T A L E N T
"Wonders Never Cease"
Just a warm-up production for something bigger
to come made in a couple of days
Presented at DejaVu 2000 in UK, end of June 2000
.:.
Code by Subagazi (Andrzej Madajczyk)
Music by Virgill (Jochen Feldkoetter)
Art and design by Boo (Ulf Dahl)
Optic (Hans I. Johansen)
.:.
http://talent.eurochart.org
Did you watch "Possibly Maybe" which won last year's DeJavu?
And did you enjoy "Christmas Chips"? (www.chiptune.com/christmas)
.:.
Boo: "I would like to thank Virgill for his patience. He composed this tune for me back in early 1998 and was originally planned for a Talent project entitled "Teamwork" which unfortunately never got to see daylight. So in a way this is a some kind of a compansation for that."
.:.
[ technical.info about "Wonders Never Cease" ]
Subagazi: " /*
WNC needs following things to run properly:
hardware:
- p2-400++ class CPU (should also run nice on something like p2-366(not tested!));
- 48mb of free ram AFTER loading windows (should also run on 32mb, but
you will get warning);
- gfx-card with truecolor (32/24bpp) 16M colors 640x480 pixels mode
(will also run in highcolor (64K colors), but quality will be lower
and overall performace will be lost because of 16M->65K converters);
- 16-bit soundcard with good drivers under windows;
software:
- windows 9x (NT/2k not tested!);
- directx 5.0+;
- "bass.dll" sound library by Ian Luck;
- anything else?
- note#1: WNC needs NO gfx accelerator at all
(all is rendered with pure software only)
our next demo will (probably) need 3d accelerator, hehe
(ask Boo if i'm wrong:));
- note#2: look for any updates/bugfixes on our www page (given above);
please also send any bug reports to emails found there;
end-of-message.
*/ ".
.:.