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141 934 bytes (138.61K)
File date:
2023-05-10 05:45:01
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  • HS-N64-TrainerMaker/ dir
  • HS-N64-TrainerMaker/hstrm.exe 300.00K
  • HS-N64-TrainerMaker/hstrm.txt 2.37K
  • HS-N64-TrainerMaker/intro.asm 20.48K

file_id.diz

HS Trainer Maker *Internal Release*

Util By Sweed
Intro By Cliffi
Graphics By Roadhouse, Futile & Sooty

What exactly does it do?
~~~~~~~~~~~~~~~~~~~~~~~

well basically, it simply just writes the intro.asm for you probably saving some time and messy bits when making 
a trainer. I made this out of bordem, dunno if anybody will use it. If you want the password for this util you need to ask
Sweed.

Bascially you just fill in the fields where needed, like the OSWriteBackDeCacheAll function and the codes for the trainers and 
the program will automatically fill in what needs to.

For 16bit codes .eg "81111111" you enter it as "80111111" and tick the box at the end, the program then will automatically
convert the code to suit it, for normal codes e.g "80222222" you just leave the bux unmarked and it will make it for you
also it writes the menu screen for you, ahhh nice and relaxing :)

-----------------------------------

The Intro's Are:

Intro 1:

The 1st HS-Intro orange and white background with scroller the smallest one.

Intro 2:

Black background Purple borders and Logo a scroller, and background song,
currently the song is not selectable..

Intro 3: 

not applicable yet

------------------------------------

Please note: at the current state of the util, you must actually get the information 1st, like the OSWriteBackDeCacheAll function 
from LFE ( (C) Ravemax) and N64PSX ( (C) Nagra) and open up the rom in niew and get the 1st 4 instructions.

the start address's are prebuilt in, from ones i have found upon the way, more will be added soon.

really all that leaves after using this util is the loader and jump.rom.. though future versions of this progra may support
that.. and of course the tiresome NFO and DIZ writing :)

For those who havent made a trainer before..
in a nutshell this program does what Icarus's trainer documentation didnt. So if you tried to make a trainer (For personal Use) from his doc, can couldnt work it out, dont sweat it :) 
it would be much appreciated if this was kept internal due to work from others are used in this program. Im writing this now
because maybe even when the N64 is dead someone can use this..? who knows :)

Thanks
~~~~~~

Big thanks go's out to cliffi for the intro and roadhouse for his help along the way, without them none of this could have
happened.

Enjoy it!

-Cliffi, Roadhouse, Sweed