     l$$$$$$$
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          $$$$$$AsaS$$$$$$$$$$$AsaS$$$$$$$$$$$b,q#$$$$$$$$$$b,  `üS$$$l
           ü$$$$$$$$$$$$ü ü$$$$$$$$$$$$ü'$$$$$$$$,    `ü$$$$$$#,,_  `ü
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(3) oOps!aSCII       Formed by  Baltazar since ASCiiD was invite  only,
                     oOps!aSCII has silently released five high quality
                     packs.   Baltazar proves to be highly talented, in
                     both oldschool ascii and newschool ascii genres.

        __________ __________ ____ ____ _______ __________
       _\        /_\   __   /_\   |   /_\_____/_\        /_
       |:   |___/ __   \|    __  \_/   __      __   |___/ |      /\
   ___ |·   |/    |:    |    |:   |    |:      |:   |/    | ___ /  \ ________
  /___ |    |     |·    |    |·   |    |·      |·   |     | __ /    \ _____  \
       |    |     |     |    |    |    |       |    |     |   /      \    /  /
       |__________|__________|____|____|_______|__________|  /________\  /  /
                                                                        /  /
         __________ _________  __________ _______ _______              /  /
        _\   __   /_\  _____/__\        /_\_____/_\_____/_            /  /
        |:   |/    ________   __   |___/ __      __      |  ______   /  /
   ____ |·   __    |:    \|   |:   |/    |:      |:      | _\    /__/  /
  /____ |    |/    |·     |   |·   |     |·      |·      | __\  /_____/
        |    |     |      |   |    |     |       |       |    \/
        |____|_____|__________|__________|_______|_______| nT .. rMRS

(4) Comic Ascii      Founded by Spinn and Mess,  two newer to the scene
                     oldschool artists,  Comic Ascii has released three
                     packs of surprising quality.

  _____       ______________________    ____________         ________ ______
 _\   /  ______)__.      (      _((_____)    _.__((_________((_____(( \    /_ _
     /__ \\_      _    __|_______      |    //_      ((_____(      | __\
           |      |    //__     |      |      |      |      |      |
 :::::::   |      |      |      |      |      |      |      |      |   :::::::
 :::::::   |      |      |      |      |      |      |      |      |   :::::::
 ::::.:: __|______|_   __|______|______|_____ |______|     _|______|_  :.:::::
 :.:. :  _\   __//______\\_.    _|     .__//__(_____))_____\   ___//__ ::.::.:
  .:. .: |     _     |     _    /_______     |           |     |     | .: .: .
 : .   . |     |     |     |    //_    |     |           |     |     |  .  . :
 . s$$s  |     |_    |    _|     |     |     |           |     |_    |   .   .
  '#$$;'_|_     /   _|_   \     _|_    |    _|_         _|_     /   _|_ __/\__
    00  \_/    /    \_/    \    \_/    |    \_/         \_/    /    \_/ \ oO /
oOo. o   |___________|___________|___________|___________|___________|  /_/\_\
 . . .oOo  |      |      |      |      |      |      |      |      |      .  :
 : .:. .   |   ___|      |      |___   |      |___   |      |      |   :. .  .
 .::..:.   |   \         |         /   |         /   |      |      |   .. .:..
 :.:::::   |    \        |        /    |        /    |      |      |   .::::.:
 :::::::  _|     \      _|_      /     |_      /     |_     |_     |_  :::::::
 :::::::  \|      \     \_/     /      |/     /      |/     |/     |/  :::::::
   _____   \      _______|_______      / ______      /_     /_     /  _____
 __\   /    \_____(^bASiC!aSCII^)_____/       )_____/)_____/)_____/   \!BM/__ _
      /____________\ .itz.a.187.on.a.muthafukkin.irc.kawp. /___________\

(5) Basic!Ascii      Instability earns Basic!asc a number five position.
                     It's own members seem to be unsure as to the future
                     of the group, but nevertheless, Basic releases high
                     quality.  Epilogue : Apparently Basic has died.

   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine -- ---  ASCII Scene news, rumors, etc.   .,,.

.,.Basic!ascii is dead.

.,.Tk and Grey(07) have started a new ascii group called Penance.  Grey
   can be quoted saying "its not your run of the mill ascii grewp."

.,.Phreak Klass of Ex-Remorse!Ascii has started his own colly releasing group,
   which closely resembles an Amiga group, called Afluence Design.


    /\\____ __ _                   /\\___,,____ __ _
   \\*     \               _ __ ___\_____    ~//             _ __ _____//\
    \#     \\ _ _ ____/\\       \\~           \     /\\_______,,_\\     ~\\
     \_      \____\_*    \       \     \      \\   ^\\    ~/*      _      *\
      /~           ~\_    \__/\__/^     \      *\    \     \\      ________>> >
###  ^\\      \     //^    \   *\\       \    #//_____>>  ##\      \     ~~\\
  # ## \,      \  # /      \\    #\___    '   _/~           \\      \     ##/^#
     < <<___    '  ^\_       \     ~/ \__,,___\*      \       \##    \    //# #
            \  __,,__\\       '    ^\_   mHzý  \\#     \    __/__,,____  _/
             \//      \___,,______  _/#         \___,,______\          \//
                                  \// bLADE!aSCII

.,.Exar-Kun (Blade Ascii Coord) has dropped Blade to become Exar-Kun(NOTHING!)
   Zempf has supposedly taken over the position, but will possibly be 
   departuring as well, leaving the job to new member Tim Drake.

.,.Biogenesis has joined Kwest.

.,.Volatile has started an Amiga group called Phunk. (pnk).

