---- * Header added by Operation: 3DFX (www.op3dfx.com) *---- Contestant Number: 043 Type: Demo Short Description: An amiga style demo Author: Danie Conradie ( s9718432@student.up.ac.za ) API: Glide Rush Compatible: Unknown NT4 Compatible: Yes Source Available: No ---------- * Original Readme File Follows *------------------- OP3DFX DEMO COMPO 2 Entry 43 : Oblivion By Danie Conradie ( s9718432@student.up.ac.za ) Lots of special fx for you to enjoy. Some classic fx rewriten for VOOODOO and lots of new stuff. It has a cartoon, enhanced fire, space scene ,tunnel, a pretty girl, reflection mapping, fractals, (did i mention the pretty girl?), a temple and some more goodies. Enjoy. Code and GFX by me. Music : Various people (Mystical, ?Snot? and unknown) Tested with: WIN95 Glide 2.4.2 DirectX 5.0 SB AWE32 SB 16 Pentium 2 300 MMX Pentium 200 MMX Pentium 133 Recommended : Pentium 133 + Untested : VOODOO Rush WINNT - ( My Monster3D CD doesn't have drivers for NT :( But this should work ) Known bugs ? : None Just a few hints - Music starts a little while into the demo. Be patient - For a slow machine choose mono or no music. - Turn off your screen saver before running the demo. It might just kick in when you don't want it to. - The demo is made to run FX_GLIDE_SWAPINTERVAL=0 (the default). Setting it to 1 makes the demo go faster but it will not look as good (timing is out). - If you have been running many 3dfx demos, they might change settings on the VOODOO that my demo uses. If something looks wrong then just quit, reboot and try again... - If the demo crashes, just check out "debug.log" to see where and what happened and let me know. - If Direct Sound support doesn't work on your machine then just select "Don't use Direct Sound" or no-sound at startup. BYE