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<root>­/­demos­/­groups­/­traction/traction_hedelmae_slamdown.zip

File size:
15 202 001 bytes (14.50M)
File date:
2025-03-28 05:45:02
Download count:
all-time: 1

Preview

  • audio.ogg 7.07M
  • demo.js 7.52M
  • imgs/ dir
  • imgs/bg4.png 189.84K
  • imgs/block01.png 18.62K
  • imgs/block02.png 18.99K
  • imgs/block03.png 17.45K
  • imgs/block04.png 21.03K
  • imgs/block05.png 17.39K
  • imgs/block06.png 15.41K
  • imgs/block07.png 21.22K
  • imgs/block08.png 21.15K
  • imgs/cement.jpg 197.50K
  • imgs/end.png 25.13K
  • imgs/envi1.jpg 58.27K
  • imgs/flare_blur.jpg 1.14K
  • imgs/hedelmae_url.png 737B
  • imgs/hedelmae_url2.png 743B
  • imgs/loading.png 2.21K
  • imgs/play.png 1.61K
  • imgs/play2.png 2.15K
  • imgs/pressplay.png 1.47K
  • imgs/py.png 1.45K
  • imgs/requirements.png 1.37K
  • imgs/ro256.ogg 4.95M
  • imgs/rockbump.png 260.21K
  • imgs/rocktex.png 385.77K
  • imgs/shattersphere_bg.png 8.68K
  • imgs/title.png 2.82K
  • imgs/traction_url.png 934B
  • imgs/traction_url2.png 943B
  • imgs/vignette.png 27.96K
  • imgs/vignette2.png 25.73K
  • imgs/vignette3.png 24.80K
  • imgs/vignette4.png 17.01K
  • imgs/viivat.jpg 224.60K
  • index.html 24.20K
  • readme!.txt 324B
  • shaders/ dir
  • shaders/bgimg_fs.glsl 186B
  • shaders/city2_fs.glsl 350B
  • shaders/city2_vs.glsl 544B
  • shaders/city_fisheye_fs.glsl 486B
  • shaders/city_fisheye_vs.glsl 269B
  • shaders/city_fs.glsl 310B
  • shaders/city_vs.glsl 543B
  • shaders/clouds_fs.glsl 1.30K
  • shaders/clouds_vs.glsl 399B
  • shaders/fisheye_fs.glsl 455B
  • shaders/fisheye_vs.glsl 264B
  • shaders/metaballclouds_fs.glsl 1.33K
  • shaders/metaballclouds_vs.glsl 407B
  • shaders/overlay_fs.glsl 297B
  • shaders/overlay_vs.glsl 269B
  • shaders/particle_fs.glsl 243B
  • shaders/particle_vs.glsl 281B
  • shaders/postproc_fs.glsl 320B
  • shaders/postproc_vs.glsl 269B
  • shaders/radialblur_fs.glsl 559B
  • shaders/radialblur_vs.glsl 271B
  • shaders/rgbseparation_fs.glsl 708B
  • shaders/rgbseparation_vs.glsl 296B
  • shaders/rockparticle_fs.glsl 256B
  • shaders/rockparticle_vs.glsl 285B
  • shaders/rocks_fs.glsl 1.03K
  • shaders/rocks_vs.glsl 464B
  • shaders/shattersphere_bg_fs.glsl 246B
  • shaders/shattersphere_bg_vs.glsl 390B
  • shaders/shattersphere_blob_fs.glsl 838B
  • shaders/shattersphere_blob_vs.glsl 610B
  • shaders/shattersphere_fs.glsl 846B
  • shaders/shattersphere_vs.glsl 596B
  • shaders/tentacle_fs.glsl 442B
  • shaders/tentacle_vs.glsl 936B
  • shaders/text_fs.glsl 441B
  • shaders/text_vs.glsl 619B
  • shaders/texture_fs.glsl 237B
  • shaders/texture_vs.glsl 345B
  • shaders/title_distort_fs.glsl 345B
  • shaders/title_distort_vs.glsl 260B
  • shaders/torus_fs.glsl 736B
  • shaders/torus_vs.glsl 578B
  • shot.jpg 36.78K
  • slamdown.txt 207B

file_id.diz

Works only in Firefox4 or newer!
We use some Firefox features to get DSP from audio.

To run the local version some changes to firefox security settings are needed.
Write about:config to firefox address bar and hit enter.
Set security.fileuri.strict_origin_policy to false.
Restart firefox and launch the demo.

 - r