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<root>­/­demos­/­groups­/­squoquo/tsq_editor.zip

File size:
333 712 bytes (325.89K)
File date:
2019-07-29 01:46:36
Download count:
all-time: 207

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  • bass.dll 90.49K
  • DemoEditor.chm 27.92K
  • Editor.exe 418.00K
  • Example/DemoEditorExample.dsp 4.52K
  • Example/DemoEditorExample.dsw 585B
  • Example/engine/ dir
  • Example/engine/Function.cpp 512B
  • Example/engine/Parameter.cpp 2.73K
  • Example/engine/Part.cpp 526B
  • Example/engine/PartDispatcher.cpp 9.33K
  • Example/engine/Scene.cpp 644B
  • Example/Example.sqm 184B
  • Example/h/ dir
  • Example/h/Function.h 794B
  • Example/h/main.h 382B
  • Example/h/Parameter.h 1.26K
  • Example/h/Part.h 1.04K
  • Example/h/PartDispatcher.h 2.00K
  • Example/h/Scene.h 1.19K
  • Example/main.cpp 674B
  • Example/readme.txt 586B
  • Example/Scenes/ dir
  • Example/Scenes/SceneTest.cpp 588B
  • Example/Scenes/SceneTest.h 360B
  • Example/Test.sqp 1.52K

file_id.diz

Example scripting engine
written based on Obs engine
(c)'01 by SquoQuo
All code done by Hopper/SquoQuo


Compiled using VC++ 5.0
The source codes should be as simple as possible, that is no tricky sound-timing stuff included, simply gets the time by 
using timeGetTime(). No key/message response code included, the "demo" stops, when it's over...

The sample project file contains 4 parts with different parameters, open the editor and see for yourself

The method file is very basic, open it with any text editor and try messing around a bit

Over and out
Hopper/SquoQuo