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  • 2k_mars.exe 1.95K
  • FILE_ID.DIZ 2.00K
  • src/ dir
  • src/2k_mars.sln 878B
  • src/2k_mars.vcproj 4.74K
  • src/intro.cpp 12.76K
  • src/shaders.inl 1.80K

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     Ayn Demo Group (Ayn means Eye in semetic languages)
     	Release Date: July 17, 2008
			   Done it in the weekend, (as a refresh), so
			                              don't expect much!
			  
    This is a remake of the very old Tim Clark's Mars Demo.
   The old one was 5.5k, this one makes it in less that 2k..
    However it has its limitations: Crappy colors and lousy
     landscapes. I kept some error checking, code would be
   reduced even more if you remove all (FAILED) stuff.
               *Compiled it using crinkler*
        It uses shader version 3.0 (pixel and vertex)
    and a lot of vertex texture fetching (ATI cards support
      is not the best for this kind of operation, but you
         will never know.). A word about NVIDIA cards,
        currently nvidia support for linux nowadays sux,
      their drivers sucks! But this is a demo for windows.
      
	           Source Code is given under GPL3
	           
	            Have fun coding and optimizing
	            
	                   -- KinZEroN --
	                   
	  Greetings to the old and new fellas of the DemoScene