---- * Header added by Operation: 3DFX (www.op3dfx.com) *---- Contestant Number: 001 Type: Demo Features: 3D Engine, Lightning, lens flares, and more. Author: Alan Gordie <3dguy@mediaone.net> API: D3D Rush Compatible: Yes NT4 Compatible: No Source Available: No ---------- * Original Readme File Follors *------------------- Venom Operation 3.D.F.X. Demo -------------------------------------------------------------- This demo was created by me, Alan Gordie (a.k.a Viper), for the Operation 3.D.F.X Contest for March '98. http://www.op3dfx.com/ <--Operation 3.D.F.X Web Site -------------------------------------------------------------- Entry Description: -------------------------------------------------------------- Venom Demo for Operation 3.D.F.X Contest -------------------------------------------------------------- Program Description: -------------------------------------------------------------- This demo utilizes the Venom engine, which supports real-time lighting, lens flares, particle systems, alpha-blended polys, .3ds file support, and animated textures among many other over-used, over-hyped effects! Running time: around 7 minutes. This demo has seven different scenes showcasing various effects. -------------------------------------------------------------- Known Bugs and Issues: -------------------------------------------------------------- Since this program uses Direct3D to access the 3d hardware, it is likely that it will run on 3d cards other than 3dfx with a proper Direct3D driver. I have coded the engine to be as generic as possible with respect to which 3d card it is running on. But, I have coded the engine to take advantage of 3dfx hardware if it is detected. It has been tested on the following boards: Diamond Monster 3D (Voodoo 4MB) Orchid Righteous 3D (Voodoo 4MB) STB Velocity 128 PCI (Riva128 4MB) STB Velocity 128 AGP (Riva128 4MB) 3dLabs Permedia2 (Permedia2 8MB) It has not been tested on VoodooRush, however, it should run fine with the proper Rush Direct3D driver installed. Since, I use DirectX 5.0, this demo will not work on NT 4.0. It might work on NT 5.0 Beta due to the built-in DirectX 5.0 support. On the Voodoo boards, it runs perfectly! But on non-3dfx hardware, I limit the demo to run only in a window (if the card supports it)...remember this demo was coded for 3dfx Voodoo cards. -------------------------------------------------------------- I hope you enjoy this demo as much as I've enjoyed creating it!!! -Viper out... p.s. If you need a 3d programmer, please contact me. 8) -------------------------------------------------------------- Greetz: Geezer - without him, i wouldn't be here...(he's my Dad!) Red-Eye - for not entering the contest! inda hizouse... Chaeon - for constantly reminding me of how much i still have left to learn about programming! Pickle - Good Luck with your entry! Pickle is contestant #2! Aceman - for selling me the rock solid hardware that i used to code this demo! snaidhm - the Derbster! when you gonna code that game? Operation 3.D.F.X - for providing the best Voodoo News on the web! Housemarque - for the use of their wonderful MIDAS Sound System! John Carmack - for providing the inspiration to learn 3d graphics! Brian Hook - for his awesome .plan updates that burn to the core! id software - for building Quake II ... CTF Rocks!!! -------------------------------------------------------------- Please visit my website at http://www.jacksonville.net/~3dguy/ for more information about the Venom engine and other 3d tidbits... -------------------------------------------------------------- Alan Gordie 3dguy@mediaone.net