.,.The Remorse ASCII affiliated 'Tyrone' E-Mag has been released, it is coded.
   Pick up tyrone#1.zip.

.,.Grey's 300-Line ASCII for WindRider's colly is possibly the single longest
   font ever.

.,.mHz will be releasing shorter 'Extended Play' collies independently, or
   under his own label.

.,.Exar-Kun of Blade and Tzeentech are working on a joint oldschool colly.
   
.,.Holocaust has made Basic!ascii a local group, it's place taken by Blindman's
   new group, Deity!Ascii.

.,.In music news, Cypress Hill and Westside Connection have ended their beef.

.,.Serial is releasing SerialView, with features that are said to cater to
   ascii artists, and those who release long collies.

.,.Fizzle's Nodorio ASCII, which died in 1995 has returned.

.,.Seiken Densetsu (formerly Odelay) merged into Fuel's ascii div, to form
   Tincture ascci.  The Prodigy and Discofunk 1974 then quit, killing the
   newly formed group.

.,.The Prodigy of Ex-Seiken is now in Serial, saying "He owns Sargon".

.,.CyberCrime International BBS Message Network has returned.  See below.

   _/\_____ _/\_/\______/\____/\_______/\____/\_______________ __/\__/\_____
  /   ____ | __/___   \   _______    \    ______    \_______  |  __/   ____/
 /   /  /  :  \|   |  _|  _| |   |    |  /  |   |    |/  \ /      \    _|AReS
|    \_/\___   \       \ |__/\      _/   \_/\      _//    \  : :   \  |__/\
 \       |  \   \  |    |     |  |    \_     |  |    \_    | |_|    \      |
  \_____/_______/______/_____/---|_____/____/---|_____/___/--Ù |____/_____/

  cyúber (sy'buhr) pref. [< Gk kubernan, to govern]  Controlled processes
      in electronic, mechanical, and biological systems, esp. the flow of
      data in such systems.

  crime (krym) n. [ME < OFr. < Lat. crimen] 1. An act commited or omitted
      in violation of a law forbidding or commanding it and for which
      punishment is imposed upon conviction.  2. Unlawful activity.
      3. A serious moral offense.  4. An unjust, senseless act or
      condition.  5. informal: A regrettable fact: SHAME.

  cyúberúcrime (sy'buhrúkrym) n.  [< QR der. mindúcrime]  1. The ultimate,
      coexisting union of all phases of the computer underground - Artwork,
      Hack/Phreak, and Software Piracy.  2. The highest quality underground
      network in existence.  3.  adj: Computer crime, and/or unlawful
      activity committed through use of electronic or computer hardware.

      INFORMATION:

  þ   20 Message bases, strictly defined to adhere to the tenet of this
      network:  No fluff - No bullshit - Pure underground discussion.

  þ   Yes, CyberCrime is back!  Based on the CyberCrime International
      Network (CCi) of the late eighties and early nineties, the new
      CyberCrime is THE underground network for today.

      REQUIREMENTS FOR JOINING:

  þ   Your BBS must be an underground system, focused partly or wholly
      on one or all of these topics:  Piracy (Wares), Hack/Phreak,
      or Computer Artwork (Ascii/ANSI/RIP/VGA/Demos/Graphics/Sound).

  þ   You must run a quality, established BBS.  It is a loose requirement
      that all systems be up at least a year, however, exceptions can and
      will be made, depending upon circumstances.  For example, if you run
      the ONLY underground system in an area, chances are much better of
      your being accepted than the same system in a crowded area.

  þ   You must setup a Fido-compatible front-end mailer on your bbs in
      order to receive messages!  At a later date, we will be evaluating
      methods to convert CCi over to a Usenet format, to allow internet
      BBSes to join, as well as evaluating TransX for transmission of
      network packets via e-mail; also, we will be gating the two
      general-discussion bases over to a private mailing list, so that
      internet users who do not have access to a BBS may participate in
      the network, on a limited basis.  At present, however, only Fido-
      standard BBSes are being accepted into this network.

      TO APPLY:

  þ   Send Internet email to midsorrow@ice.org or mwaas@shadow.net and
      request more information, and/or a copy of the current infopack.

ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ

 Questions?  Comments?  Compliments?  Insults?  Any of these, and more, may
 be traded with Midnight Sorrow, CyberCrime OverLord.  Feel free to contact
 him by any means preferable:  Netmail via FidoNet (1:369/23) or CyberCrime
 (66:100/0).   Voice Call at 1-954-792-3625.   E-mail at: midsorrow@ice.org
 or mwaas@shadow.net   Or, finally, call Infinite Darkness, CyberCrime WHQ,
 at +1-954-316-4663.   Login as a new user - ALL new accounts are validated
 with full access during their first login. Thanks for choosing CyberCrime!
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ


    ____[[               ]_________)              ))_____[        ]]___
   ^\\~                   { {{~~                       (______,,_______)
     \_           .          `\_           .            ~\~          ~\__
    _(*           :         = =|_          :           ==/^^           _/^
   `\\            |            //^         |            /*         = ==|_
#### \_           |____________/'          |____,,______>> >           __)) )
     _|           |    ""  `"\\            |          ~`\              |_
   [ [[_          |          `\== =       :;:            \= ==         __>> >
     _|           |         = =\_          |              \           `| ######
= = `\*          :;:           /"'         |             //^           |_
    __\= ==       |           ^\_          |         = ==/             _)== =
   ^\~            :             >> >       |            /*         = ==|_
     \\           '      ______/'          '    _______//          _____]] ]
      \   ___,,_________}} } `~--,__,,_______  /     < <<_,,____  / mHz
       \//                                  \\/                 \//
        `                                    '                   `
                An Official CyberCrime International System.

ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ

   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine -- --  Holocaust speaks about Basic!a.     .,,.

ÄÄÄÄÄÄÄÄÄÄ--------ÄÄ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ----------ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
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ÄÄÄÄÄÄÄÄÄÄÄÄ-----Ä-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ------ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ s'    's ÄÄÄ
basic ascii.  sirdeath(basic)1996.                                Si  sd  i°
                                                                   ý,    ,ý
    hi, how's it going... well this is hOlocaust comin' to ya         ':
 telling you about a tragic downfall to the scene and well may it      i
 rest in peace.                                                        |
                                                                       $
   I've decided to finally let go of my group bASiC!aSCii which was    s
 kind of hard to do but when it all came down to it and all that's     `
 happend within' those months I must say it was great seeing a group come
 together once again and well, I've decided not to revive any more groups
 again.

   Well anyways what more to say, not much that is.. just to all the ppl
 who were their from the beginning and their to the end. you were all my
 inspiration and really great artist's.. but now since this is in the past
 I must wait and see what happens in the future and special thanx to
 Kaleidas (Acid Jack).. Epidemic.. Slick Willard .. and well blindman who
 took over my position for those remaining two months while I was out of
 comission.

          May bASiC rest in peace and well you know the old saying
                .. mess with the best, die like the rest ..

                                                                   -----
                                                               hOlocaust
                                                        mother@yesic.com
                                                  DARK aSCii pimp artist


   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  Tutorial on Throwing up the Dub.     .,,.

      Many of my collies,  as well as some packs have been riddled
      with a phrase unclear to many.  "Throw up the Dub" is a form
      al request for a person to put  their hand into the shape of
      the letter W,  and raise it high  in the air for all to see.
      In it's most common context,  The Dub refers to 'West Side',
      or "Wessyde",  and displays love and pride in one's home, if
      located on the west side of wherever they live.

      Enough explanation, it's time for YOU to learn to throw up
      the dub yourself.

      Step One.

               Place your right hand palms down, on a flat surface
      out in front of you.

      Step Two. 

              Fold your thumb, which should have been on the left
     (and coincedentally enough the west side) of your hand UNDER
     the rest of your hand, concealing it.

     Step Three.
                
              If you can't see your thumbnail, you're doing well.
     At this point, there are two methods you can use.   We will
     outline both here.  It is a little known fact that 2 single
     hand dub methods exist,  but you'll be skilled soon enough.

        Method One.
              Keeping your index and pinky finger in place, move
     your middle finger, placing the top part of it touching the
     nail of your ring finger. This method is often a bit faster
     and is preferred by W.C., and Mack 10 of the Westside Conne
     ction, a West Coast rap group which brought The Dub to main
     stream America.

        Method Two.
             Keeping your index and pinky finger in place,  move
     your (pay attention now) RING finger so the bottom of it is
     overlapping your middle finger.  This method often requires
     more practice as well as dexterity of the hands, but I feel
     it forms a much cleaner Dub, & the extra practice pays off.
     This advanced method of throwing up The Dub is often prefer
     ed by Tupac Shakur, as shown on the cover of his multi-plat
     inum album 'All Eyez On Me',  Megga Hertz the Kingpin,  and
     any other people that wear large  gold rings on their ring,
     and pinky fingers.

     Step Four.
                
              At this point, a perfect Dub should be formed, and
     you're ready to throw it high into the air.  In one motion,
     raise your handle off the flat surface,  and twist your arm
     so that your nails are facing AWAY from you. Be careful not
     too undo your Dub at this point, especially if you're using
     "The 2Pac/mHz" method.  If you've been succesful,  your dub
     should  be high in the air,  and you can wave it all around
     like you just don't care.

     Step Five.
                
              Go over steps one through four many times, and in
     time, you will be able to throw up either kind of  The Dub,
     without using the flat surface.   For a final test,  try to
     form The Dub on your hands WHILE you're raising your arm in
     the air. That is the true way to throw up and instantaneous
     Dub right after you hear 'Hey G, THROW UP THE DUB!'.

        I hope this clearly explains the art of The Dub for all
     of those who have asked me.   WESSYDE!

                                                        -mHz (W)

   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
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    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  Review of Paks since last Issue.  .,,.


 [..]  Skills, Kwest Review, GO-KWEST.ZIP.

Uhhh, mom, those pimps
are pissed of again,,
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$$»,`È$$$$»,$$$$$$¼`,$$$l       newschool pack from Cain's Kwest!ascii.
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 Go kwest; To the `?$SSP¼`
 Promise land.


   bio-911  asc   6   No detail.. .
   bio-kos  asc   6   A bit better, kinda weird.
   bio-kw   asc   7   The dotted background helps this one alot.
   bmkkbm01 asc   7   I don't know what this he's trying to do, but it's ok.
   bzr-blen asc   7   This logo's non-standardness makes it good.
   bzr-kws1 asc   7   Formatting problems, but nice and graf life.
   bzr-kws2 asc   8   Just plain badass, and perfect.
   bzr-kws3 asc   8   Badass ascii, badass meaning.
   bzr-kws4 asc   8   Yet again.  Baltazar is just all-around good.
   cn-aftrm asc   8   A good representation of Cain's new graf style.
   cn-ill-b asc   7   Good Good.  Nice shaping.
   cn-m4sdt asc   7   Nice and curvaceous.
   cn-sofar asc   7   Ok, I've had enough.. ..
   h4-ill   asc   6   Weird musical chars.. =]
   ma-imge  asc   7   I love massm's shading, looks cut off though =]
   par-flph asc   6   Same old Pariah, bad subject choice. =]
   pr-dark0 asc   8   BAD ASS high ascii.
   pr-obelx asc   7   Is this afs shit?  Odd character set. =]
   us-k!ho! asc   7   Cain shape + Massm shade = good shit. Except the Bg.
   us-life  asc   8   Really good, pic coulda used more detail, still good.

