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/\_\\/_/ tHIS tIME wE pROVIDE yOU wITH : _ _\\\/
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SOUL REAVER 2 (c) EIDOS + P/N selector with Y fix
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:
cOMPANY : Eidos Interactive | rELEASE DATE : 19 December 2002
sYSTEM : PlayStation 2 | sIZE : 1 CD 29x20mb
tYPE : Action/Adventure | vIDEO MODE : USA/NTSC
sUPPLIER: RSiSO | cRACKER : Team PARADOX
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wANNA jOIN tHE eLITE ? - rEAD bELOW
_ ______________________________________________________________________ _
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gAME nOTES .... /_/\\\__ __ _
\_\/
Soul Reaver 2 is the third game in the Legacy of Kain franchise after
Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver.
Crystal Dynamics of Menlo Park, USA, a wholly owned subsidiary of Eidos,
is developing the game.
Continuing the story of epic Legacy of Kain series, Soul Reaver 2
picks up where the original Soul Reaver left off, with Raziel having
just plunged through the Chronoplast time portal in his relentless
pursuit of Kain. Over the course of his journey, Raziel must unearth
the mysteries of Nosgoth's ancient races, and expose the machinations
behind the corruption of the Pillars and the vampire genocide.
Like its predecessor, Soul Reaver 2 features real-time environment
morphing enabling Raziel to switch between the material and spectral
plane, and data streaming for a seamless game world and playing
experience. Throughout the game, Raziel acquires numerous new abilities,
weapon enhancements and spells, all of which play a crucial role in the
completion of his epic adventure.
In Soul Reaver 2, Raziel finds himself plunged into various eras of
Nosgoth's past as he pursues Kain. The game introduces time travel as
events span time periods well before Blood Omen, as well as just before,
during, and after. Players start the game as Raziel, with all the
abilities he earned in his previous adventure, including plane-shifting,
swimming, scaling walls and soul devouring. Raziel wields the Soul Reaver
at the game's outset and by tracking down and dipping his blade into the
elemental Reaver forges hidden throughout Nosgoth, Raziel will gain the
new abilities he needs to reach every area in the game.
Soul Reaver 2 features more in-depth puzzles and richer puzzle mechanics
than the original Soul Reaver. It also offers more architectural
differences and new types of terrain and locations such as swamps, forest
and cities. The game contains many new vampire types, as well as a much
greater variety of human NPCs and enemies. Raziel will encounter a
variety of spectral enemies.
(including wraiths and spectral scavengers), Sarafan warrior-priests,
fanatical vampire-hunters, vampires, extra-dimensional demons,
vampire-worshipping cultists and undead warriors.
Amy Henning, Director of Soul Reaver 2, says: "With the Soul Reaver series,
our highest goal has always been to provide a compelling story and seamless
gameplay set within a visually stunning interactive environment.
For Soul Reaver 2, we're exploiting the power of the PS2 hardware to offer
an unprecedented level of realism and fluidity. The increased horsepower
enables us to create a truly immersive, near-cinematic experience while
still providing a completely real-time, fully interactive game world.
Features:
*Deep storyline involving overlapping quests in a non-linear game world that
require exploration and problem-solving
*More in-depth puzzles and richer puzzle mechanics - more cerebral puzzles
requiring exploration and attention to surroundings
*Acquire new and improved Soul Reaver weapon enhancements, physical abilities
and relics throughout the game
*Elemental forges - Dark, Spirit, Light, Fire, Air, Earth and Water - each
imbue the Soul Reaver with a new set of mechanics that enable the player to
interact with the game environment in new ways
*Enhancements and additions to the combat system - more weapons and enemies
with different types of vulnerabilities, that have to be dispatched in
different ways
*Increased number and variety of enemies, and more frequent combat events
*Highly detailed character models - 5-6 times more polygonal detail
(Raziel is made up of 3,000 polygons, compared to 500 on the PSOne),
and high-resolution textures with greater colour depth
*Greater architectural detail with more texture variety and richness, and more
varied locations
*Improved special effects
*A constant 60 fps framerate ensures fluid gameplay
*Continuous data-streaming technology - no loading times!
*CD-quality interactive music system and sound effects
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rIPPING nOTES .... /_/\\\__ __ _
\_\/
All bonus movies and extra stuff is down the toilet! Secondly we ripped
the intro and credits movie from the game, but the game contains all movies
which are explain the story. Please note some movies don't have the speech
on it :(, because we needed the space to fit this game on CD :-) Lastly
we ripped some speech and removed some music tracks and relinked to the
remaining audio tracks. The game still contains all the SFX ;-)
can you rip it better?
Since We decided to spread and share our second game (Soul Reaver 2 USA)
Internal rip from our Internal and Private collection of rips never released!
We have to say that it is patched with a old P/N selector with Y fix...:-D
So you PAL guys that don't have a TV that supports NTSC, be sure to set your
game to PAL :-D
__ _
sPECIAL nOTES .... /_/\\\__ __ _
\_\/
We would like to dedicate this fine rip to the sexy one and only huLKsTA :-D
and the nice person called STDK ;-) enjoy this nice release before christmas
be sure to expect more!! ;-)
Remember that we are the ETERNAL GODS PARADOX!
TOTAL WORLD DOMINATION SINCE 1990!
Legend may sleep, but never die!
_ ______________________________________________________________ \__ ___ _
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^ oR pEEPS tHAT wORK fOR a sOFTWARE OR hARDWARE:
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iF yOU cAN hELP mAIL uS aT : supply@paradogs.com #
_ _____________________________________________________________________ _
gREETS ...
KALISTO - HS - MIRACLE - PARADiSO - OLDSKOOL - HAUJOBB - ECHELON
CAPITAL - ORGASM - CSiSO - RiOT - CHRONiC - EiThEL - RSiSO - GENiUS
ZENiTH - MUPS - DEXTROSE - ACCESSION - DEViANCE - PERVERSiON - TRSI
LIGHTFORCE - EURASiA - PROJECTX - MYTH PC - SCOOPEX - DCS
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