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Neural presents.............................
............................................
...................................Metalwork
.............Released date: 23 February 2007
............................................
Recommended configuration:..................
............................................
......A gfxcard supporting pixel shaders 3.0
.....................Latest Directx 9 update
..........................512 megs of memory
d3dx9_30.dll (normally in latest dx9 update)
............................................
....................Some general/tech infos:
............................................
........This is the first (decent) 1k effect
..............provided as a real 32 bits exe
................and not as a com/cab dropper
............................................
It's also the first 1k effect providing 2 FX
............................................
.......It uses HLSL & directx9 with which is
.....the smallest combination possible today
............................................
.............It consists of 2 pixel shaders:
............................................
.........The first shows some metallic stuff
.............with some pseudo sphere mapping
............................................
.........The second shows a raycasted tunnel
(It's perfectly possible to do a freedir one
.....but i lacked some more bytes to do so).
............................................
.....All what the program does is to display
............a textured square and pass the 2
...........varying parameters to the shaders
............................................
.The texture itself is made with the shaders
passed to directx as a greyscale TGA picture
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