 Oldschool Skills Highlight:  Biogenesis(by default)

                                                               
                 ______                                      
 __________     /______\                                     
 \        /_____/      \__________         __________         
  \_______      \       \        /_________\____    / // /// //  /   _______
 biogen!/        \_______\_______      \    /______/__________       |     /
|------/______________/--------/________\_____________________\----\-|    /-
|                                                              _____\____/ 
|   nine-oh'one-one                                                  \
|   running system/x 1.5f         'we are there when you need us'     \_____
|   +o phoman +v friends      ___________________         __________ __\   |
|   stats&affils    _________/   __    \        /_________\____    /_______| 
|                   \___________________\_______      \    /______/______ 
|-\--------|----------------------------------/        \_________________\---
   \       |_________/     //  /    // / // //_______________/              
    \______|                                     
                    

 Newschool Skills Highlight:  Mass Murderer (with The Prodigy)

prodigyseiken                                                        massmkwest

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                             úú    Life Force                     massm(kwest)
      °


 °  Pic/Outline: Prodigy  -  The Shaded Backround and Font: Mass Murderer    °

   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
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    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  Recently Release/Coming Collies.    .,,.

 [  Recent/Coming Collies ] 
    Colly Name           File Name     Artist     Availability     Group

    Bulletproof Lyrics   ma-proof.txt  MassMurd   Coming.          Kwest
    Vitamin C            o7-vc   .txt  Grey       Coming.          Penance
    Kontinental          td!-kv  .txt  Tim Drake  Coming.          Triloxy
    Thug Immortal        mas-thug.txt  bugsymHz   Coming.          mAS.
    Millenium            r-mlnnm .zip  Hiro P.    Now.             Remorse
(a) Activate My Hate!!   r-mhzamh.txt  [mHz]      Now.             Remorse
    Exodus               r-exodus.txt  nMANCEr    Coming.          Remorse
    The Story            r-story .txt  Nitrogen   Coming.          Remorse
(xa)A Year in the Life   wr-year .txt  Whirr      Now.             Quad-P
    Satanic Verses 2     r-sv2   .txt  Miasma/Bm  Coming.          Rmrs/Bsc

a - Denotes colly now available, previously listed as coming soon.
x - Denotes a change in colly information since last publishing.



   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
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    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - -- Interview with Arrogance(Remorse)   .,,.

                                                       - $ý$$$ -
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         ÄÄ-Ä-Ä-Ä `ý&$$. ùø --Ä- `ý&$$. ùø --Ä- $$$$$. --Ä-Ä-Ä-aCk-Ä--Ä



<^mHz> I'm here with Arrogance, better known as aCk, one of the ascii scene's
        most influential newschool artists.
<^mHz> Tell us ack, tell the world, when did you start drawing?
<aCk-> Hmmmm....  lemme see if I can remember.
<^mHz> Oh you'll remember alright, you can fuckin' try me.. .
<aCk-> Heh :)
<aCk-> It was about 92-93 when I first saw an ansi pack and decided that it
       would be cool if I could do that.
<aCk-> It was an acid pack I believe.
<aCk-> So I dled a copy of thedraw and got to work.
<^mHz> ACiD, always setting the standard. =]  So before your budding ascii
       talent arose from beneath your fingers, you're telling us you tried
       ansi, no?
<aCk-> I drew ansi for like 3 years.  I've been in more ansi groups than
       ascii.
<^mHz> Very interesting, no doubt.  As far as the ascii scene, you've always
       been in the larger, better groups, such as kTS, Trank!ascii, and now
       Remorse.  What was it like being in kTS!aSCII during it's early days,
       while it was molding the PC-ASCII scene into what it is today?
<aCk-> It was really fucking cool. Heh. :)
<^mHz> Great answer, asshole.
<aCk-> Well...  We had some of the gods: K-spiff, Cyberkid, Sparr, TINYZ,
       Shock G, and others.  Even Eerie.
<^mHz> I seem to remember a Trank colly of yours called 'Tribute 1.o', which
        paid tribute to artists that you feel influenced the WHOLE ascii
        scene.  Who do you feel got you where you are today personally?
<aCk-> Well...  to start off w/Phaser X who got me into the scene w/his shitty
       little group KWiD back in 93.  And then Piromaniak and Night Blade for
       making me want to draw ASCii's, Tinyz for letting me in KTS, and
       Necromancer for being a phat enough bastard to keep Remorse on it's
       feet.
<^mHz> No doubt.  You're an op in #ascii;  What do you think about the
       #ansi-ish direction the channel seems to be taking lately?
<aCk-> Well...  There seems to be a lot of "psyburt0st3ster0ne" flying through
       the air.  People sometimes get so obsessed w/who is better than who at
       what, and why this person sucks more than this person.  It's retarded.
       Than there's also some of the incredibly immature things that go on.
       We don't have that as much as #ansi thank god.
<^mHz> Yeah, I don't think #ascii will EVER be that fucked up.
<aCk-> But we do have some constant nagging, and arlequin still comes on
       sometimes, and that's annoying. :)
<^mHz> What type of releases do you have slated for the future?  More
       newschool logos, collies, or some of that aCkoldschool?
<aCk-> Well...  I'll still be producing shitloads of my phat phunky newschool
       under the darky1/remorse lable, but I do have plans for an oldschool
       colly called Last Cigarette due t ocome out July Some time.
<^mHz> I know I'll get a copy.
<aCk-> w3rdemup.  I'll let yah preview it before anyone else, bro.
<^mHz> What direction do you feel the ascii scene is taking, and if you could
       change one thing about it, what would that be?
<aCk-> Well...  I fear we've already hit it's heyday.  There isn't really any
       other direction to go. I think the ASCII scene will still be around for
       a while, but I think that right now is as large and widespread as it's
       going to get.
<^mHz> Yeah, increased net usage has driven it up.  Just a few more questions,
       and you'll be free to go.
<^mHz> What do you think of that mobsta Megga Hertz the Kingpin?
<aCk-> I think that he's one mean bastard, be he knows what's up.  He's not
       one to be fucked with.  He'll bust yer shit up like tha atom bomb.
<^mHz> I'm gonna have to agree with you on that one.  Thanks for the
       interview, if you have any last words, type them below, then sign your
       name to show that I will not be held responsible for any manipulation
       of your answers that may occur.
<aCk-> Ok...  props to my niggas.  Fuck yous to blatant rippers, Bill Gates,
       Piker, Arlequin, racists, and lying bitches.  Keep cool in '97.  -=-
       aCk/darky1 (rMRS/aCid/dRONE) '97
<^mHz> Alright, peace.  grab your threes, throw up the dub, and leave the
       channel with dignity.  Later.
<aCk-> cyaz

