File download
- File size:
- 4 463 314 bytes (4.26M)
- File date:
- 2019-05-14 15:38:49
- Download count:
- all-time: 148
Preview
- bass.dll 105.06K
- DevIL.dll 746.50K
- images/Amiga 500 2.png 4.36K
- images/Atari ST 2.png 5.68K
- images/Commodore 64 2.png 6.50K
- images/credits.png 499B
- images/font.png 686B
- images/font2.png 7.47K
- images/Game Boy 2.png 2.09K
- images/RCM.png 7.29K
- images/seeyou.png 657B
- libgcc_s_dw2-1.dll 116.00K
- libstdc++-6.dll 957.01K
- meshes/Amiga500.mtl 400B
- meshes/Amiga500.obj 8.39K
- meshes/AtariST.mtl 397B
- meshes/AtariST.obj 5.70K
- meshes/Commodore64.mtl 409B
- meshes/Commodore64.obj 4.26K
- meshes/GameBoy.mtl 396B
- meshes/GameBoy.obj 8.09K
- meshes/torus.obj 32.28K
- music/eep2013_v5_multicomp.mp3 3.85M
- RCM.exe 202.50K
- RCM_1024x768_fullscreen.bat 25B
- RCM_1024x768_windowed.bat 25B
- RCM_1280x720_fullscreen.bat 25B
- RCM_1280x720_windowed.bat 25B
- RCM_1440x900_fullscreen.bat 25B
- RCM_1440x900_windowed.bat 25B
- RCM_1600x1200_fullscreen.bat 26B
- RCM_1600x1200_windowed.bat 26B
- RCM_1920x1080_fullscreen.bat 26B
- RCM_1920x1080_windowed.bat 26B
- RCM_800x600_fullscreen.bat 24B
- RCM_800x600_windowed.bat 24B
- readme.txt 1.96K
- SDL.dll 316.50K
- shaders/ao_f.glsl 1.33K
- shaders/ao_v.glsl 158B
- shaders/bokeh2_f.glsl 1.11K
- shaders/bokeh2_v.glsl 158B
- shaders/bokeh_f.glsl 1.13K
- shaders/bokeh_v.glsl 158B
- shaders/composite_f.glsl 770B
- shaders/composite_v.glsl 158B
- shaders/cubes_composite_f.glsl 3.02K
- shaders/cubes_composite_v.glsl 158B
- shaders/downsample_f.glsl 434B
- shaders/downsample_v.glsl 158B
- shaders/forrest_f.glsl 2.04K
- shaders/forrest_v.glsl 822B
- shaders/game_f.glsl 195B
- shaders/game_v.glsl 208B
- shaders/gaussblur2_f.glsl 520B
- shaders/gaussblur2_v.glsl 144B
- shaders/gaussblur_f.glsl 672B
- shaders/gaussblur_v.glsl 144B
- shaders/lines_f.glsl 530B
- shaders/lines_g.glsl 1.34K
- shaders/lines_v.glsl 136B
- shaders/mesh_f.glsl 428B
- shaders/mesh_v.glsl 492B
- shaders/particles_f.glsl 533B
- shaders/particles_g.glsl 929B
- shaders/particles_v.glsl 648B
- shaders/psx_composite_f.glsl 1.90K
- shaders/psx_composite_v.glsl 158B
- shaders/psx_gaussblur2_f.glsl 520B
- shaders/psx_gaussblur2_v.glsl 144B
- shaders/psx_screen2_f.glsl 2.33K
- shaders/psx_screen2_v.glsl 158B
- shaders/psx_screen_f.glsl 1.60K
- shaders/psx_screen_v.glsl 158B
- shaders/psx_text_f.glsl 217B
- shaders/psx_text_v.glsl 208B
- shaders/screen2_f.glsl 2.21K
- shaders/screen2_v.glsl 158B
- shaders/screen_f.glsl 1.35K
- shaders/screen_v.glsl 158B
- shaders/screendisplay_f.glsl 101B
- shaders/screendisplay_v.glsl 145B
- shaders/torus_f.glsl 1.94K
- shaders/torus_v.glsl 497B
- shaders/zoomblur_f.glsl 701B
- shaders/zoomblur_v.glsl 144B
file_id.diz
___
. _ o ___________ /\_\\__ __ _ T i T a N
(_) ___ _\ ____ \_ \/_/ ____________
_ _________ ._\___. / \ //\ _ _\_ ____ \_
____ \_ \/ | ___/ \__// \ | _|_ __ _
/ \ / | / \_ \ | :
_ _/ \__/ .| __ ____ / \ |
/ \_ :| __ _ _ \/ (.)(o) \ ____|
_ ____ / |_____| /_/\\ . - o - \ | H2o!
\/ \_\/ / \ |_____________ ___ __ _
/______________\
Titan Presents
RCM Invitro 2013
code :: fizzer
music :: alk
OpenGL 3.0 required
---------------------------------------------------------
You are hereby invited to Leicestershire, UK and to visit
the Retro Computer Museum where you will find many
wonderful and interesting computers and videogames from
years gone by. Tickets are available now.
See you in October!
Snibston and the Century Theatre
Ashby Road, Coalville
Leicestershire
LE67 3LN
http://www.retrocomputermuseum.co.uk
---------------------------------------------------------
EFNET #titandemo
http://titandemo.org
titan[awt]untergrund[dowt]net
Titan .NZ HQ :
telnet://entropybbs.net
Titan loves :
http://milkytracker.net
http://intro-inferno.com