tactical battle loop
for the "intel 30 second demo trailer" competition
graphics: ed stop and mazor
code: smash and pantaloon
music: yolk (remixing dj hell)
directx 9.0c (d3dx dll included in this package)
a ps2.0 card
this is the final version. now ends properly, uses a lot
less memory (250mb not 800) so should be workable on a 512mb machine,
and has the vram usage, polycount and shaders optimised so it
shouldnt pause or slowdown either. it now works perfectly
in fullscreen 1280x800 on my mid-spec laptop - if it doesnt
work well for you, suspect your machine.
widescreen mode also added, so you can see it as it's meant to be
seen if you have a suitable screen.
the competition was run by intel germany to advertise their centrino
processors, and 5 groups (flt, asd, mfx, farbrausch and conspiracy)
were invited to do demos for it. the rules were - it had to be 30 seconds
long maximum, and we had to use one of 5 provided pieces of music by
dj hell, which we were allowed to remix..
otherwise it was totally open to interpretation. hopefully that explains to
you why this is pretty short.