                                                         ggg
                                              gggggg.   $&ý
                ,g&$$"` $$&g,  ,g&$$"` '$$&g, $$$$$$. ù`   aCk
               l$$$$$:  $$$$$ll$$$$$:   $$$$$l$$$$$$'" '$$&g,
               $$$$$$ ®®$$$$$$$$$$$$:   gggggg$$$$$$:   $$$$$l
               ssssss   $$$$$$``"ý&ý''''""""``          ssssss



   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  Results of Skills #2's Tutorial.    .,,.

    A few people decided to show me what they made with the help of my
    tutorial, which was contained in Skills Ascii Press Issue Number 2

 [  Tek  ]

               ______    /     ___    ____
               |    ||  /   O  |  |___|  |___  _____
               |  __|| /\   |  |  |  ||  |  |  |____
               |__  ||/  \  |  |  |  ||  |  |      |
               |    ||    \ |  |  |  ||  |  |      |
               |____||     \   |_____||_____|      |
                                      _____________|
   
 [mHz]'s words : This guy is an IDIOT.  Obviously he wasn't paying attention.

 [  Speed Freak  ]

                __,----,_    __,-----,---,_     ______ __ _
               `\\      //__\\      /     /__   |    /_
         _ __ ___\_____   _/       `\_______/' :::   _/
              \__         |_   |____/     _|____|   .|
        . . .   |    |    _/'  ;  \\_     \_        :|   . . .
  .. . .:   :...:    :  ,;|    :    :     ;|    :   :|...:   :. . ..
               _|:   |   _|;.  |    ;     _|    |  ,;|_
              `\\    `  _\     '   _|    `\_    ;   __/ 5f
        = = ====\__,,---' `---,___/ \___,--'---,,__/==== = =

look mHz, i tried your tutorial... whatcha think, don't you just LOVE my
style? =)

 [mHz]'s words : Another IDIOT.  I said put your own spin on it!! =]


   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  ASCII Skills,  With Megga Hertz.    .,,.

     I got tired of the same old slashes and dashes, so I incorporated
     some never used low-ascii characters into an ascii, and came I up
     with this:

                               /\                 _ __
           _ __  _[     ]_   __\     ]___,,__   __    ]___
                _\~      /___\~      _/\~   /___\~     ~~/_
              __\______   /_~       {___\____\___         <<
           < <\\ ~         \\     |____\_    ~~_//   |     _}} }
[      ## ### #\_     |    __>    |    _|     _|     |     |_
               _|     |  ^^\_     |   ^\_    ^\_     |     _//
          {  {{__     |     ))    |     |_     |     |     |# ### ##       ]
              __|     |     |_    |    ___> >  |_    |     ~-,
              \_          ___>> >    __\~     _//_   ~      / mHzkills,
            [  [[_/\  _,,_> <  _,,___\ /__  __/  /_,,__  /\_>> > >
                    \//     \\/          \\/           \//

     Try it.  As far as curves, instead of the same old _/ or the spicy
     _/' , try using _/^, or swap out the / for ] } or > . 
     use >> > to stretch the letters, and [      ] to break open the tops
     of letters.   I find that when the actual font has so much going on,
     as shown above,  it's best to use a simpler background.  Megga Hertz 
     characters?  --  Very useful and elite. 



                        F i s t f u l   o f   S t e e l
    ,       ____)          ))____[[        ]_____[        ]___ __ _
           ^\\~~              ">~            ~/       _______/___ (_)
  [ .        \_       __,,____/_      |      ^\___/\___        ~~>> >
             _|               ~/^     |       _/^    ~|        //
    :     ^ ^\_,   _  ____,,__/~     :::     (_       |       _]] ]   ,-,
  = == = === _|       |"  { {{        |    = =|= = =  |      `,         :
    :    [ [[__       |== == =\/      |      :;:     ;::   = =|_ == = == ====
    `-'     ==|       :      _)= ==   |       /_      |       ~_)) )    :
             _|       |     ^\~       |      '_]] ]   '       [__       .
          [ [[~      :;:      \\      `   __<<__               ~>> >       ]
         (_)  \  _,--~~'       \  __,,___/' mHz`~~-,_/\_____  _/        `
               \//              \//    .                    \//
                '                `                          '
        As shown here, double slashes \\ and // are a good way to 'shade'
        ascii, and give your font depth.  Never, repeat never, use triple
        \\\ slashes,  unless you want your font to look horrible for some
        reason.  Use ` or ^ to connect curves. Also, follow my new trend,
        as shown above and extend the background,  in this case comprised
        of = signs INSIDE the letters; it makes the font flow better.

