=[ OUT ]================================
by lineout 2003/4
----------------------------------------
lineout are proud to present this little
demo for your atari falcon.
it was originally meant for eil3, but
was delayed as usual.
it was previewed at paracon5 and finally
released in jan 2004, phew...
- requirements -------------------------
- 4mb ram (3.4mb free)
- vga/rgb monitor
vga60 is only there for compatibility.
please try vga100 or better rgb50 if you
can.
the demo is meant for standard falcon.
ct1, ct2, nemesis and phantom
accelerators should make things move
more smoothly.
ct60 and ab40 owners: try at your own
risk.
- credits ------------------------------
code: earx
graphics: c-rem/mjj, evl/dhs, havoc
music: dforce
4 arm object ripped from binliner
sources. author: msg, tat?
- stats (std falc) ---------------------
1. gouraud-wireframe 3d city
320x200x16
approx. 400 lines, 50fps
dsp
2. bilinear rotozoom
160x100x16
128x128 texture, 25fps
dsp
3. deep rotozoomer
160x100 -> 320x200x16
motionblur, 50fps
cpu only
4. 3d envmap kaleidoscope
320x200x16
192 n-polys, 15fps
dsp (unoptimised)
first of it's kind and it's on
falcon! a leftover from 2002.
5. 3d textured spirals
320x200x16
480 tris, 20 alpha sprites, 20fps
dsp
6. envmapping with background
320x200x16
100/150 n-polys, 25fps
dsp
7. radial blur
160x100x16
33 layers, 20fps
dsp
- source code --------------------------
the complete source code is provided
with this demo as a zip file. it also
contains the file source.txt, which
should help you to get started.
- greetings ----------------------------
to all reading this and...
- all at paracon5!
great party, thanx paranoia!
- chaos/farbrausch
thanx for the radial blur tips
- laxical/the silents
sorry i didn't use your music, hope
you can forgive me
- the future ---------------------------
a new (old) st intro is up. not on this
label, but under a much older crewname.
for the falcon there are still alot of
plans: intros, demos, games, you name
it.
stay cool stay atari
======================= lineout 2003/4 =