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2019-04-06 06:45:04
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file_id.diz 392Bhexahedron.exe 238.00Kscreenshots.png 194.22KSDL.dll 316.50Kshaders/ao_f.glsl 1.09Kshaders/ao_v.glsl 158Bshaders/bokeh2_f.glsl 1.05Kshaders/bokeh2_v.glsl 158Bshaders/bokeh_f.glsl 1.09Kshaders/bokeh_v.glsl 158Bshaders/composite_f.glsl 348Bshaders/composite_v.glsl 158Bshaders/cube_f.glsl 214Bshaders/cube_v.glsl 463Bshaders/cubeshadow_f.glsl 80Bshaders/cubeshadow_v.glsl 317Bshaders/curvefinal_f.glsl 2.22Kshaders/curvefinal_v.glsl 194Bshaders/curvesmooth_f.glsl 262Bshaders/curvesmooth_v.glsl 144Bshaders/discblur_f.glsl 815Bshaders/discblur_v.glsl 144Bshaders/downsample_f.glsl 411Bshaders/downsample_v.glsl 158Bshaders/flat_f.glsl 101Bshaders/flat_v.glsl 145Bshaders/forrest_f.glsl 2.08Kshaders/forrest_v.glsl 816Bshaders/gaussblur2_f.glsl 519Bshaders/gaussblur2_v.glsl 144Bshaders/gaussblur_f.glsl 602Bshaders/gaussblur_v.glsl 144Bshaders/greets_f.glsl 341Bshaders/greets_v.glsl 354Bshaders/lines2_f.glsl 388Bshaders/lines2_g.glsl 1.31Kshaders/lines2_v.glsl 170Bshaders/lines_f.glsl 286Bshaders/lines_g.glsl 1.23Kshaders/lines_v.glsl 136Bshaders/pacman_f.glsl 6.10Kshaders/pacman_v.glsl 177Bshaders/screen2_f.glsl 1.07Kshaders/screen2_v.glsl 158Bshaders/screen_f.glsl 1.31Kshaders/screen_v.glsl 158Bshaders/screendisplay_f.glsl 101Bshaders/screendisplay_v.glsl 145Bshaders/zoomblur_f.glsl 541Bshaders/zoomblur_v.glsl 144B
file_id.diz
::::: hexahedron by fizzer
::::: march 2012
::::: first prod! only tested on an NVIDIA card.
::::: almost everything in this demo is procedural,
::::: including the music which is synthesized on the fly.
::::: many thanks to the people who have inspired me to
::::: create hexahedron, whether they know it or not.
::::: code, gfx, audio by edd biddulph