                                                        - Megga Hertz TKP



   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - Interview with Pk of Afluence Design  .,,.

    "People see Serial as a respected group in both the PC and Amiga scene,
            something that Remorse dosen't have in the amiga scene"

                            +________    ________
                         ___\__     /____\      / 
      p  h  r  e  a  k  /    ______/    _/     /__  k  l  a  s  s
                       /_____/    /_____\        / 
                                         \------/


<^mHz> I'm here with Phreak Klass, ex-Remorse oldschool ascii artist; Pk, I've
       heard you've recently started an amiga type colly releasing group clled
       Afluence^Design, tell us about the group, it's plans, etc.
< pk^> well the group is an amiga group limited to 7 people, oldschool only.
< pk^> i have also joined a PC group, serial
<^mHz> You left remorse fairly abruptly after joining, and if I remember
       correctly, you had some fairly outspoken reasons for doing so;
       what were some of those?
< pk^> well i dont want to state them as i feel it is irelivent and may
       influence other oppinions of remorse all i can say is that i left on my
       own accord.
<^mHz> What ascii group do you feel is on top now, both pc and amiga..
< pk^> well i think that serial is the best pc group ..
< pk^> and amiga well that a tuff one, i think Tropic Ascii has great potential
       at being a raising star in the ascii scene
< pk^> however i think Jedi takes the cake
< pk^> Jedi have a great team, who are dedicated at what they do. However, I
      think ED, -T and Style are not far behind at all
<^mHz> Serial has had some controversy surrounding it, including beefs with
       more then a few rMRS artists -- what do you say to people who have a
       problem with Serial?
< pk^> I think that they should give serial a go, i mean it has a great line of
      artists, including sQuish who is in my group Afluence, i must admit i am
      adicted to his style.  I think Serial is the choice for ami dudes
      migrating to the PC scene
< pk^> people see Serial as a respected group in both the PC and Amiga scene,
      something that Remorse dosen't have in the amiga scene
<^mHz> Who else is in A^D besides you and sQuish?  Is it invite only?
< pk^> its basically invite only we choose who we want and offer, altho if you
      think your up to the standard feel free to apply, in the group there is
      myself, sQuish, war-child and mSO
<^mHz> That seems like a fairly good team for now;  Let me go back to the
       remorse subject; Do you have feelings of apathy towards any remorse
       staff/artists, or did you leave on somewhat friendly terms?
< pk^> well i dont think i left on the best of terms with anyone in the group,
      i dont really think that i should comment on the remorse subject as i
      say, all i would like to say is peace, and if anyone there thinks 'they
      won' there wrong, because i am simply stating i dont care what they
      think, i am open to peace. if that makes sence 8-)
<^mHz> Nope.
<^mHz> Alright, just a few more questions.  What do you think of that crazy
       mutherfucker Megga Hertz the Kingpin?
< pk^> hahha
<^mHz> I'll take that as somewhat positive.
< pk^> well i think he is a prick,,! nah just kidding .. he is a cool ducky
< pk^> i respect mega hurtz
<^mHz> Which artists if any influenced your style/ascii career?
< pk^> well, none really, except for my friends who have given ideas, i
       remember back in the old scene before i even had an inet account Acid
       Kid, and Psyche (both amiga dudes from my city) teaching me how to
       sprooce up my packs and crap.. also Dartagnan lately helped me spred out
       my packs, peace to all of you
< pk^> hah im still heere 8-)
<^mHz> Alright, thanks for the interview, and good luck with Afluence Design.
       If you'd like to add anything else, say it below, and then sign your
       name to show that you hold neither Megga Hertz or any of the Skills
       staff responsible for unauthorized answer manipulation.
< pk^> haha
< pk^> -- Kearhp Ssalk
< pk^> 8-)
< pk^> phreak klass
< pk^> peace to the ascii nation
<^mHz> later.
<^mHz> you're free to go.
< pk^> ok

 .,,. EPILOGUE .,,.        

Less then two minutes later, Phreak Klass was banned from #ascii.

<^mHz> why'd messiah ban pk?
<HAISSEm> ^mHz ; because he paraded around for 2hours one day saying shit like
          'fuck you remorse, suck my fucking cock' and shit like that
<skatter> who is pk


        And that's that.

   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - -- Hiro Protagonist Speaks on Styles    .,,.

     _
     \ __________
       \         \    [ hiro protagonist of remorse 1981 ]
        \         \__________ __     ___       _____     ________ __
         \         \         \\(_ ___\_ )___ __\__ _)____\    __ \\(_
          \        _\           /          /    /       /     /     /
           \_______/           /          /    /_______/     /     /     _
       _ _________/___________/__________/________\.vK/___________/______\
                 /                                               /

  .. speaking his mind in an editoral on the issues of style and orginality ..

     I won't bother to introduce myself. If you're reading this you should
   already know who I am. If you don't, then you don't know the "oldschool"
   Ibm-pc ascii scene and none of this will really matter much to you. So
   quit reading this and go back to idling in #ansi ('Nam) or something.

