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- File size:
- 1 196 824 bytes (1.14M)
- File date:
- 2005-11-01 00:12:54
- Download count:
- all-time: 1 674
Preview
- Freestyle/Bass.dll 91.02K
- Freestyle/freestyle.exe 127.00K
- Freestyle/FreeStyle.klx 958.59K
- Freestyle/Freestyle.nfo 2.46K
file_id.diz
___ _
/ \ ___ __ __ ___| \ ____ __ __ ____ __
| |__|/ \| / \/ \ |/ __ \| / \/ \/ __ \
| | | | | | | | __) |__ |__) __)
| | | | | | | | / | | ( | | / |
\___/ \___/|__|___\___/|_|\____/|__|___\____/\____/
&
s - Y - N - D - R - O - M - e
proudly present
_{ F R E E S T Y L E }_
a 'Scary Mushrooms' tale
_____________________________________________________
Credits
Code by xBaRr/Syndrome
2D Art by Acetone/Condense
2D & 3D Art by Jibe/Condense
2D & 3D Art / Keyframing by xBaRr/Syndrome
Soundtrack / Add 3D Art by Traven/Syndrome
Moral Support: No Recess(Bolino RULEZ)
"Condense" ascii logo by Alexkidd
_____________________________________________________
Requirements
Win32 + DirectX 7
a CPU, 24 Mb of memory and a soundcard
_____________________________________________________
Condense Members
Gozer ggozer@usa.net
Jibe jibe@planet-d.net
Acetone acet.one@free.fr
No Recess astorq@caramail.com
_____________________________________________________
Syndrome Members
Traven traven@ifrance.com
Kinan therin@cybercable.fr
xBaRr xbarr@pingoo.com
_____________________________________________________
Greetings
Jibe
Acetone
Xbarr
Madé: t'a le bonjour d'Albert
(emmanuel chain? non mais puis quoi encore!?)
Kinan: salut ma loute! (:
Odin/gOds & the familly: Musique maestro!
Nytrik: BOUH! non? t'a pas peur?
AlexKidd: Zallez tout peter avec RR et Med (;
U2: mmmmh... DirectX ou OpenGL?
G-Hell: to... to... to... <bwarp>
woooooooohooooooo
Niakool: Baaah... va pour BASS finalement (:
Traveuhn: Hoaa! Ca y est t'est officiellement
graphiste! (:
... greets to all sceners ...
Traven
No Recess
ATC
Nytrik
AlexKidd
U2
GHell
Niakool
Odin
_____________________________________________________
Technical note
The engine used in this demo is pure software.
The only calls made to direct3D when rendering hard-
ware are SET_RENDERSTATE and DRAWPRIMITIVE.
And yes i feel its lame to use (in a demo) D3D
clipping, lights, bones or whatever sometimes without
even knowing how it works! =[
piXel! rasterizer is pure software even if it
is fucking slow... }:
Grab nX here: 'http://xbarr.planet-d.net'