Hi...
Thanks for taking the time to download this little demo. I'm warning you
now...it's -> VERY <- boring to watch...this is a 'source code' demo. :)
It's a very simple piece of code that illustrates how to display 720 OAM
sprites on-screen simultaneously.
This was one of the first things I did on the GameBoy, and the code shows it.
The code has been untouched for nearly a year, so please keep that in mind
when looking through it. It has been collecting (virtual) dust on my hard
drive since then and I won't ever go back to it, so I'm releasing it to the
public for all to laugh at. :)
The code works with no$ (with _all_ exceptions on, I might add ;) and on a
real GameBoy Color. I believe it is possible to get 1440 sprites displayed,
but I leave fixing that as an exercise for the reader.
-- Bob
bob@onemanband.com
Other examples and references can be downloaded at http://www.onemanband.com