     As many of you should recall, several months ago I released a little
   text outlining what I felt was a style-rip perpetrated by Feral. Feral
   probably caught a good amount of flack after I released that text, as
   I didn't see him around #ascii as much anymore, but I didn't encourage
   anyone to make life rough for the kid. I did and still do agree with what
   Whodini expressed in his little response to Feral's little response. If
   you missed that text by Whod, it basicly said "you got caught, don't do
   it again." I believe that by taking some kind of high road in these
   matters I do what is best for for myself and the scene as a whole.

     We don't need a million text files flooding our scene the way they did
   the Amiga ascii scene a year ago. I read a good chunk of them when all
   that was going on and I don't think any of it helped their scene. I agree
   it is important to differentiate from the artistic innovators and the
   style copiers, but at what cost to the scene and who is to decide what
   constitutes one or the other?

     By now a certain portion of our readers have decided I take the scene
   far too seriously (they're wrong) and I encourage them to stop reading
   this and go back to idling in #oldwarez or something. I do take ascii
   very seriously however. Were I not to, I would be devaluating the time
   and effort I put into it. Ascii is an artform, as valid as any other I've
   ever worked with. I see ascii as a greater challenge than many other
   forms of computer art however, as the scene is growing rapidly and it is
   becoming harder and harder to find a new technique or style that has not
   been done before in order to seperate yourself from the pack. I have an
   advantage over many in this area since I've been working with ascii for
   a long time (since 1989) and in my time have viewed more styles than most
   people even realize are out there (-40c temperatures in february leave me
   with alot of free time to sit at the machine).

     So when I see an artist try on a new style that contains elements of
   other artists I must always ask myself on which side of the line does
   this fall? Is it biting someone else's style or is it simply the result
   of one artist influencing another? Every ascii we ever see effects how
   we look at the artform and produce our own styles. And it's not just the
   actual construction of the art either.

     In fact, the people who've been the greatest influence on my own ascii
   have been artists with an attitude all of their own. Many of my favorites
   are considered by many to be in the true foreground of today's scene, and
   I believe this has as much to do with their attitude towards their art as
   the artwork itself. For my influences are the ones who have always been
   original to themselves.

     So, by my way of seeing things, what does it take to be more than just
   another ascii artist and seperate yourself from the pack? Style and
   originality - perhaps the two most often discussed but least well defined
   aspects of the scene.

     It's not up for me to define these elements, and I believe the only one
   who can ever properly define them for you is yourself. You have to decide
   where that line is, and how to best ride it. About all I can do is speak
   with the knowledge grained from my own 8 years of working with ascii. And
   again, you have to decide which of my words are of value to you.

     So by now a few of you are wondering what the hell inspired me to go
   off at 3am and write this editorial, and guess what kids, I'm going to
   tell you (big surprise, huh?). The other day someone sent me the
   following logo by Squish from the most recent Vintage:


               ______/\    //\__                   /\______ _
      _ __ ____\       )._((   /______________.___(    ___///________.
      \\\_\\__          |     /___            |       ._)            |
             /          |       |//           |       |/             |
            /           |       |             |       |              |
      ___/\/   /\___    |     /\|       ___/\ |  _/\  |  /\___       |  /\___
 .__((__   \._(__  /__ _|____/  \ ______\    \|_(___\.|_(  __/___  __|_/    //
 |     _____|   /_    \     __   \.     _\    |      |_   _\     \/   (__  /_.
_l  _   \_      \/     \_  \\/    |_    \_\   |_      /   \/      \_ .  /    |_
\--//____/------/_______/--/_______/_____\---->/_____/|---/________/-|-/______/
      /                 |       |             |       |              |
    _/   .              l_      |             l_      l_             l_ _
    \____|_______________/------l______________/-------/______________///
        _|                                 \
        \|    T H E  P R O D i G Y . . .    \
         \                                   \_ _    -o+b volatile.
         `\---------------------------- - --->///


     Certainly a well constructed peice of ascii, and it got a nice placing
   in Vintage. The ascii was sent to me from one of my callers (you know
   who you are) as some people had been expressing they felt "it looked a
   hell of a lot like hiro entered the compo." I did not enter it, btw.

     So I load the piece up into one page in TheDraw and bring up my style
   records (yes kids, I have records of every style I've ever done, going
   all the way back to 1989 - this again relates to taking the artform in a
   serious way and placing value on it) one by one in the other page. I
   collect little elements from one style after another until I have a nice
   big old mess of things strewn across a couple pages of workspace and
   begin to see the combination of elements into the whole.

     So now a good number of you are all saying "Hiro thinks he was ripped
   again.. yadda yadda" (and again you're wrong, kind of). I think the font
   carries with it some style twists I developed and made popular, and the
   E almost has my name written on it, but at the same time I keep drawing
   myself back to what I think is good for the scene. And I think it's good
   that someone like myself who works hard at ascii can influence other
   artists and in turn inspire them to create something new, even if there
   isn't anything particularly new in that font up there.

     Influences are key to finding you own style of ascii. Now notice, I'm
   not saying "rip to become good" because that type of attitude it utterly
   moronic and belongs on AOL. What I am saying is when I look at that logo
   I can see something I have done has spoken to Squish on a non-verbal
   level of communication, and influenced him to try to take the art to a
   new place its never been before.

     I'm certainly not the only person who has influenced that logo either,
   which is why I just shrug it off as the way things work. There are very
   few artists today who are lucky enough to have so many people get in
   tune with that other level of communication they broadcast in their
   ascii. When I see my art making that kind of impact I know I'm doing
   something right - and I hope the scene is all that much better for it.

     Does this mean I want to see every style element I ever use wind up
   in everyone else's book? Of course not, if everyone did exactly what I
   do there would be no point at all for any of this. And if all you can
   ever do is take other people's style elements without creating any of
   your own theres not much point for you being around either.

