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2016-09-25 05:45:02
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Psychedelic Voxel Demo by CyRUS64 (http://www.boob.co.uk)
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This is based upon the 6 degrees of freedom Voxel Landscape engine by Andrey Serba (http://immerse.km.ru). Most voxel renderers only allow for 4 degrees of freedom, and were initially software rendered. This however utilizises KallistiGL for Hardware rendering of the raycasts used to draw the landscape, and produces very decent framerates on the dreamcast due to extensive use of the sh4 fpu. Hopefully proper mipmap texturing can be added, and some more fruitful fun can be made with this. If anyone wants the source to have a play with or to possibly use in a game/demo then just email. Note this has only been released in unscrambled binary form, and is not really worth a cdr, but if someone wants to make a dj/nrg image, then feel free to submit one.

Controls:

Analog Stick - rotation
Right Trigger - Speed up
Left Trigger - Slow Down
Button A - Decrease altitude
Button B - Increase altitude
Button X - Enable/disable Freefly mode (computer 'auto-pilot')
Button Y - Reset speed to zero
Dpad-Up - Increase draw distance
Dpad-Down - Decrease draw distance
Start - Exit