     So create my children.. with each new twist of characters we come one
   step closer to the type of scene we need. If I've been an influence on
   your work you really don't have to tell me, I can usually see it one
   way or another (of course doing me a few logos is always a good way to
   say thanks). Experience just gives me an edge in that department.

    Of course I'm still not to happy with Squish, and I do wish he'ld get
  off that style and move back to something more of his own - but this is
  really neither here nor there as far as this editorial goes.. this was my
  attempt at speaking about the things we always speak of, but never really
  explain. And if it's not too late I might have actually made enough sense
  for you to understand..

                                       - Hiro Protagonist / ©hP!
                                     4:05am, Tuesday June 17, 1887

                                 ( Hiro logo by Vouck of Looker House )




   mHz__,,---,,___,,__ _,,---,,--,__,,----,, _,_,,----,,     __,,---,,
   ___\   ____\\      |     ((_____)_     |__ __)     |______\   ____\\
   \\______    \__    ;    /_/    __/'    |   __/     |   \\______    \__
    \_    |     _/'   |   /\==   `\\      ;   \\      ;    \_    |     _/'
== ==;:   ;     ;_       /_\\      \_     :    \_     :   ==;:   ;     ;_= == =
   __|    :     _/''  :   ==\\      :     |     :     |   __|    :     _/''
   \\     |   .;|     |      \;     |.    |   ==|.    |   \\     |   .;|
    \__,,_____/\\__,,_|___,,__\_,,__//\____,,___//\________\__,,_____/\\
         Skills Ascii Press  --  Public Release Issue Number Three.
 .,,.    Section of Magazine - --  Contributors & Skills Site List.    .,,.

 [  Contributors  ]  /  Issue Three[3].

                Megga Hertz the Kingpin aka Bugsy.   Squish.   
                Tek.  Tinyz.  Exar-Kun.    Hiro Protagonist.   
                Biogenesis.   Holocaust.  Sagramore.   Cain.   

 [  Skills Sites  ]
          Site Name                Site Admin         Site Num/IP

 [ BBS ]  !abraxas/diabolic.       Megga Hertz        (818),,,/,,,,
          [.vos.]                  [Felix]            (213),,,/,,,,
          The Lethal Aspect        Xypher Matryx      (416)421/1015
          AlderAAn                 Mindcrime          (908)224/8780
          Free Coke                The Night Angel    (514),,,/,,,,
          Infinite Darkness        Midnight Sorrow    (954)316/4663
          Spoof                    Black Jack         (416)499/2319
          Piranha                  Captain Hood       telnet://piranha.nws.net
          Power of the Darkside    Boba Fett          (864)639/1007

 [ IRC ]  G0AT                     Necromancer        #ascii / asciirox

 [ FTP ]  ACiD Artpacks Archive    RaD Man            ftp://artpacks.acid.org
          Lit.Org                  Crowe              ftp://lit.org/skills

 [ E-M ]  The Skills Dropbox       Megga Hertz        mhz@bigdog.clemson.edu

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                                           .
  ____[         ]]__ __ _                             _ __ ___)          ))__
 //~   ____________/___  ___,,___          :         .    /     ______,,____/__
_\__,,______     _____/__|     *>>__\__    | _ __,,__:   _\__,,______      ~~_/
\_~        |'   ^\*      |     (___,,_)    |___\__   |__{{___      `|     = =|_
 |         |      \\     |    /|    ==|_   |   __//  |     */^      |        _]
[_         |       \_       // |      _))  |   \_    |  ___//= ==  :;:       |
 |=        |     = =|_   |  /_ |     _|    |    _]   ; {{           |        _>
_|        :;:       _]   |   ~\|    ^\_    |  ==|    |   \_         |       _|
\\         |       _|= = |   ==\     _|=   |    |_   |    |__       |      ^\_
 \,        |    < <<_    |      \   [__    ;    _/^  |     //^      |      ==|
 `\        '        \    |      \\    |_   |    |_   |  = =/        '        |_
= =\\          ______>> >|________\=   }}_ '    //_  '    /_____             _/
    \  ___,,__//  |______|   [ [[_____/  |______/ <______//     \___,,____  /
     \//       aN oFFICIAL SKILLS mAGAZINE aFFILIATED sYSTEM!        mHz \//

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@BEGIN_FILE_ID.DIZ   SKILLS ASCII PRESS -- ISSUE THREE!
            /\_ /       _|_|_  ........
          _( _//________ |_|_ :::::: :::
   ©hP! __\__________   )_ |   ......:::
   _ __/           (/     \_ ....... :::
   \_\             / ______/ ::::::: :::
   _ (________________\ ....:::::::: :::
  _)                    :::::::::::: :::
 .\  sKILLS iSSUE tHREE `:::::::::::.::'
_|____________________________ _
 :
   THE ORIGINAL PC-ASCII MAGAZINE!
@END_FILE_ID.DIZ
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Line1327.          End of File, Skills ASCII Press Public Issue Number Three.
COMNT   SKILLS ASCII PRESS -- ISSUE THREE!                                       /\_ /       _³_³_  ........                                   _( _//________ ³_³_ :::::: :::                           hP! __\__________   )_ |   ......:::                            _ __/           (/     \_ ....... :::                           \_\             / ______/ ::::::: :::                           _ (________________\ ....:::::::: :::                          _)                    :::::::::::: :::                         .\  sKILLS iSSUE tHREE `:::::::::::.::'                        _|____________________________ _                                SAUCE00Skills Ascii Press Release 3       Megga Hertz         Skills              19970630ñ